Upgrade Audio (part 2)
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@ -61,7 +61,7 @@ int main()
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// La boucle du programme (Pour déplacer le son)
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Nz::Clock clock;
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while (sound.GetStatus() == Nz::SoundStatus_Playing)
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while (sound.GetStatus() == Nz::SoundStatus::Playing)
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{
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// Comme le son se joue dans un thread séparé, on peut mettre en pause le principal régulièrement
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int sleepTime = int(1000/60 - clock.GetMilliseconds()); // 60 FPS
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@ -8,9 +8,11 @@
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#define NAZARA_ALGORITHM_AUDIO_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Audio/Enums.hpp>
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namespace Nz
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{
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inline UInt32 GetChannelCount(AudioFormat format);
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template<typename T> void MixToMono(T* input, T* output, UInt32 channelCount, UInt64 frameCount);
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}
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@ -2,11 +2,52 @@
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/Algorithm.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Audio/Debug.hpp>
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namespace Nz
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{
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/*!
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* \ingroup audio
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* \brief Get the number of channels occupied by an audio format
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* \returns The number of channels occupied by an audio format (mono returns 1, stero returns 2, etc.)
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*
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* \param format A valid audio format
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*
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* \remark The format must be valid (using AudioFormat::Unknown will trigger an error)
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*/
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UInt32 GetChannelCount(AudioFormat format)
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{
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NazaraAssert(format != AudioFormat::Unknown, "invalid audio format");
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switch (format)
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{
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case AudioFormat::Unknown: //< Just to make the compiler stop complaining
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break;
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case AudioFormat::U16_Mono:
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return 1;
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case AudioFormat::U16_Stereo:
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return 2;
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case AudioFormat::U16_Quad:
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return 4;
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case AudioFormat::U16_5_1:
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return 6;
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case AudioFormat::U16_6_1:
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return 7;
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case AudioFormat::U16_7_1:
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return 8;
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}
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return 0;
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}
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/*!
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* \ingroup audio
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* \brief Mixes channels in mono
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@ -32,7 +32,6 @@ namespace Nz
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Audio(Audio&&) = delete;
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~Audio();
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AudioFormat GetAudioFormat(unsigned int channelCount) const;
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float GetDopplerFactor() const;
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float GetGlobalVolume() const;
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Vector3f GetListenerDirection() const;
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@ -9,27 +9,32 @@
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namespace Nz
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{
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enum AudioFormat
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enum class AudioFormat
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{
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AudioFormat_Unknown = -1,
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Unknown = -1,
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// The integer value is the number of channels used by the format
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AudioFormat_Mono = 1,
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AudioFormat_Stereo = 2,
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AudioFormat_Quad = 4,
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AudioFormat_5_1 = 6,
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AudioFormat_6_1 = 7,
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AudioFormat_7_1 = 8,
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U16_Mono,
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U16_Stereo,
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U16_Quad,
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U16_5_1,
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U16_6_1,
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U16_7_1,
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AudioFormat_Max = AudioFormat_7_1
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Max = U16_7_1
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};
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enum SoundStatus
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constexpr std::size_t AudioFormatCount = static_cast<std::size_t>(AudioFormat::Max) + 1;
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enum class SoundStatus
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{
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SoundStatus_Playing,
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SoundStatus_Paused,
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SoundStatus_Stopped
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Playing,
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Paused,
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Stopped,
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Max = Stopped
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};
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constexpr std::size_t SoundStatusCount = static_cast<std::size_t>(SoundStatus::Max) + 1;
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}
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#endif // NAZARA_ENUMS_AUDIO_HPP
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@ -80,7 +80,7 @@ namespace Nz
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static void Uninitialize();
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static ALenum AudioFormat[AudioFormat_Max + 1];
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static ALenum AudioFormat[AudioFormatCount];
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private:
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static void CloseDevice();
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@ -43,33 +43,6 @@ namespace Nz
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OpenAL::Uninitialize();
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}
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/*!
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* \brief Gets the format of the audio
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* \return AudioFormat Enumeration type for the format
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*
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* \param channelCount Number of channels
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*
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* \remark Produces a NazaraError if the number of channels is erroneous (3 or 5) and AudioFormat_Unknown is returned
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*/
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AudioFormat Audio::GetAudioFormat(unsigned int channelCount) const
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{
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switch (channelCount)
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{
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case 1:
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case 2:
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case 4:
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case 6:
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case 7:
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case 8:
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return static_cast<AudioFormat>(channelCount);
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default:
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NazaraError("Invalid channel count: " + NumberToString(channelCount));
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return AudioFormat_Unknown;
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}
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}
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/*!
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* \brief Gets the factor of the doppler effect
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* \return Global factor of the doppler effect
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@ -200,10 +173,10 @@ namespace Nz
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*/
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bool Audio::IsFormatSupported(AudioFormat format) const
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{
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if (format == AudioFormat_Unknown)
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if (format == AudioFormat::Unknown)
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return false;
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return OpenAL::AudioFormat[format] != 0;
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return OpenAL::AudioFormat[UnderlyingCast(format)] != 0;
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}
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/*!
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@ -15,17 +15,45 @@
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/MemoryView.hpp>
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#include <Nazara/Core/Stream.hpp>
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#include <sndfile.h>
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#include <memory>
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#include <optional>
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#include <set>
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#include <string_view>
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#include <vector>
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#include <sndfile.h>
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#include <Nazara/Audio/Debug.hpp>
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namespace Nz
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{
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namespace Detail
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{
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std::optional<AudioFormat> GuessFormat(UInt32 channelCount)
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{
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switch (channelCount)
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{
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case 1:
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return AudioFormat::U16_Mono;
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case 2:
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return AudioFormat::U16_Stereo;
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case 4:
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return AudioFormat::U16_Quad;
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case 5:
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return AudioFormat::U16_5_1;
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case 6:
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return AudioFormat::U16_6_1;
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case 7:
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return AudioFormat::U16_7_1;
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default:
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return std::nullopt;
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}
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}
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sf_count_t GetSize(void* user_data)
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{
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Stream* stream = static_cast<Stream*>(user_data);
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@ -93,7 +121,7 @@ namespace Nz
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{
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// Nous avons besoin du nombre de canaux d'origine pour convertir en mono, nous trichons donc un peu...
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if (m_mixToMono)
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return AudioFormat_Mono;
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return AudioFormat::U16_Mono;
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else
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return m_format;
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}
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@ -136,10 +164,10 @@ namespace Nz
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bool Open(Stream& stream, bool forceMono)
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{
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SF_INFO infos;
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infos.format = 0; // Unknown format
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SF_INFO info;
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info.format = 0; // Unknown format
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m_handle = sf_open_virtual(&callbacks, SFM_READ, &infos, &stream);
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m_handle = sf_open_virtual(&callbacks, SFM_READ, &info, &stream);
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if (!m_handle)
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{
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NazaraError("Failed to open sound: " + std::string(sf_strerror(m_handle)));
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@ -153,30 +181,30 @@ namespace Nz
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m_handle = nullptr;
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});
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m_format = Audio::Instance()->GetAudioFormat(infos.channels);
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if (m_format == AudioFormat_Unknown)
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std::optional<AudioFormat> formatOpt = GuessFormat(info.channels);
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if (!formatOpt)
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{
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NazaraError("Channel count not handled");
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NazaraError("unexpected channel count: " + std::to_string(info.channels));
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return false;
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}
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m_sampleCount = infos.channels*infos.frames;
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m_sampleRate = infos.samplerate;
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m_format = *formatOpt;
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// Durée de la musique (s) = samples / channels*rate
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m_duration = static_cast<UInt32>(1000ULL*m_sampleCount / (m_format*m_sampleRate));
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m_duration = static_cast<UInt32>(1000ULL * info.frames / info.samplerate);
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m_sampleCount = info.channels * info.frames;
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m_sampleRate = info.samplerate;
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// https://github.com/LaurentGomila/SFML/issues/271
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// http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ
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///FIXME: Seulement le Vorbis ?
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if (infos.format & SF_FORMAT_VORBIS)
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if (info.format & SF_FORMAT_VORBIS)
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sf_command(m_handle, SFC_SET_SCALE_FLOAT_INT_READ, nullptr, SF_TRUE);
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// On mixera en mono lors de la lecture
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if (forceMono && m_format != AudioFormat_Mono)
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if (forceMono && m_format != AudioFormat::U16_Mono)
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{
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m_mixToMono = true;
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m_sampleCount = static_cast<UInt32>(infos.frames);
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m_sampleCount = static_cast<UInt32>(info.frames);
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}
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else
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m_mixToMono = false;
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@ -191,12 +219,14 @@ namespace Nz
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// Si la musique a été demandée en mono, nous devons la convertir à la volée lors de la lecture
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if (m_mixToMono)
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{
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// On garde un buffer sur le côté pour éviter la réallocation
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m_mixBuffer.resize(m_format * sampleCount);
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sf_count_t readSampleCount = sf_read_short(m_handle, m_mixBuffer.data(), m_format * sampleCount);
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MixToMono(m_mixBuffer.data(), static_cast<Int16*>(buffer), m_format, sampleCount);
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UInt32 channelCount = GetChannelCount(m_format);
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return readSampleCount / m_format;
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// On garde un buffer sur le côté pour éviter la réallocation
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m_mixBuffer.resize(channelCount * sampleCount);
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sf_count_t readSampleCount = sf_read_short(m_handle, m_mixBuffer.data(), channelCount * sampleCount);
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MixToMono(m_mixBuffer.data(), static_cast<Int16*>(buffer), channelCount, sampleCount);
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return readSampleCount / channelCount;
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}
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else
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return sf_read_short(m_handle, static_cast<Int16*>(buffer), sampleCount);
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@ -314,7 +344,7 @@ namespace Nz
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if (!file)
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{
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NazaraError("Failed to load sound file: " + std::string(sf_strerror(file)));
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return nullptr;
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return {};
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}
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CallOnExit onExit([file]
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@ -322,13 +352,15 @@ namespace Nz
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sf_close(file);
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});
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AudioFormat format = Audio::Instance()->GetAudioFormat(info.channels);
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if (format == AudioFormat_Unknown)
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std::optional<AudioFormat> formatOpt = GuessFormat(info.channels);
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if (!formatOpt)
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{
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NazaraError("Channel count not handled");
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return nullptr;
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NazaraError("unexpected channel count: " + std::to_string(info.channels));
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return {};
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}
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AudioFormat format = *formatOpt;
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// https://github.com/LaurentGomila/SFML/issues/271
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// http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ
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///FIXME: Only Vorbis?
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@ -341,15 +373,15 @@ namespace Nz
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if (sf_read_short(file, samples.get(), sampleCount) != sampleCount)
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{
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NazaraError("Failed to read samples");
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return nullptr;
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return {};
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}
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// Convert to mono if required
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if (parameters.forceMono && format != AudioFormat_Mono)
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if (parameters.forceMono && format != AudioFormat::U16_Mono)
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{
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MixToMono(samples.get(), samples.get(), static_cast<UInt32>(info.channels), static_cast<UInt64>(info.frames));
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format = AudioFormat_Mono;
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format = AudioFormat::U16_Mono;
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sampleCount = static_cast<unsigned int>(info.frames);
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}
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@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/Music.hpp>
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#include <Nazara/Audio/Algorithm.hpp>
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#include <Nazara/Audio/OpenAL.hpp>
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#include <Nazara/Audio/SoundStream.hpp>
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#include <atomic>
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@ -67,8 +68,8 @@ namespace Nz
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m_impl = std::make_unique<MusicImpl>();
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m_impl->sampleRate = soundStream->GetSampleRate();
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m_impl->audioFormat = OpenAL::AudioFormat[format];
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m_impl->chunkSamples.resize(format * m_impl->sampleRate); // One second of samples
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m_impl->audioFormat = OpenAL::AudioFormat[UnderlyingCast(format)];
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m_impl->chunkSamples.resize(GetChannelCount(format) * m_impl->sampleRate); // One second of samples
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m_impl->stream = std::move(soundStream);
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SetPlayingOffset(0);
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@ -147,7 +148,7 @@ namespace Nz
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ALint samples = 0;
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alGetSourcei(m_source, AL_SAMPLE_OFFSET, &samples);
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return static_cast<UInt32>((1000ULL * (samples + (m_impl->processedSamples / m_impl->stream->GetFormat()))) / m_impl->sampleRate);
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return static_cast<UInt32>((1000ULL * (samples + (m_impl->processedSamples / GetChannelCount(m_impl->stream->GetFormat())))) / m_impl->sampleRate);
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}
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/*!
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@ -189,8 +190,8 @@ namespace Nz
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SoundStatus status = GetInternalStatus();
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// To compensate any delays (or the timelaps between Play() and the thread startup)
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if (m_impl->streaming && status == SoundStatus_Stopped)
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status = SoundStatus_Playing;
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if (m_impl->streaming && status == SoundStatus::Stopped)
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status = SoundStatus::Playing;
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return status;
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}
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@ -289,11 +290,11 @@ namespace Nz
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{
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switch (GetStatus())
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{
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case SoundStatus_Playing:
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case SoundStatus::Playing:
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SetPlayingOffset(0);
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break;
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case SoundStatus_Paused:
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case SoundStatus::Paused:
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alSourcePlay(m_source);
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break;
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@ -328,7 +329,7 @@ namespace Nz
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Stop();
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m_impl->playingOffset = offset;
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m_impl->processedSamples = UInt64(offset) * m_impl->sampleRate * m_impl->stream->GetFormat() / 1000ULL;
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m_impl->processedSamples = UInt64(offset) * m_impl->sampleRate * GetChannelCount(m_impl->stream->GetFormat()) / 1000ULL;
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if (isPlaying)
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Play();
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@ -405,7 +406,7 @@ namespace Nz
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{
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// The reading has stopped, we have reached the end of the stream
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SoundStatus status = GetInternalStatus();
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if (status == SoundStatus_Stopped)
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if (status == SoundStatus::Stopped)
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{
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m_impl->streaming = false;
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break;
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@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/OpenAL.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Core/DynLib.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/Log.hpp>
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@ -347,8 +348,7 @@ namespace Nz
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s_library.Unload();
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}
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///WARNING: The integer value is the number of canals owned by the format
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ALenum OpenAL::AudioFormat[AudioFormat_Max+1] = {0}; // Added values with loading of OpenAL
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ALenum OpenAL::AudioFormat[AudioFormatCount] = {0}; // Added values with loading of OpenAL
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/*!
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* \brief Closes the device
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@ -440,19 +440,19 @@ namespace Nz
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}
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// We complete the formats table
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AudioFormat[AudioFormat_Mono] = AL_FORMAT_MONO16;
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AudioFormat[AudioFormat_Stereo] = AL_FORMAT_STEREO16;
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AudioFormat[UnderlyingCast(AudioFormat::U16_Mono)] = AL_FORMAT_MONO16;
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AudioFormat[UnderlyingCast(AudioFormat::U16_Stereo)] = AL_FORMAT_STEREO16;
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// "The presence of an enum value does not guarantee the applicability of an extension to the current context."
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if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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AudioFormat[AudioFormat_Quad] = alGetEnumValue("AL_FORMAT_QUAD16");
|
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AudioFormat[AudioFormat_5_1] = alGetEnumValue("AL_FORMAT_51CHN16");
|
||||
AudioFormat[AudioFormat_6_1] = alGetEnumValue("AL_FORMAT_61CHN16");
|
||||
AudioFormat[AudioFormat_7_1] = alGetEnumValue("AL_FORMAT_71CHN16");
|
||||
AudioFormat[UnderlyingCast(AudioFormat::U16_Quad)] = alGetEnumValue("AL_FORMAT_QUAD16");
|
||||
AudioFormat[UnderlyingCast(AudioFormat::U16_5_1)] = alGetEnumValue("AL_FORMAT_51CHN16");
|
||||
AudioFormat[UnderlyingCast(AudioFormat::U16_6_1)] = alGetEnumValue("AL_FORMAT_61CHN16");
|
||||
AudioFormat[UnderlyingCast(AudioFormat::U16_7_1)] = alGetEnumValue("AL_FORMAT_71CHN16");
|
||||
}
|
||||
else if (alIsExtensionPresent("AL_LOKI_quadriphonic"))
|
||||
AudioFormat[AudioFormat_Quad] = alGetEnumValue("AL_FORMAT_QUAD16_LOKI");
|
||||
AudioFormat[UnderlyingCast(AudioFormat::U16_Quad)] = alGetEnumValue("AL_FORMAT_QUAD16_LOKI");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -125,7 +125,7 @@ namespace Nz
|
|||
*/
|
||||
bool Sound::IsPlaying() const
|
||||
{
|
||||
return GetStatus() == SoundStatus_Playing;
|
||||
return GetStatus() == SoundStatus::Playing;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Audio/SoundBuffer.hpp>
|
||||
#include <Nazara/Audio/Algorithm.hpp>
|
||||
#include <Nazara/Audio/Audio.hpp>
|
||||
#include <Nazara/Audio/Config.hpp>
|
||||
#include <Nazara/Audio/OpenAL.hpp>
|
||||
|
|
@ -130,7 +131,7 @@ namespace Nz
|
|||
|
||||
CallOnExit clearBufferOnExit([buffer] () { alDeleteBuffers(1, &buffer); });
|
||||
|
||||
alBufferData(buffer, OpenAL::AudioFormat[format], samples, static_cast<ALsizei>(sampleCount*sizeof(Int16)), static_cast<ALsizei>(sampleRate));
|
||||
alBufferData(buffer, OpenAL::AudioFormat[UnderlyingCast(format)], samples, static_cast<ALsizei>(sampleCount*sizeof(Int16)), static_cast<ALsizei>(sampleRate));
|
||||
|
||||
if (alGetError() != AL_NO_ERROR)
|
||||
{
|
||||
|
|
@ -140,7 +141,7 @@ namespace Nz
|
|||
|
||||
m_impl = std::make_unique<SoundBufferImpl>();
|
||||
m_impl->buffer = buffer;
|
||||
m_impl->duration = static_cast<UInt32>((1000ULL*sampleCount / (format * sampleRate)));
|
||||
m_impl->duration = static_cast<UInt32>((1000ULL*sampleCount / (GetChannelCount(format) * sampleRate)));
|
||||
m_impl->format = format;
|
||||
m_impl->sampleCount = sampleCount;
|
||||
m_impl->sampleRate = sampleRate;
|
||||
|
|
|
|||
|
|
@ -326,18 +326,18 @@ namespace Nz
|
|||
{
|
||||
case AL_INITIAL:
|
||||
case AL_STOPPED:
|
||||
return SoundStatus_Stopped;
|
||||
return SoundStatus::Stopped;
|
||||
|
||||
case AL_PAUSED:
|
||||
return SoundStatus_Paused;
|
||||
return SoundStatus::Paused;
|
||||
|
||||
case AL_PLAYING:
|
||||
return SoundStatus_Playing;
|
||||
return SoundStatus::Playing;
|
||||
|
||||
default:
|
||||
NazaraInternalError("Source state unrecognized");
|
||||
}
|
||||
|
||||
return SoundStatus_Stopped;
|
||||
return SoundStatus::Stopped;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,12 +20,12 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
|
|||
{
|
||||
CHECK(music.GetDuration() <= 64000); // 1 min 03 = 63s = 63000ms
|
||||
CHECK(music.GetDuration() >= 63000);
|
||||
CHECK(music.GetFormat() == Nz::AudioFormat_Stereo);
|
||||
CHECK(music.GetFormat() == Nz::AudioFormat::U16_Stereo);
|
||||
CHECK(music.GetPlayingOffset() == 0);
|
||||
CHECK(music.GetSampleCount() <= 5644800); // 64s * 44100 Hz * 2 (stereo)
|
||||
CHECK(music.GetSampleCount() >= 5556600); // 63s * 44100 Hz * 2 (stereo)
|
||||
CHECK(music.GetSampleRate() == 44100 /* Hz */);
|
||||
CHECK(music.GetStatus() == Nz::SoundStatus_Stopped);
|
||||
CHECK(music.GetStatus() == Nz::SoundStatus::Stopped);
|
||||
CHECK(music.IsLooping() == false);
|
||||
}
|
||||
|
||||
|
|
@ -39,7 +39,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
|
|||
std::this_thread::sleep_for(std::chrono::milliseconds(200));
|
||||
REQUIRE(music.GetPlayingOffset() <= 1300);
|
||||
music.Pause();
|
||||
REQUIRE(music.GetStatus() == Nz::SoundStatus_Paused);
|
||||
REQUIRE(music.GetStatus() == Nz::SoundStatus::Paused);
|
||||
|
||||
music.SetPlayingOffset(3500);
|
||||
REQUIRE(music.GetPlayingOffset() >= 3500);
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
|
|||
{
|
||||
REQUIRE(sound.GetDuration() <= 8500); // 8s = 8000ms
|
||||
REQUIRE(sound.GetDuration() >= 8000);
|
||||
REQUIRE(sound.GetStatus() == Nz::SoundStatus_Stopped);
|
||||
REQUIRE(sound.GetStatus() == Nz::SoundStatus::Stopped);
|
||||
REQUIRE(sound.IsLooping() == false);
|
||||
}
|
||||
|
||||
|
|
@ -34,7 +34,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
|
|||
std::this_thread::sleep_for(std::chrono::milliseconds(200));
|
||||
REQUIRE(sound.GetPlayingOffset() <= 1300);
|
||||
sound.Pause();
|
||||
REQUIRE(sound.GetStatus() == Nz::SoundStatus_Paused);
|
||||
REQUIRE(sound.GetStatus() == Nz::SoundStatus::Paused);
|
||||
|
||||
sound.SetPlayingOffset(3500);
|
||||
REQUIRE(sound.GetPlayingOffset() >= 3500);
|
||||
|
|
|
|||
Loading…
Reference in New Issue