Shader: Add support for partial sanitization
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@@ -65,7 +65,7 @@ namespace Nz
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NazaraSignal(OnShaderUpdated, UberShader* /*uberShader*/);
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private:
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void Validate(ShaderAst::Module& module);
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ShaderAst::ModulePtr Validate(const ShaderAst::Module& module, std::unordered_map<std::string, Option>* options);
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NazaraSlot(ShaderModuleResolver, OnModuleUpdated, m_onShaderModuleUpdated);
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