Vulkan: Refactor command buffer and introduce command pool
This commit is contained in:
38
include/Nazara/VulkanRenderer/VulkanCommandPool.hpp
Normal file
38
include/Nazara/VulkanRenderer/VulkanCommandPool.hpp
Normal file
@@ -0,0 +1,38 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKANRENDERER_VULKANCOMMANDPOOL_HPP
|
||||
#define NAZARA_VULKANRENDERER_VULKANCOMMANDPOOL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/CommandPool.hpp>
|
||||
#include <Nazara/VulkanRenderer/Config.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_VULKANRENDERER_API VulkanCommandPool final : public CommandPool
|
||||
{
|
||||
public:
|
||||
inline VulkanCommandPool(Vk::Device& device, QueueType queueType);
|
||||
inline VulkanCommandPool(Vk::Device& device, UInt32 queueFamilyIndex);
|
||||
VulkanCommandPool(const VulkanCommandPool&) = delete;
|
||||
VulkanCommandPool(VulkanCommandPool&&) noexcept = default;
|
||||
~VulkanCommandPool() = default;
|
||||
|
||||
std::unique_ptr<CommandBuffer> BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback) override;
|
||||
|
||||
VulkanCommandPool& operator=(const VulkanCommandPool&) = delete;
|
||||
VulkanCommandPool& operator=(VulkanCommandPool&&) = delete;
|
||||
|
||||
private:
|
||||
Vk::CommandPool m_commandPool;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanCommandPool.inl>
|
||||
|
||||
#endif // NAZARA_VULKANRENDERER_VULKANCOMMANDPOOL_HPP
|
||||
Reference in New Issue
Block a user