Shader: Add support for partial sanitization
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@@ -182,7 +182,7 @@ namespace Nz
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type.GetExpression()->Visit(*this);
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}
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void LangWriter::Append(const ShaderAst::FunctionType& functionType)
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void LangWriter::Append(const ShaderAst::FunctionType& /*functionType*/)
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{
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throw std::runtime_error("unexpected function type");
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}
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