Big UberShader update

-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
This commit is contained in:
Lynix
2014-02-21 19:27:39 +01:00
parent 4ee2ceaef0
commit 86bdab9055
147 changed files with 2693 additions and 4135 deletions

View File

@@ -140,15 +140,15 @@ class NAZARA_API NzOpenGL
static GLenum RendererComparison[nzRendererComparison_Max+1];
static GLenum RendererParameter[nzRendererParameter_Max+1];
static GLenum SamplerWrapMode[nzSamplerWrap_Max+1];
static GLenum ShaderType[nzShaderType_Max+1];
static GLenum ShaderStage[nzShaderStage_Max+1];
static GLenum StencilOperation[nzStencilOperation_Max+1];
static GLenum TextureTarget[nzImageType_Max+1];
static GLenum TextureTargetBinding[nzImageType_Max+1];
static GLenum TextureTargetProxy[nzImageType_Max+1];
private:
static void OnContextDestruction(const NzContext* context);
static void OnContextChange(const NzContext* newContext);
static void OnContextDestruction(const NzContext* context);
};
NAZARA_API extern PFNGLACTIVETEXTUREPROC glActiveTexture;
@@ -221,6 +221,7 @@ NAZARA_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
NAZARA_API extern PFNGLGENSAMPLERSPROC glGenSamplers;
NAZARA_API extern PFNGLGENTEXTURESPROC glGenTextures;
NAZARA_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
NAZARA_API extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
NAZARA_API extern PFNGLGETBOOLEANVPROC glGetBooleanv;
NAZARA_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
NAZARA_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;