Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
This commit is contained in:
@@ -97,6 +97,7 @@ struct NzLightUniforms
|
||||
{
|
||||
int type;
|
||||
int color;
|
||||
int directionalSpotLightShadowMap;
|
||||
int factors;
|
||||
int lightViewProjMatrix;
|
||||
int parameters1;
|
||||
@@ -104,7 +105,6 @@ struct NzLightUniforms
|
||||
int parameters3;
|
||||
int pointLightShadowMap;
|
||||
int shadowMapping;
|
||||
int spotLightShadowMap;
|
||||
};
|
||||
|
||||
bool ubo;
|
||||
|
||||
Reference in New Issue
Block a user