Allocate command buffers from pools
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@@ -3,8 +3,13 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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void VulkanCommandBuffer::Release()
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{
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m_owner.Release(*this);
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}
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}
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@@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
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#include <Nazara/Core/StackVector.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
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@@ -10,14 +11,14 @@
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namespace Nz
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{
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std::unique_ptr<CommandBuffer> VulkanCommandPool::BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback)
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CommandBufferPtr VulkanCommandPool::BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback)
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{
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std::vector<Vk::AutoCommandBuffer> commandBuffers;
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auto BuildCommandBuffer = [&](std::size_t imageIndex)
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{
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Vk::AutoCommandBuffer& commandBuffer = commandBuffers.emplace_back(m_commandPool.AllocateCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY));
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if (!commandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT))
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if (!commandBuffer->Begin())
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throw std::runtime_error("failed to begin command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
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VulkanCommandBufferBuilder builder(commandBuffer.Get(), imageIndex);
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@@ -33,6 +34,50 @@ namespace Nz
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for (std::size_t i = 1; i < maxFramebufferCount; ++i)
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BuildCommandBuffer(i);
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return std::make_unique<VulkanCommandBuffer>(std::move(commandBuffers));
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for (std::size_t i = 0; i < m_commandPools.size(); ++i)
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{
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if (m_commandPools[i].freeCommands.TestNone())
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continue;
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return AllocateFromPool(i, std::move(commandBuffers));
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}
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// No allocation could be made, time to allocate a new pool
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std::size_t newPoolIndex = m_commandPools.size();
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AllocatePool();
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return AllocateFromPool(newPoolIndex, std::move(commandBuffers));
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}
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auto VulkanCommandPool::AllocatePool() -> CommandPool&
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{
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constexpr UInt32 MaxSet = 128;
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CommandPool pool;
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pool.freeCommands.Resize(MaxSet, true);
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pool.storage = std::make_unique<CommandPool::BindingStorage[]>(MaxSet);
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return m_commandPools.emplace_back(std::move(pool));
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}
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void VulkanCommandPool::Release(CommandBuffer& binding)
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{
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VulkanCommandBuffer& vulkanBinding = static_cast<VulkanCommandBuffer&>(binding);
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std::size_t poolIndex = vulkanBinding.GetPoolIndex();
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std::size_t bindingIndex = vulkanBinding.GetBindingIndex();
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assert(poolIndex < m_commandPools.size());
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auto& pool = m_commandPools[poolIndex];
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assert(!pool.freeCommands.Test(bindingIndex));
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VulkanCommandBuffer* bindingMemory = reinterpret_cast<VulkanCommandBuffer*>(&pool.storage[bindingIndex]);
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PlacementDestroy(bindingMemory);
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pool.freeCommands.Set(bindingIndex);
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// Try to free pool if it's one of the last one
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if (poolIndex >= m_commandPools.size() - 1 && poolIndex <= m_commandPools.size())
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TryToShrink();
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}
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}
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