Lua/LuaClass: Add inheritance (first implementation)
Former-commit-id: 6c7f8d7dace5c857ae71958e15cc13d6a6f9ccb2
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@@ -13,14 +13,16 @@
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#include <functional>
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#include <map>
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#include <memory>
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//#include <type_traits>
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#include <unordered_map>
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#include <vector>
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namespace Nz
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{
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template<class T/*, class P = void*/>
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template<class T>
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class LuaClass
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{
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//static_assert(std::is_same<P, void>::value || std::is_base_of<P, T>::value, "P must be a base of T");
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template<class U>
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friend class LuaClass;
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public:
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using ClassFunc = std::function<int(LuaInstance& lua, T& instance)>;
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@@ -32,7 +34,8 @@ namespace Nz
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LuaClass(const String& name);
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//void Inherit(LuaClass<P>& parent);
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template<class P>
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void Inherit(LuaClass<P>& parent);
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void Register(LuaInstance& lua);
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@@ -44,7 +47,6 @@ namespace Nz
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void SetMethod(const String& name, ClassFunc method);
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template<typename R, typename P, typename... Args, typename... DefArgs> std::enable_if_t<std::is_base_of<P, T>::value> SetMethod(const String& name, R(P::*func)(Args...), DefArgs... defArgs);
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template<typename R, typename P, typename... Args, typename... DefArgs> std::enable_if_t<std::is_base_of<P, T>::value> SetMethod(const String& name, R(P::*func)(Args...) const, DefArgs... defArgs);
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void SetBindMode(LuaBindMode mode);
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void SetSetter(ClassIndexFunc setter);
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void SetStaticGetter(StaticIndexFunc getter);
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void SetStaticMethod(const String& name, StaticFunc func);
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@@ -52,20 +54,15 @@ namespace Nz
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void SetStaticSetter(StaticIndexFunc getter);
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private:
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static int ConstructorProxy(lua_State* state);
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static int FinalizerProxy(lua_State* state);
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static int InfoDestructor(lua_State* state);
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static int GetterProxy(lua_State* state);
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static int MethodProxy(lua_State* state);
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static int SetterProxy(lua_State* state);
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static int StaticGetterProxy(lua_State* state);
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static int StaticMethodProxy(lua_State* state);
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static int StaticSetterProxy(lua_State* state);
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using ParentFunc = std::function<void(LuaInstance& lua, T& instance)>;
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using InstanceGetter = std::function<T*(LuaInstance& lua)>;
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struct ClassInfo
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{
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std::vector<ClassFunc> methods;
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std::vector<ParentFunc> parentGetters;
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std::vector<StaticFunc> staticMethods;
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std::unordered_map<String, InstanceGetter> instanceGetters;
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ClassIndexFunc getter = nullptr;
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ClassIndexFunc setter = nullptr;
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ConstructorFunc constructor = nullptr;
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@@ -76,6 +73,17 @@ namespace Nz
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int globalTableRef = -1;
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};
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static int ConstructorProxy(lua_State* state);
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static int FinalizerProxy(lua_State* state);
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static int InfoDestructor(lua_State* state);
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static void Get(const std::shared_ptr<ClassInfo>& info, LuaInstance& lua, T& instance);
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static int GetterProxy(lua_State* state);
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static int MethodProxy(lua_State* state);
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static int SetterProxy(lua_State* state);
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static int StaticGetterProxy(lua_State* state);
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static int StaticMethodProxy(lua_State* state);
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static int StaticSetterProxy(lua_State* state);
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std::map<String, ClassFunc> m_methods;
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std::map<String, StaticFunc> m_staticMethods;
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std::shared_ptr<ClassInfo> m_info;
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