Renderer: Add support for device-enabled features (anisotropic filtering)
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@@ -34,7 +34,7 @@ namespace Nz
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inline RendererImpl* GetRendererImpl();
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std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex);
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std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& enabledFeatures = {});
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RenderAPI QueryAPI() const;
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std::string QueryAPIString() const;
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