Audio: Add dummy device (in case OpenAL fails to load) and unifiate unit tests

This commit is contained in:
Jérôme Leclercq
2022-03-18 19:03:57 +01:00
parent efa2c0a253
commit 82641c6653
30 changed files with 809 additions and 107 deletions

View File

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_AUDIO_DUMMYAUDIOBUFFER_HPP
#define NAZARA_AUDIO_DUMMYAUDIOBUFFER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/AudioBuffer.hpp>
#include <Nazara/Audio/Config.hpp>
#include <Nazara/Audio/Enums.hpp>
namespace Nz
{
class NAZARA_AUDIO_API DummyAudioBuffer final : public AudioBuffer
{
public:
using AudioBuffer::AudioBuffer;
DummyAudioBuffer(const DummyAudioBuffer&) = delete;
DummyAudioBuffer(DummyAudioBuffer&&) = delete;
~DummyAudioBuffer() = default;
AudioFormat GetAudioFormat() const;
UInt32 GetDuration() const;
UInt64 GetSampleCount() const override;
UInt64 GetSize() const override;
UInt32 GetSampleRate() const override;
bool IsCompatibleWith(const AudioDevice& device) const override;
bool Reset(AudioFormat format, UInt64 sampleCount, UInt32 sampleRate, const void* samples) override;
DummyAudioBuffer& operator=(const DummyAudioBuffer&) = delete;
DummyAudioBuffer& operator=(DummyAudioBuffer&&) = delete;
private:
AudioFormat m_format;
UInt64 m_sampleCount;
UInt32 m_sampleRate;
};
}
#include <Nazara/Audio/DummyAudioBuffer.inl>
#endif // NAZARA_AUDIO_DUMMYAUDIOBUFFER_HPP