Graphics/FrameGraph: Make use of RenderPassCache

This commit is contained in:
Jérôme Leclercq
2021-07-17 21:11:45 +02:00
parent 7e4f624ca7
commit 7fb5109dfa
4 changed files with 13 additions and 1 deletions

View File

@@ -12,6 +12,7 @@
#include <Nazara/Graphics/TextureSamplerCache.hpp>
#include <Nazara/Renderer/Renderer.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/RenderPassCache.hpp>
#include <Nazara/Renderer/RenderPipelineLayout.hpp>
#include <optional>
@@ -38,6 +39,7 @@ namespace Nz
inline PixelFormat GetPreferredDepthStencilFormat() const;
inline const std::shared_ptr<RenderPipelineLayout>& GetReferencePipelineLayout() const;
inline const std::shared_ptr<RenderDevice>& GetRenderDevice() const;
inline const RenderPassCache& GetRenderPassCache() const;
inline TextureSamplerCache& GetSamplerCache();
struct Config
@@ -58,6 +60,7 @@ namespace Nz
void BuildFullscreenVertexBuffer();
void SelectDepthStencilFormats();
std::optional<RenderPassCache> m_renderPassCache;
std::optional<TextureSamplerCache> m_samplerCache;
std::shared_ptr<AbstractBuffer> m_fullscreenVertexBuffer;
std::shared_ptr<RenderDevice> m_renderDevice;

View File

@@ -42,6 +42,12 @@ namespace Nz
return m_renderDevice;
}
inline const RenderPassCache& Graphics::GetRenderPassCache() const
{
assert(m_renderPassCache);
return *m_renderPassCache;
}
inline TextureSamplerCache& Graphics::GetSamplerCache()
{
return *m_samplerCache;