GraphicalMesh: Handle missing index buffer

This commit is contained in:
SirLynix
2022-06-28 08:55:48 +02:00
parent 093d9d344e
commit 87012a4a52
2 changed files with 18 additions and 11 deletions

View File

@@ -218,7 +218,9 @@ namespace Nz
if (currentIndexBuffer != drawData.indexBuffer)
{
commandBuffer.BindIndexBuffer(*drawData.indexBuffer, drawData.indexType);
if (drawData.indexBuffer)
commandBuffer.BindIndexBuffer(*drawData.indexBuffer, drawData.indexType);
currentIndexBuffer = drawData.indexBuffer;
}