Fix a shitload of warnings in 64 bits mode
Former-commit-id: c7792a7d5b1f85ab934da25324831b9daa3f47ff [formerly 3469974c48432be1f65808bff0ea39d9e22f5b50] Former-commit-id: 5080815e9e1a3aebe237ff9a291b908ce0292eca
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@@ -26,7 +26,7 @@ namespace Ndk
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inline ComponentIndex BaseComponent::RegisterComponent(ComponentId id, Factory factoryFunc)
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{
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// Nous allons rajouter notre composant à la fin
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ComponentIndex index = s_entries.size();
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ComponentIndex index = static_cast<ComponentIndex>(s_entries.size());
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s_entries.resize(index + 1);
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// On récupère et on affecte
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@@ -40,7 +40,7 @@ namespace Ndk
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private:
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inline void InvalidateBoundingVolume();
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, unsigned int index);
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, std::size_t index);
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inline void InvalidateRenderables();
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inline void InvalidateTransformMatrix();
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