Laid the basis for rendering
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@@ -21,6 +21,8 @@ class NAZARA_API NzVertexBuffer
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bool Fill(const void* data, unsigned int offset, unsigned int length);
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NzBuffer* GetBuffer() const;
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void* GetBufferPtr();
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const void* GetBufferPtr() const;
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unsigned int GetStartVertex() const;
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nzUInt8 GetTypeSize() const;
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unsigned int GetVertexCount() const;
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