From 812e7a940c4a4091f71a8eac4bacc9b64e5f286d Mon Sep 17 00:00:00 2001 From: Lynix Date: Fri, 1 Apr 2016 22:25:30 +0200 Subject: [PATCH] Sdk/Application: Fix world updating once after window closing Former-commit-id: f02603702c2e1e79fc71d95739adeedec0347457 --- SDK/src/NDK/Application.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/SDK/src/NDK/Application.cpp b/SDK/src/NDK/Application.cpp index 8024614e6..df2dfa12c 100644 --- a/SDK/src/NDK/Application.cpp +++ b/SDK/src/NDK/Application.cpp @@ -28,20 +28,20 @@ namespace Ndk } #endif + #ifndef NDK_SERVER + if (m_exitOnClosedWindows && !hasAtLeastOneActiveWindow) + return false; + #endif + + if (m_shouldQuit) + return false; + m_updateTime = m_updateClock.GetSeconds(); m_updateClock.Restart(); for (World& world : m_worlds) world.Update(m_updateTime); - if (m_shouldQuit) - return false; - - #ifndef NDK_SERVER - if (m_exitOnClosedWindows && !hasAtLeastOneActiveWindow) - return false; - #endif - return true; }