Renderer: Add support for device-enabled features (anisotropic filtering)
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@@ -28,7 +28,7 @@ namespace Nz
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std::unique_ptr<RenderSurface> CreateRenderSurfaceImpl() override;
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std::unique_ptr<RenderWindowImpl> CreateRenderWindowImpl(RenderWindow& owner) override;
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std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex) override;
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std::shared_ptr<RenderDevice> InstanciateRenderDevice(std::size_t deviceIndex, const RenderDeviceFeatures& enabledFeatures) override;
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RenderAPI QueryAPI() const override;
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std::string QueryAPIString() const override;
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