Renderer: Add support for device-enabled features (anisotropic filtering)

This commit is contained in:
Jérôme Leclercq
2021-06-05 19:51:48 +02:00
parent 0411271851
commit 86097b331b
14 changed files with 104 additions and 120 deletions

View File

@@ -119,12 +119,12 @@ namespace Nz
m_commands.emplace_back(EndDebugRegionData{});
}
inline std::size_t Nz::OpenGLCommandBuffer::GetBindingIndex() const
inline std::size_t OpenGLCommandBuffer::GetBindingIndex() const
{
return m_bindingIndex;
}
inline std::size_t Nz::OpenGLCommandBuffer::GetPoolIndex() const
inline std::size_t OpenGLCommandBuffer::GetPoolIndex() const
{
return m_poolIndex;
}