Shader: Add types to error messages (and remove ID)
This commit is contained in:
committed by
Jérôme Leclercq
parent
16cf75440b
commit
7c640f5c00
@@ -491,7 +491,7 @@ Nz::ShaderAst::ModulePtr ShaderGraph::ToModule() const
|
||||
extVar.bindingIndex = buffer.bindingIndex;
|
||||
extVar.bindingSet = buffer.setIndex;
|
||||
extVar.name = buffer.name;
|
||||
extVar.type = Nz::ShaderAst::ExpressionType{ Nz::ShaderAst::IdentifierType{ structInfo.name } };
|
||||
extVar.type = Nz::ShaderAst::ExpressionPtr{ Nz::ShaderBuilder::Identifier(structInfo.name) };
|
||||
}
|
||||
|
||||
for (const auto& texture : m_textures)
|
||||
@@ -553,9 +553,9 @@ Nz::ShaderAst::ModulePtr ShaderGraph::ToModule() const
|
||||
return shaderModule;
|
||||
}
|
||||
|
||||
Nz::ShaderAst::ExpressionType ShaderGraph::ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const
|
||||
Nz::ShaderAst::ExpressionValue<Nz::ShaderAst::ExpressionType> ShaderGraph::ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const
|
||||
{
|
||||
return std::visit([&](auto&& arg) -> Nz::ShaderAst::ExpressionType
|
||||
return std::visit([&](auto&& arg) -> Nz::ShaderAst::ExpressionValue<Nz::ShaderAst::ExpressionType>
|
||||
{
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, PrimitiveType>)
|
||||
@@ -564,7 +564,7 @@ Nz::ShaderAst::ExpressionType ShaderGraph::ToShaderExpressionType(const std::var
|
||||
{
|
||||
assert(arg < m_structs.size());
|
||||
const auto& s = m_structs[arg];
|
||||
return Nz::ShaderAst::IdentifierType{ s.name };
|
||||
return Nz::ShaderAst::ExpressionPtr{ Nz::ShaderBuilder::Identifier(s.name) };
|
||||
}
|
||||
else
|
||||
static_assert(Nz::AlwaysFalse<T>::value, "non-exhaustive visitor");
|
||||
|
||||
@@ -68,7 +68,7 @@ class ShaderGraph
|
||||
QJsonObject Save();
|
||||
|
||||
Nz::ShaderAst::ModulePtr ToModule() const;
|
||||
Nz::ShaderAst::ExpressionType ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const;
|
||||
Nz::ShaderAst::ExpressionValue<Nz::ShaderAst::ExpressionType> ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const;
|
||||
|
||||
void UpdateBuffer(std::size_t bufferIndex, std::string name, BufferType bufferType, std::size_t structIndex, std::size_t setIndex, std::size_t bindingIndex);
|
||||
void UpdateOption(std::size_t optionIndex, std::string option);
|
||||
|
||||
Reference in New Issue
Block a user