Audio: Add dummy device (in case OpenAL fails to load) and unifiate unit tests
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@@ -1,6 +1,7 @@
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#define CATCH_CONFIG_RUNNER
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#include <catch2/catch.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Core/AbstractLogger.hpp>
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#include <Nazara/Core/Modules.hpp>
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@@ -12,7 +13,7 @@
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int main(int argc, char* argv[])
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{
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Nz::Modules<Nz::Network, Nz::Physics2D, Nz::Shader, Nz::Utility> nazaza;
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Nz::Modules<Nz::Audio, Nz::Network, Nz::Physics2D, Nz::Shader, Nz::Utility> nazaza;
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if (!glslang::InitializeProcess())
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return EXIT_FAILURE;
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