Shader: Add types to error messages (and remove ID)
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committed by
Jérôme Leclercq
parent
16cf75440b
commit
7c640f5c00
@@ -68,7 +68,7 @@ class ShaderGraph
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QJsonObject Save();
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Nz::ShaderAst::ModulePtr ToModule() const;
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Nz::ShaderAst::ExpressionType ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const;
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Nz::ShaderAst::ExpressionValue<Nz::ShaderAst::ExpressionType> ToShaderExpressionType(const std::variant<PrimitiveType, std::size_t>& type) const;
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void UpdateBuffer(std::size_t bufferIndex, std::string name, BufferType bufferType, std::size_t structIndex, std::size_t setIndex, std::size_t bindingIndex);
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void UpdateOption(std::size_t optionIndex, std::string option);
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