Renderer: Add support for device-enabled features (anisotropic filtering)

This commit is contained in:
Jérôme Leclercq
2021-06-05 19:51:48 +02:00
parent 0411271851
commit 86097b331b
14 changed files with 104 additions and 120 deletions

View File

@@ -37,7 +37,7 @@ namespace Nz
virtual std::unique_ptr<RenderSurface> CreateRenderSurfaceImpl() = 0;
virtual std::unique_ptr<RenderWindowImpl> CreateRenderWindowImpl(RenderWindow& owner) = 0;
virtual std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex) = 0;
virtual std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& enabledFeatures) = 0;
virtual RenderAPI QueryAPI() const = 0;
virtual std::string QueryAPIString() const = 0;