Allocate command buffers from pools

This commit is contained in:
Jérôme Leclercq
2020-08-27 18:31:26 +02:00
parent cbdac32f5f
commit 7c9dcdfbe4
18 changed files with 333 additions and 23 deletions

View File

@@ -17,6 +17,7 @@ namespace Nz
case PixelFormat_A8: return GLTextureFormat { GL_R8, GL_RED, GL_UNSIGNED_BYTE, GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
case PixelFormat_RGB8: return GLTextureFormat { GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ZERO };
case PixelFormat_RGBA8: return GLTextureFormat { GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
default: break;
}
NazaraError("Unhandled PixelFormat 0x" + String::Number(UnderlyingCast(pixelFormat), 16));