Shader: Add initial support for options (WIP)

This commit is contained in:
Jérôme Leclercq
2021-04-17 14:43:00 +02:00
parent 7da02c8708
commit 87ce2edc6e
45 changed files with 586 additions and 113 deletions

View File

@@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/Ast/AstCloner.hpp>
#include <optional>
#include <vector>
namespace Nz::ShaderAst
@@ -29,16 +30,15 @@ namespace Nz::ShaderAst
AstOptimizer& operator=(AstOptimizer&&) = delete;
protected:
using AstCloner::Visit;
void Visit(BinaryExpression& node) override;
void Visit(ConditionalExpression& node) override;
void Visit(BranchStatement& node) override;
void Visit(ConditionalStatement& node) override;
ExpressionPtr Clone(BinaryExpression& node) override;
ExpressionPtr Clone(ConditionalExpression& node) override;
StatementPtr Clone(BranchStatement& node) override;
StatementPtr Clone(ConditionalStatement& node) override;
template<BinaryType Type> void PropagateConstant(std::unique_ptr<ConstantExpression>&& lhs, std::unique_ptr<ConstantExpression>&& rhs);
template<BinaryType Type> ExpressionPtr PropagateConstant(std::unique_ptr<ConstantExpression>&& lhs, std::unique_ptr<ConstantExpression>&& rhs);
private:
UInt64 m_enabledConditions;
std::optional<UInt64> m_enabledOptions;
};
}