From 8c0d34313ee4e4286d0c27e910a1d53f379696c0 Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 18 May 2020 19:55:00 +0200 Subject: [PATCH] GlslWriter: Fix bug --- src/Nazara/Renderer/GlslWriter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Renderer/GlslWriter.cpp b/src/Nazara/Renderer/GlslWriter.cpp index 3d023993c..1c0752b85 100644 --- a/src/Nazara/Renderer/GlslWriter.cpp +++ b/src/Nazara/Renderer/GlslWriter.cpp @@ -245,7 +245,7 @@ namespace Nz break; case ShaderAst::ExpressionType::Float4: - Append("vec4(" + String::Number(node.values.vec4.x) + ", " + String::Number(node.values.vec4.y) + ", " + String::Number(node.values.vec4.z) + ", " + String::Number(node.values.vec4.z) + ")"); + Append("vec4(" + String::Number(node.values.vec4.x) + ", " + String::Number(node.values.vec4.y) + ", " + String::Number(node.values.vec4.z) + ", " + String::Number(node.values.vec4.w) + ")"); break; default: