Shader: Add initial support for options (WIP)
This commit is contained in:
@@ -85,9 +85,9 @@ namespace Nz
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return std::make_shared<OpenGLShaderModule>(*this, shaderStages, shaderAst, states);
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}
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std::shared_ptr<ShaderModule> OpenGLDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize)
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std::shared_ptr<ShaderModule> OpenGLDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states)
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{
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return std::make_shared<OpenGLShaderModule>(*this, shaderStages, lang, source, sourceSize);
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return std::make_shared<OpenGLShaderModule>(*this, shaderStages, lang, source, sourceSize, states);
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}
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std::shared_ptr<Texture> OpenGLDevice::InstantiateTexture(const TextureInfo& params)
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@@ -21,7 +21,7 @@ namespace Nz
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Create(device, shaderStages, shaderAst, states);
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}
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OpenGLShaderModule::OpenGLShaderModule(OpenGLDevice& device, ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize)
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OpenGLShaderModule::OpenGLShaderModule(OpenGLDevice& device, ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states)
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{
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NazaraAssert(shaderStages != 0, "at least one shader stage must be specified");
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@@ -65,7 +65,7 @@ namespace Nz
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Nz::ShaderLang::Parser parser;
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Nz::ShaderAst::StatementPtr shaderAst = parser.Parse(tokens);
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Create(device, shaderStages, shaderAst, {});
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Create(device, shaderStages, shaderAst, states);
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break;
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}
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@@ -11,7 +11,7 @@ namespace Nz
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{
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RenderDevice::~RenderDevice() = default;
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std::shared_ptr<ShaderModule> RenderDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const std::filesystem::path& sourcePath)
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std::shared_ptr<ShaderModule> RenderDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const std::filesystem::path& sourcePath, const ShaderWriter::States& states)
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{
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File file(sourcePath);
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if (!file.Open(OpenMode_ReadOnly | OpenMode_Text))
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@@ -29,6 +29,6 @@ namespace Nz
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return {};
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}
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return InstantiateShaderModule(shaderStages, lang, source.data(), source.size());
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return InstantiateShaderModule(shaderStages, lang, source.data(), source.size(), states);
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}
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}
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@@ -56,7 +56,7 @@ namespace Nz::ShaderAst
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StatementPtr AstCloner::Clone(ConditionalStatement& node)
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{
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auto clone = std::make_unique<ConditionalStatement>();
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clone->conditionName = node.conditionName;
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clone->optionIndex = node.optionIndex;
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clone->statement = CloneStatement(node.statement);
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return clone;
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@@ -77,6 +77,7 @@ namespace Nz::ShaderAst
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clone->entryStage = node.entryStage;
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clone->funcIndex = node.funcIndex;
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clone->name = node.name;
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clone->optionName = node.optionName;
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clone->parameters = node.parameters;
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clone->returnType = node.returnType;
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clone->varIndex = node.varIndex;
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@@ -88,6 +89,17 @@ namespace Nz::ShaderAst
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return clone;
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}
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StatementPtr AstCloner::Clone(DeclareOptionStatement& node)
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{
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auto clone = std::make_unique<DeclareOptionStatement>();
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clone->initialValue = CloneExpression(node.initialValue);
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clone->optIndex = node.optIndex;
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clone->optName = node.optName;
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clone->optType = node.optType;
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return clone;
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}
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StatementPtr AstCloner::Clone(DeclareStructStatement& node)
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{
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auto clone = std::make_unique<DeclareStructStatement>();
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@@ -212,7 +224,7 @@ namespace Nz::ShaderAst
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ExpressionPtr AstCloner::Clone(ConditionalExpression& node)
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{
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auto clone = std::make_unique<ConditionalExpression>();
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clone->conditionName = node.conditionName;
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clone->optionIndex = node.optionIndex;
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clone->falsePath = CloneExpression(node.falsePath);
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clone->truePath = CloneExpression(node.truePath);
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@@ -255,6 +267,18 @@ namespace Nz::ShaderAst
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return clone;
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}
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ExpressionPtr AstCloner::Clone(SelectOptionExpression& node)
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{
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auto clone = std::make_unique<SelectOptionExpression>();
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clone->optionName = node.optionName;
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clone->falsePath = CloneExpression(node.falsePath);
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clone->truePath = CloneExpression(node.truePath);
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clone->cachedExpressionType = node.cachedExpressionType;
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return clone;
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}
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ExpressionPtr AstCloner::Clone(SwizzleExpression& node)
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{
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auto clone = std::make_unique<SwizzleExpression>();
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@@ -62,6 +62,12 @@ namespace Nz::ShaderAst
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param->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(SelectOptionExpression& node)
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{
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node.truePath->Visit(*this);
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node.falsePath->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(SwizzleExpression& node)
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{
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node.expression->Visit(*this);
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@@ -100,6 +106,12 @@ namespace Nz::ShaderAst
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statement->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(DeclareOptionStatement& node)
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{
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if (node.initialValue)
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node.initialValue->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(DeclareStructStatement& /*node*/)
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{
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/* Nothing to do */
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@@ -74,7 +74,7 @@ namespace Nz::ShaderAst
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void AstSerializerBase::Serialize(ConditionalExpression& node)
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{
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Value(node.conditionName);
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SizeT(node.optionIndex);
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Node(node.truePath);
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Node(node.falsePath);
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}
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@@ -113,14 +113,6 @@ namespace Nz::ShaderAst
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}
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}
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void AstSerializerBase::Serialize(DeclareVariableStatement& node)
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{
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OptVal(node.varIndex);
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Value(node.varName);
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Type(node.varType);
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Node(node.initialExpression);
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}
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void AstSerializerBase::Serialize(IdentifierExpression& node)
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{
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Value(node.identifier);
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@@ -134,6 +126,13 @@ namespace Nz::ShaderAst
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Node(param);
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}
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void AstSerializerBase::Serialize(SelectOptionExpression& node)
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{
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Value(node.optionName);
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Node(node.truePath);
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Node(node.falsePath);
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}
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void AstSerializerBase::Serialize(SwizzleExpression& node)
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{
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SizeT(node.componentCount);
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@@ -163,7 +162,7 @@ namespace Nz::ShaderAst
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void AstSerializerBase::Serialize(ConditionalStatement& node)
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{
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Value(node.conditionName);
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SizeT(node.optionIndex);
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Node(node.statement);
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}
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@@ -186,6 +185,7 @@ namespace Nz::ShaderAst
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Type(node.returnType);
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OptEnum(node.entryStage);
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OptVal(node.funcIndex);
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Value(node.optionName);
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OptVal(node.varIndex);
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Container(node.parameters);
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@@ -200,6 +200,14 @@ namespace Nz::ShaderAst
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Node(statement);
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}
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void AstSerializerBase::Serialize(DeclareOptionStatement& node)
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{
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OptVal(node.optIndex);
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Value(node.optName);
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Type(node.optType);
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Node(node.initialValue);
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}
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void AstSerializerBase::Serialize(DeclareStructStatement& node)
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{
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OptVal(node.structIndex);
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@@ -216,6 +224,14 @@ namespace Nz::ShaderAst
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OptVal(member.locationIndex);
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}
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}
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void AstSerializerBase::Serialize(DeclareVariableStatement& node)
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{
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OptVal(node.varIndex);
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Value(node.varName);
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Type(node.varType);
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Node(node.initialExpression);
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}
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void AstSerializerBase::Serialize(DiscardStatement& /*node*/)
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{
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@@ -67,6 +67,20 @@ namespace Nz::ShaderAst
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m_expressionCategory = ExpressionCategory::RValue;
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}
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void ShaderAstValueCategory::Visit(SelectOptionExpression& node)
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{
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node.truePath->Visit(*this);
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ExpressionCategory trueExprCategory = m_expressionCategory;
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node.falsePath->Visit(*this);
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ExpressionCategory falseExprCategory = m_expressionCategory;
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if (trueExprCategory == ExpressionCategory::RValue || falseExprCategory == ExpressionCategory::RValue)
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m_expressionCategory = ExpressionCategory::RValue;
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else
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m_expressionCategory = ExpressionCategory::LValue;
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}
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void ShaderAstValueCategory::Visit(SwizzleExpression& node)
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{
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node.expression->Visit(*this);
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@@ -29,4 +29,35 @@ namespace Nz::ShaderAst
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}
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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ExpressionType ConstantExpression::GetExpressionType() const
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{
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return std::visit([&](auto&& arg) -> ShaderAst::ExpressionType
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{
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using T = std::decay_t<decltype(arg)>;
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if constexpr (std::is_same_v<T, bool>)
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return PrimitiveType::Boolean;
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else if constexpr (std::is_same_v<T, float>)
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return PrimitiveType::Float32;
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else if constexpr (std::is_same_v<T, Int32>)
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return PrimitiveType::Int32;
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else if constexpr (std::is_same_v<T, UInt32>)
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return PrimitiveType::UInt32;
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else if constexpr (std::is_same_v<T, Vector2f>)
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return VectorType{ 2, PrimitiveType::Float32 };
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else if constexpr (std::is_same_v<T, Vector3f>)
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return VectorType{ 3, PrimitiveType::Float32 };
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else if constexpr (std::is_same_v<T, Vector4f>)
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return VectorType{ 4, PrimitiveType::Float32 };
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else if constexpr (std::is_same_v<T, Vector2i32>)
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return VectorType{ 2, PrimitiveType::Int32 };
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else if constexpr (std::is_same_v<T, Vector3i32>)
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return VectorType{ 3, PrimitiveType::Int32 };
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else if constexpr (std::is_same_v<T, Vector4i32>)
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return VectorType{ 4, PrimitiveType::Int32 };
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else
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static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
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}, value);
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}
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}
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@@ -5,6 +5,7 @@
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#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/Ast/AstUtils.hpp>
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#include <stdexcept>
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#include <unordered_set>
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@@ -28,16 +29,18 @@ namespace Nz::ShaderAst
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struct SanitizeVisitor::Context
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{
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Options options;
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std::array<DeclareFunctionStatement*, ShaderStageTypeCount> entryFunctions = {};
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std::unordered_set<std::string> declaredExternalVar;
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std::unordered_set<unsigned int> usedBindingIndexes;
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};
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StatementPtr SanitizeVisitor::Sanitize(StatementPtr& nodePtr, std::string* error)
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StatementPtr SanitizeVisitor::Sanitize(StatementPtr& nodePtr, const Options& options, std::string* error)
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{
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StatementPtr clone;
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Context currentContext;
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currentContext.options = options;
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m_context = ¤tContext;
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CallOnExit resetContext([&] { m_context = nullptr; });
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@@ -483,6 +486,33 @@ namespace Nz::ShaderAst
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return clone;
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}
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ExpressionPtr SanitizeVisitor::Clone(SelectOptionExpression& node)
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{
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MandatoryExpr(node.truePath);
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MandatoryExpr(node.falsePath);
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auto condExpr = std::make_unique<ConditionalExpression>();
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condExpr->truePath = CloneExpression(node.truePath);
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condExpr->falsePath = CloneExpression(node.falsePath);
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const Identifier* identifier = FindIdentifier(node.optionName);
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if (!identifier)
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throw AstError{ "unknown option " + node.optionName };
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if (!std::holds_alternative<Option>(identifier->value))
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throw AstError{ "expected option identifier" };
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condExpr->optionIndex = std::get<Option>(identifier->value).optionIndex;
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const ExpressionType& leftExprType = GetExpressionType(*condExpr->truePath);
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if (leftExprType != GetExpressionType(*condExpr->falsePath))
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throw AstError{ "true path type must match false path type" };
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condExpr->cachedExpressionType = leftExprType;
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return condExpr;
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}
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ExpressionPtr SanitizeVisitor::Clone(SwizzleExpression& node)
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{
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if (node.componentCount > 4)
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@@ -585,9 +615,13 @@ namespace Nz::ShaderAst
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{
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extVar.type = ResolveType(extVar.type);
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ExpressionType varType = extVar.type;
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ExpressionType varType;
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if (IsUniformType(extVar.type))
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varType = std::get<StructType>(std::get<UniformType>(varType).containedType);
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varType = std::get<StructType>(std::get<UniformType>(extVar.type).containedType);
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else if (IsSamplerType(extVar.type))
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varType = extVar.type;
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else
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throw AstError{ "External variable " + extVar.name + " is of wrong type: only uniform and sampler are allowed in external blocks" };
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std::size_t varIndex = RegisterVariable(extVar.name, std::move(varType));
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if (!clone->varIndex)
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@@ -616,6 +650,7 @@ namespace Nz::ShaderAst
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clone->entryStage = node.entryStage;
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clone->name = node.name;
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clone->funcIndex = m_nextFuncIndex++;
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clone->optionName = node.optionName;
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clone->parameters = node.parameters;
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clone->returnType = ResolveType(node.returnType);
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@@ -635,6 +670,36 @@ namespace Nz::ShaderAst
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}
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PopScope();
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if (!clone->optionName.empty())
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{
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const Identifier* identifier = FindIdentifier(node.optionName);
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if (!identifier)
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throw AstError{ "unknown option " + node.optionName };
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if (!std::holds_alternative<Option>(identifier->value))
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throw AstError{ "expected option identifier" };
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std::size_t optionIndex = std::get<Option>(identifier->value).optionIndex;
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return ShaderBuilder::ConditionalStatement(optionIndex, std::move(clone));
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}
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return clone;
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}
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StatementPtr SanitizeVisitor::Clone(DeclareOptionStatement& node)
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{
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auto clone = static_unique_pointer_cast<DeclareOptionStatement>(AstCloner::Clone(node));
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clone->optType = ResolveType(clone->optType);
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if (clone->initialValue && clone->optType != GetExpressionType(*clone->initialValue))
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throw AstError{ "option " + clone->optName + " initial expression must be of the same type than the option" };
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clone->optIndex = RegisterOption(clone->optName, clone->optType);
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if (m_context->options.removeOptionDeclaration)
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return ShaderBuilder::NoOp();
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return clone;
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}
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@@ -35,6 +35,12 @@ namespace Nz
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{
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using AstRecursiveVisitor::Visit;
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void Visit(ShaderAst::ConditionalStatement& node) override
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{
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if (TestBit<UInt64>(enabledOptions, node.optionIndex))
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node.statement->Visit(*this);
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}
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void Visit(ShaderAst::DeclareFunctionStatement& node) override
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{
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// Dismiss function if it's an entry point of another type than the one selected
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@@ -46,6 +52,7 @@ namespace Nz
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if (stage != *selectedStage)
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return;
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assert(!entryPoint);
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entryPoint = &node;
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}
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}
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@@ -58,6 +65,7 @@ namespace Nz
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std::optional<ShaderStageType> selectedStage;
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ShaderAst::DeclareFunctionStatement* entryPoint = nullptr;
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UInt64 enabledOptions = 0;
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};
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struct Builtin
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@@ -88,13 +96,15 @@ namespace Nz
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std::unordered_map<std::size_t, std::string> variableNames;
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std::vector<InOutField> inputFields;
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std::vector<InOutField> outputFields;
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UInt64 enabledOptions = 0;
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bool isInEntryPoint = false;
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unsigned int indentLevel = 0;
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};
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std::string GlslWriter::Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::StatementPtr& shader, const States& conditions)
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std::string GlslWriter::Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::StatementPtr& shader, const States& states)
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{
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State state;
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state.enabledOptions = states.enabledOptions;
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state.stage = shaderStage;
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m_currentState = &state;
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@@ -106,6 +116,7 @@ namespace Nz
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ShaderAst::StatementPtr sanitizedAst = ShaderAst::Sanitize(shader);
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PreVisitor previsitor;
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previsitor.enabledOptions = states.enabledOptions;
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previsitor.selectedStage = shaderStage;
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sanitizedAst->Visit(previsitor);
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@@ -574,22 +585,16 @@ namespace Nz
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void GlslWriter::Visit(ShaderAst::ConditionalExpression& node)
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{
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/*std::size_t conditionIndex = m_context.shader->FindConditionByName(node.conditionName);
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assert(conditionIndex != ShaderAst::InvalidCondition);
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if (TestBit<Nz::UInt64>(m_context.states->enabledConditions, conditionIndex))
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if (TestBit<Nz::UInt64>(m_currentState->enabledOptions, node.optionIndex))
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Visit(node.truePath);
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else
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Visit(node.falsePath);*/
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Visit(node.falsePath);
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}
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|
||||
void GlslWriter::Visit(ShaderAst::ConditionalStatement& node)
|
||||
{
|
||||
/*std::size_t conditionIndex = m_context.shader->FindConditionByName(node.conditionName);
|
||||
assert(conditionIndex != ShaderAst::InvalidCondition);
|
||||
|
||||
if (TestBit<Nz::UInt64>(m_context.states->enabledConditions, conditionIndex))
|
||||
Visit(node.statement);*/
|
||||
if (TestBit<Nz::UInt64>(m_currentState->enabledOptions, node.optionIndex))
|
||||
node.statement->Visit(*this);
|
||||
}
|
||||
|
||||
void GlslWriter::Visit(ShaderAst::ConstantExpression& node)
|
||||
|
||||
@@ -40,13 +40,15 @@ namespace Nz::ShaderLang
|
||||
ForceCLocale forceCLocale;
|
||||
|
||||
std::unordered_map<std::string, TokenType> reservedKeywords = {
|
||||
{ "external", TokenType::External },
|
||||
{ "false", TokenType::BoolFalse },
|
||||
{ "fn", TokenType::FunctionDeclaration },
|
||||
{ "let", TokenType::Let },
|
||||
{ "return", TokenType::Return },
|
||||
{ "struct", TokenType::Struct },
|
||||
{ "true", TokenType::BoolTrue }
|
||||
{ "external", TokenType::External },
|
||||
{ "false", TokenType::BoolFalse },
|
||||
{ "fn", TokenType::FunctionDeclaration },
|
||||
{ "let", TokenType::Let },
|
||||
{ "option", TokenType::Option },
|
||||
{ "return", TokenType::Return },
|
||||
{ "select_opt", TokenType::SelectOpt },
|
||||
{ "struct", TokenType::Struct },
|
||||
{ "true", TokenType::BoolTrue }
|
||||
};
|
||||
|
||||
std::size_t currentPos = 0;
|
||||
|
||||
@@ -28,7 +28,8 @@ namespace Nz::ShaderLang
|
||||
{ "builtin", ShaderAst::AttributeType::Builtin },
|
||||
{ "entry", ShaderAst::AttributeType::Entry },
|
||||
{ "layout", ShaderAst::AttributeType::Layout },
|
||||
{ "location", ShaderAst::AttributeType::Location },
|
||||
{ "location", ShaderAst::AttributeType::Location },
|
||||
{ "opt", ShaderAst::AttributeType::Option },
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, ShaderStageType> s_entryPoints = {
|
||||
@@ -90,6 +91,13 @@ namespace Nz::ShaderLang
|
||||
assert(attributes.empty());
|
||||
attributes = ParseAttributes();
|
||||
break;
|
||||
|
||||
case TokenType::Option:
|
||||
if (!attributes.empty())
|
||||
throw UnexpectedToken{};
|
||||
|
||||
context.root->statements.push_back(ParseOptionDeclaration());
|
||||
break;
|
||||
|
||||
case TokenType::FunctionDeclaration:
|
||||
context.root->statements.push_back(ParseFunctionDeclaration(std::move(attributes)));
|
||||
@@ -450,14 +458,15 @@ namespace Nz::ShaderLang
|
||||
|
||||
Expect(Advance(), TokenType::ClosingCurlyBracket);
|
||||
|
||||
std::optional<ShaderStageType> entryPoint;
|
||||
auto func = ShaderBuilder::DeclareFunction(std::move(functionName), std::move(parameters), std::move(functionBody), std::move(returnType));
|
||||
|
||||
for (const auto& [attributeType, arg] : attributes)
|
||||
{
|
||||
switch (attributeType)
|
||||
{
|
||||
case ShaderAst::AttributeType::Entry:
|
||||
{
|
||||
if (entryPoint)
|
||||
if (func->entryStage)
|
||||
throw AttributeError{ "attribute entry must be present once" };
|
||||
|
||||
if (!std::holds_alternative<std::string>(arg))
|
||||
@@ -469,7 +478,19 @@ namespace Nz::ShaderLang
|
||||
if (it == s_entryPoints.end())
|
||||
throw AttributeError{ ("invalid parameter " + argStr + " for entry attribute").c_str() };
|
||||
|
||||
entryPoint = it->second;
|
||||
func->entryStage = it->second;
|
||||
break;
|
||||
}
|
||||
|
||||
case ShaderAst::AttributeType::Option:
|
||||
{
|
||||
if (!func->optionName.empty())
|
||||
throw AttributeError{ "attribute option must be present once" };
|
||||
|
||||
if (!std::holds_alternative<std::string>(arg))
|
||||
throw AttributeError{ "attribute option requires a string parameter" };
|
||||
|
||||
func->optionName = std::get<std::string>(arg);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -477,8 +498,8 @@ namespace Nz::ShaderLang
|
||||
throw AttributeError{ "unhandled attribute for function" };
|
||||
}
|
||||
}
|
||||
|
||||
return ShaderBuilder::DeclareFunction(entryPoint, std::move(functionName), std::move(parameters), std::move(functionBody), std::move(returnType));
|
||||
|
||||
return func;
|
||||
}
|
||||
|
||||
ShaderAst::DeclareFunctionStatement::Parameter Parser::ParseFunctionParameter()
|
||||
@@ -492,6 +513,29 @@ namespace Nz::ShaderLang
|
||||
return { parameterName, parameterType };
|
||||
}
|
||||
|
||||
ShaderAst::StatementPtr Parser::ParseOptionDeclaration()
|
||||
{
|
||||
Expect(Advance(), TokenType::Option);
|
||||
|
||||
std::string optionName = ParseIdentifierAsName();
|
||||
|
||||
Expect(Advance(), TokenType::Colon);
|
||||
|
||||
ShaderAst::ExpressionType optionType = ParseType();
|
||||
|
||||
ShaderAst::ExpressionPtr initialValue;
|
||||
if (Peek().type == TokenType::Assign)
|
||||
{
|
||||
Consume();
|
||||
|
||||
initialValue = ParseExpression();
|
||||
}
|
||||
|
||||
Expect(Advance(), TokenType::Semicolon);
|
||||
|
||||
return ShaderBuilder::DeclareOption(std::move(optionName), std::move(optionType), std::move(initialValue));
|
||||
}
|
||||
|
||||
ShaderAst::StatementPtr Parser::ParseStructDeclaration(std::vector<ShaderAst::Attribute> attributes)
|
||||
{
|
||||
Expect(Advance(), TokenType::Struct);
|
||||
@@ -871,12 +915,35 @@ namespace Nz::ShaderLang
|
||||
break;
|
||||
|
||||
case TokenType::OpenParenthesis:
|
||||
return ParseParenthesisExpression();
|
||||
|
||||
case TokenType::SelectOpt:
|
||||
return ParseSelectOptExpression();
|
||||
|
||||
default:
|
||||
throw UnexpectedToken{};
|
||||
}
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionPtr Parser::ParseSelectOptExpression()
|
||||
{
|
||||
Expect(Advance(), TokenType::SelectOpt);
|
||||
Expect(Advance(), TokenType::OpenParenthesis);
|
||||
|
||||
std::string optionName = ParseIdentifierAsName();
|
||||
|
||||
Expect(Advance(), TokenType::Comma);
|
||||
|
||||
ShaderAst::ExpressionPtr trueExpr = ParseExpression();
|
||||
|
||||
Expect(Advance(), TokenType::Comma);
|
||||
|
||||
ShaderAst::ExpressionPtr falseExpr = ParseExpression();
|
||||
|
||||
Expect(Advance(), TokenType::ClosingParenthesis);
|
||||
|
||||
return ShaderBuilder::SelectOption(std::move(optionName), std::move(trueExpr), std::move(falseExpr));
|
||||
}
|
||||
|
||||
ShaderAst::AttributeType Parser::ParseIdentifierAsAttributeType()
|
||||
{
|
||||
|
||||
@@ -502,7 +502,7 @@ namespace Nz
|
||||
|
||||
void SpirvAstVisitor::Visit(ShaderAst::ConditionalExpression& node)
|
||||
{
|
||||
if (m_writer.IsConditionEnabled(node.conditionName))
|
||||
if (m_writer.IsOptionEnabled(node.optionIndex))
|
||||
node.truePath->Visit(*this);
|
||||
else
|
||||
node.falsePath->Visit(*this);
|
||||
@@ -510,7 +510,7 @@ namespace Nz
|
||||
|
||||
void SpirvAstVisitor::Visit(ShaderAst::ConditionalStatement& node)
|
||||
{
|
||||
if (m_writer.IsConditionEnabled(node.conditionName))
|
||||
if (m_writer.IsOptionEnabled(node.optionIndex))
|
||||
node.statement->Visit(*this);
|
||||
}
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace Nz
|
||||
using StructContainer = std::vector<ShaderAst::StructDescription>;
|
||||
|
||||
PreVisitor(const SpirvWriter::States& conditions, SpirvConstantCache& constantCache, std::vector<SpirvAstVisitor::FuncData>& funcs) :
|
||||
m_conditions(conditions),
|
||||
m_states(conditions),
|
||||
m_constantCache(constantCache),
|
||||
m_externalBlockIndex(0),
|
||||
m_funcs(funcs)
|
||||
@@ -80,24 +80,18 @@ namespace Nz
|
||||
|
||||
void Visit(ShaderAst::ConditionalExpression& node) override
|
||||
{
|
||||
/*std::size_t conditionIndex = m_shader.FindConditionByName(node.conditionName);
|
||||
assert(conditionIndex != ShaderAst::InvalidCondition);
|
||||
|
||||
if (TestBit<Nz::UInt64>(m_conditions.enabledConditions, conditionIndex))
|
||||
Visit(node.truePath);
|
||||
if (TestBit<Nz::UInt64>(m_states.enabledOptions, node.optionIndex))
|
||||
node.truePath->Visit(*this);
|
||||
else
|
||||
Visit(node.falsePath);*/
|
||||
node.falsePath->Visit(*this);
|
||||
|
||||
m_constantCache.Register(*m_constantCache.BuildType(node.cachedExpressionType.value()));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::ConditionalStatement& node) override
|
||||
{
|
||||
/*std::size_t conditionIndex = m_shader.FindConditionByName(node.conditionName);
|
||||
assert(conditionIndex != ShaderAst::InvalidCondition);
|
||||
|
||||
if (TestBit<Nz::UInt64>(m_conditions.enabledConditions, conditionIndex))
|
||||
Visit(node.statement);*/
|
||||
if (TestBit<Nz::UInt64>(m_states.enabledOptions, node.optionIndex))
|
||||
node.statement->Visit(*this);
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::ConstantExpression& node) override
|
||||
@@ -347,7 +341,7 @@ namespace Nz
|
||||
StructContainer declaredStructs;
|
||||
|
||||
private:
|
||||
const SpirvWriter::States& m_conditions;
|
||||
const SpirvWriter::States& m_states;
|
||||
SpirvConstantCache& m_constantCache;
|
||||
std::optional<std::size_t> m_funcIndex;
|
||||
std::size_t m_externalBlockIndex;
|
||||
@@ -390,11 +384,11 @@ namespace Nz
|
||||
{
|
||||
}
|
||||
|
||||
std::vector<UInt32> SpirvWriter::Generate(ShaderAst::StatementPtr& shader, const States& conditions)
|
||||
std::vector<UInt32> SpirvWriter::Generate(ShaderAst::StatementPtr& shader, const States& states)
|
||||
{
|
||||
ShaderAst::StatementPtr sanitizedAst = ShaderAst::Sanitize(shader);
|
||||
|
||||
m_context.states = &conditions;
|
||||
m_context.states = &states;
|
||||
|
||||
State state;
|
||||
m_currentState = &state;
|
||||
@@ -404,7 +398,7 @@ namespace Nz
|
||||
});
|
||||
|
||||
// Register all extended instruction sets
|
||||
PreVisitor preVisitor(conditions, state.constantTypeCache, state.funcs);
|
||||
PreVisitor preVisitor(states, state.constantTypeCache, state.funcs);
|
||||
sanitizedAst->Visit(preVisitor);
|
||||
|
||||
m_currentState->preVisitor = &preVisitor;
|
||||
@@ -559,6 +553,11 @@ namespace Nz
|
||||
return m_currentState->constantTypeCache.GetId(*m_currentState->constantTypeCache.BuildType(type));
|
||||
}
|
||||
|
||||
bool SpirvWriter::IsOptionEnabled(std::size_t optionIndex) const
|
||||
{
|
||||
return TestBit<Nz::UInt64>(m_context.states->enabledOptions, optionIndex);
|
||||
}
|
||||
|
||||
UInt32 SpirvWriter::RegisterConstant(const ShaderAst::ConstantValue& value)
|
||||
{
|
||||
return m_currentState->constantTypeCache.Register(*m_currentState->constantTypeCache.BuildConstant(value));
|
||||
|
||||
@@ -60,10 +60,10 @@ namespace Nz
|
||||
return stage;
|
||||
}
|
||||
|
||||
std::shared_ptr<ShaderModule> VulkanDevice::InstantiateShaderModule(ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
std::shared_ptr<ShaderModule> VulkanDevice::InstantiateShaderModule(ShaderStageTypeFlags stages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states)
|
||||
{
|
||||
auto stage = std::make_shared<VulkanShaderModule>();
|
||||
if (!stage->Create(*this, stages, lang, source, sourceSize))
|
||||
if (!stage->Create(*this, stages, lang, source, sourceSize, states))
|
||||
throw std::runtime_error("failed to instanciate vulkan shader module");
|
||||
|
||||
return stage;
|
||||
|
||||
@@ -65,10 +65,10 @@ namespace Nz
|
||||
writer.SetEnv(env);
|
||||
|
||||
std::vector<UInt32> code = writer.Generate(shaderAst, states);
|
||||
return Create(device, shaderStages, ShaderLanguage::SpirV, code.data(), code.size() * sizeof(UInt32));
|
||||
return Create(device, shaderStages, ShaderLanguage::SpirV, code.data(), code.size() * sizeof(UInt32), {});
|
||||
}
|
||||
|
||||
bool VulkanShaderModule::Create(Vk::Device& device, ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize)
|
||||
bool VulkanShaderModule::Create(Vk::Device& device, ShaderStageTypeFlags shaderStages, ShaderLanguage lang, const void* source, std::size_t sourceSize, const ShaderWriter::States& states)
|
||||
{
|
||||
switch (lang)
|
||||
{
|
||||
@@ -89,7 +89,7 @@ namespace Nz
|
||||
|
||||
Nz::ShaderLang::Parser parser;
|
||||
Nz::ShaderAst::StatementPtr shaderAst = parser.Parse(tokens);
|
||||
return Create(device, shaderStages, shaderAst, {});
|
||||
return Create(device, shaderStages, shaderAst, states);
|
||||
}
|
||||
|
||||
case ShaderLanguage::SpirV:
|
||||
|
||||
@@ -46,7 +46,7 @@ Nz::ShaderAst::NodePtr ConditionalExpression::BuildNode(Nz::ShaderAst::Expressio
|
||||
const ShaderGraph& graph = GetGraph();
|
||||
|
||||
const auto& conditionEntry = graph.GetCondition(*m_currentConditionIndex);
|
||||
return Nz::ShaderBuilder::ConditionalExpression(conditionEntry.name, std::move(expressions[0]), std::move(expressions[1]));
|
||||
return Nz::ShaderBuilder::SelectOption(conditionEntry.name, std::move(expressions[0]), std::move(expressions[1]));
|
||||
}
|
||||
|
||||
QString ConditionalExpression::caption() const
|
||||
|
||||
@@ -454,6 +454,10 @@ Nz::ShaderAst::StatementPtr ShaderGraph::ToAst() const
|
||||
{
|
||||
std::vector<Nz::ShaderAst::StatementPtr> statements;
|
||||
|
||||
// Declare all options
|
||||
for (const auto& condition : m_conditions)
|
||||
statements.push_back(Nz::ShaderBuilder::DeclareOption(condition.name, Nz::ShaderAst::PrimitiveType::Boolean));
|
||||
|
||||
// Declare all structures
|
||||
for (const auto& structInfo : m_structs)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user