Graphics/Sprite: Allows to set sprite corner color
Former-commit-id: 0b892e363a4fbb18c729d289f543403d897b03c0 [formerly 28fcd5a7269c63b1f8c4c8c80c82e5dce9e17d1b] [formerly f8022fe7d864a6c1773c4e19843d7fc46590d328 [formerly 33fbfb6cd1700a3e05bc82875546cd57cfe6f6aa]] Former-commit-id: 3ef8f144f07c0cf7666b59cdcc135fc74348caf9 [formerly 8bae7631b9aaf2565ec52d68f9c0c1a7a81dc69f] Former-commit-id: 6eba237772ab4773180e3a86e9fe4f9b6b8e348d
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@@ -18,6 +18,9 @@ namespace Nz
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m_size(64.f, 64.f),
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m_origin(Nz::Vector3f::Zero())
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{
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for (Color& color : m_cornerColor)
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color = Color::White;
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SetDefaultMaterial();
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}
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@@ -62,14 +65,35 @@ namespace Nz
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/*!
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* \brief Gets the color of the sprite
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*
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* This is the global color of the sprite, independent from corner colors
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*
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* \return Current color
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*
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* \see GetCornerColor
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* \see SetColor
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*/
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inline const Color& Sprite::GetColor() const
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{
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return m_color;
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}
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/*!
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* \brief Gets the color setup on a corner of the sprite
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*
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* \return Current color
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*
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* \param corner Corner of the sprite to query
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*
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* \see SetCornerColor
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*/
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inline const Color& Sprite::GetCornerColor(RectCorner corner) const
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{
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NazaraAssert(corner < m_cornerColor.size(), "Invalid corner");
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return m_cornerColor[corner];
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}
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/*!
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* \brief Gets the material of the sprite
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* \return Current material
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@@ -86,7 +110,7 @@ namespace Nz
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*
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* \see SetOrigin
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*/
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inline const Vector3f & Sprite::GetOrigin() const
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inline const Vector3f& Sprite::GetOrigin() const
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{
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return m_origin;
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}
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@@ -105,18 +129,21 @@ namespace Nz
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* \brief Gets the texture coordinates of the sprite
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* \return Current texture coordinates
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*/
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inline const Rectf& Sprite::GetTextureCoords() const
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{
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return m_textureCoords;
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}
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/*!
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* \brief Sets the color of the billboard
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* \brief Sets the global color of the sprite
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*
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* \param color Color for the billboard
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* This is independent from the corner color of the sprite
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*
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* \param color Color for the sprite
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*
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* \see GetColor
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* \see SetCornerColor
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*/
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inline void Sprite::SetColor(const Color& color)
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{
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m_color = color;
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@@ -124,6 +151,26 @@ namespace Nz
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InvalidateVertices();
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}
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/*!
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* \brief Sets a color for a corner of the sprite
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*
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* This is independent from the sprite global color, which gets multiplied by the corner color when rendering the sprite.
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*
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* \param corner Corner of the sprite to set
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* \param color Color for the sprite
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*
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* \see GetCornerColor
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* \see SetColor
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*/
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inline void Sprite::SetCornerColor(RectCorner corner, const Color& color)
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{
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NazaraAssert(corner < m_cornerColor.size(), "Invalid corner");
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m_cornerColor[corner] = color;
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InvalidateVertices();
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}
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/*!
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* \brief Sets the default material of the sprite (just default material)
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*/
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