Added texture samplers

I hate Git branchs


Former-commit-id: 6978f1489cdc841d36fbcd6f1a8e01a4adbfcb8a
This commit is contained in:
Lynix
2012-12-17 14:56:29 +01:00
parent dc30b918a1
commit 8b67d17e38
13 changed files with 669 additions and 341 deletions

View File

@@ -145,11 +145,11 @@ void NzMaterial::Reset()
m_dstBlend = nzBlendFunc_Zero;
m_faceCulling = nzFaceCulling_Back;
m_faceFilling = nzFaceFilling_Fill;
m_samplerFilter = nzSamplerFilter_Default;
m_samplerWrap = nzSamplerWrap_Repeat;
m_shininess = 0;
m_specularColor = NzColor::White;
m_srcBlend = nzBlendFunc_One;
m_textureFilter = nzTextureFilter_Default;
m_textureWrap = nzTextureWrap_Repeat;
m_zTestCompareFunc = nzRendererComparison_LessOrEqual;
m_zTestEnabled = true;
m_zWriteEnabled = true;