diff --git a/src/Nazara/Renderer/GLSLShader.cpp b/src/Nazara/Renderer/GLSLShader.cpp index bb71f3dfa..fd3a41e0b 100644 --- a/src/Nazara/Renderer/GLSLShader.cpp +++ b/src/Nazara/Renderer/GLSLShader.cpp @@ -456,7 +456,7 @@ bool NzGLSLShader::SendTexture(int location, const NzTexture* texture, nzUInt8* unsigned int unitUsed = m_textures.size(); if (unitUsed >= maxUnits) { - NazaraError("Unable to use texture for shader: all available texture units are used"); + NazaraError("Unable to use texture for shader: all available texture units are in use"); return false; }