Graphics: Add PipelinePassList loader (able to load from a file)
Fix compilation
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committed by
Jérôme Leclercq
parent
ef0a34b7b1
commit
886991f86d
@@ -55,6 +55,8 @@ namespace Nz
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inline const MaterialInstanceLoader& GetMaterialInstanceLoader() const;
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inline MaterialLoader& GetMaterialLoader();
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inline const MaterialLoader& GetMaterialLoader() const;
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inline PipelinePassListLoader& GetPipelinePassListLoader();
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inline const PipelinePassListLoader& GetPipelinePassListLoader() const;
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inline PixelFormat GetPreferredDepthFormat() const;
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inline PixelFormat GetPreferredDepthStencilFormat() const;
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inline const std::shared_ptr<RenderDevice>& GetRenderDevice() const;
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@@ -115,6 +117,7 @@ namespace Nz
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MaterialInstanceLoader m_materialInstanceLoader;
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MaterialLoader m_materialLoader;
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MaterialPassRegistry m_materialPassRegistry;
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PipelinePassListLoader m_pipelinePassListLoader;
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PixelFormat m_preferredDepthFormat;
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PixelFormat m_preferredDepthStencilFormat;
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