Graphics/InstancedRenderable: Add support for render layer
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@@ -33,6 +33,9 @@ namespace Nz
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inline const Boxf& GetAABB() const;
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virtual const std::shared_ptr<Material>& GetMaterial(std::size_t i) const = 0;
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virtual std::size_t GetMaterialCount() const = 0;
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inline int GetRenderLayer() const;
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inline void UpdateRenderLayer(int renderLayer);
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InstancedRenderable& operator=(const InstancedRenderable&) = delete;
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InstancedRenderable& operator=(InstancedRenderable&&) noexcept = default;
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@@ -46,6 +49,7 @@ namespace Nz
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private:
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Boxf m_aabb;
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int m_renderLayer;
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};
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}
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