ShaderNode: Fix struct members serialization
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@@ -359,7 +359,7 @@ QJsonObject ShaderGraph::Save()
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static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
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static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
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}, member.type);
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}, member.type);
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memberDoc["type"] = QString::fromStdString(member.name);
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memberArray.append(std::move(memberDoc));
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}
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}
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structDoc["members"] = memberArray;
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structDoc["members"] = memberArray;
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