Allocate command buffers from pools
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@@ -23,6 +23,38 @@ namespace Nz
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if (!m_commandPool.Create(device, queueFamilyIndex))
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throw std::runtime_error("Failed to create command pool: " + TranslateVulkanError(m_commandPool.GetLastErrorCode()));
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}
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template<typename... Args>
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CommandBufferPtr VulkanCommandPool::AllocateFromPool(std::size_t poolIndex, Args&&... args)
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{
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auto& pool = m_commandPools[poolIndex];
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std::size_t freeBindingId = pool.freeCommands.FindFirst();
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if (freeBindingId == pool.freeCommands.npos)
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return {}; //< No free binding in this pool
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pool.freeCommands.Reset(freeBindingId);
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VulkanCommandBuffer* freeBindingMemory = reinterpret_cast<VulkanCommandBuffer*>(&pool.storage[freeBindingId]);
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return CommandBufferPtr(PlacementNew(freeBindingMemory, *this, poolIndex, freeBindingId, std::forward<Args>(args)...));
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}
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inline void VulkanCommandPool::TryToShrink()
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{
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std::size_t poolCount = m_commandPools.size();
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if (poolCount >= 2 && m_commandPools.back().freeCommands.TestAll())
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{
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for (std::size_t i = poolCount - 1; i > 0; --i)
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{
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if (!m_commandPools[i].freeCommands.TestAll())
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break;
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poolCount--;
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}
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m_commandPools.resize(poolCount);
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}
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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