Fix a lot of small errors/warnings

This commit is contained in:
Jérôme Leclercq 2020-08-28 15:42:19 +02:00
parent 0ff0425045
commit 8d873a8307
25 changed files with 85 additions and 926 deletions

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@ -40,7 +40,7 @@ namespace Nz::GL
return context.glUnmapBuffer(ToOpenGL(m_target)) == GL_TRUE;
}
inline GLuint Buffer::CreateHelper(OpenGLDevice& device, const Context& context)
inline GLuint Buffer::CreateHelper(OpenGLDevice& /*device*/, const Context& context)
{
GLuint sampler = 0;
context.glGenBuffers(1U, &sampler);

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@ -22,7 +22,7 @@ namespace Nz::GL
{
class Context;
using GLFunction = int(*)();
using GLFunction = void(*)(void);
class NAZARA_OPENGLRENDERER_API Loader
{

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@ -67,7 +67,7 @@ namespace Nz::GL
//< TODO: Handle errors
}
inline GLuint Texture::CreateHelper(OpenGLDevice& device, const Context& context)
inline GLuint Texture::CreateHelper(OpenGLDevice& /*device*/, const Context& context)
{
GLuint texture = 0;
context.glGenTextures(1U, &texture);

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@ -9,7 +9,7 @@
namespace Nz::GL
{
template<typename F>
static VertexArray VertexArray::Build(const Context& context, F&& callback)
VertexArray VertexArray::Build(const Context& context, F&& callback)
{
VertexArray vao;
if (!vao.Create(context))

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@ -14,9 +14,9 @@ namespace Nz
}
inline RenderBufferView::RenderBufferView(AbstractBuffer* buffer, UInt64 offset, UInt64 size) :
m_buffer(buffer),
m_offset(offset),
m_size(size)
m_size(size),
m_buffer(buffer)
{
}

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@ -44,6 +44,7 @@ namespace Nz
inline const Component& GetComponent(std::size_t componentIndex) const;
inline std::size_t GetComponentCount() const;
inline const std::vector<Component>& GetComponents() const;
inline VertexInputRate GetInputRate() const;
inline std::size_t GetStride() const;

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@ -33,6 +33,11 @@ namespace Nz
return m_components.size();
}
inline auto VertexDeclaration::GetComponents() const -> const std::vector<Component>&
{
return m_components;
}
inline VertexInputRate VertexDeclaration::GetInputRate() const
{
return m_inputRate;
@ -84,19 +89,4 @@ namespace Nz
}
}
namespace std
{
inline const Nz::VertexDeclaration::Component* begin(const Nz::VertexDeclaration& declaration)
{
assert(declaration.GetComponentCount() != 0);
return &declaration.GetComponent(0);
}
inline const Nz::VertexDeclaration::Component* end(const Nz::VertexDeclaration& declaration)
{
assert(declaration.GetComponentCount() != 0);
return (&declaration.GetComponent(declaration.GetComponentCount() - 1) + 1);
}
}
#include <Nazara/Utility/DebugOff.hpp>

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@ -56,7 +56,7 @@ namespace Nz
*
* \param offset Offset according to the beginning of the stream
*/
bool EmptyStream::SetCursorPos(UInt64 offset)
bool EmptyStream::SetCursorPos(UInt64 /*offset*/)
{
return true;
}
@ -78,7 +78,7 @@ namespace Nz
* \param buffer Preallocated buffer to contain information read
* \param size Size of the read and thus of the buffer
*/
std::size_t EmptyStream::ReadBlock(void* buffer, std::size_t size)
std::size_t EmptyStream::ReadBlock(void* /*buffer*/, std::size_t /*size*/)
{
return 0;
}

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@ -57,7 +57,7 @@ namespace Nz
{
const GL::Context* context = GL::Context::GetCurrentContext();
for (const auto& command : m_commands)
for (const auto& commandVariant : m_commands)
{
std::visit([&](auto&& command)
{
@ -98,7 +98,7 @@ namespace Nz
else
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
}, command);
}, commandVariant);
}
}
@ -126,7 +126,7 @@ namespace Nz
GLsizei stride = GLsizei(bufferData.declaration->GetStride());
for (const auto& componentInfo : *bufferData.declaration)
for (const auto& componentInfo : bufferData.declaration->GetComponents())
{
auto& bufferAttribute = vaoSetup.vertexAttribs[locationIndex++].emplace();
BuildAttrib(bufferAttribute, componentInfo.type);

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@ -5,6 +5,7 @@
#include <Nazara/OpenGLRenderer/OpenGLDevice.hpp>
#include <Nazara/Renderer/CommandPool.hpp>
#include <Nazara/OpenGLRenderer/OpenGLBuffer.hpp>
#include <Nazara/OpenGLRenderer/OpenGLCommandPool.hpp>
#include <Nazara/OpenGLRenderer/OpenGLRenderPipeline.hpp>
#include <Nazara/OpenGLRenderer/OpenGLRenderPipelineLayout.hpp>
#include <Nazara/OpenGLRenderer/OpenGLShaderStage.hpp>
@ -52,9 +53,9 @@ namespace Nz
return std::make_unique<OpenGLBuffer>(*this, type);
}
std::unique_ptr<CommandPool> OpenGLDevice::InstantiateCommandPool(QueueType queueType)
std::unique_ptr<CommandPool> OpenGLDevice::InstantiateCommandPool(QueueType /*queueType*/)
{
return {};
return std::make_unique<OpenGLCommandPool>(*this);
}
std::unique_ptr<RenderPipeline> OpenGLDevice::InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo)

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@ -59,7 +59,7 @@ namespace Nz
return true;
}
std::unique_ptr<CommandPool> OpenGLRenderWindow::CreateCommandPool(QueueType queueType)
std::unique_ptr<CommandPool> OpenGLRenderWindow::CreateCommandPool(QueueType /*queueType*/)
{
return std::make_unique<OpenGLCommandPool>();
}

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@ -15,20 +15,17 @@ namespace Nz
{
void OpenGLShaderBinding::Apply(const GL::Context& context) const
{
std::size_t textureDescriptorCount = m_owner.GetTextureDescriptorCount();
std::size_t uniformBufferDescriptorCount = m_owner.GetUniformBufferDescriptorCount();
for (std::size_t i = 0; i < textureDescriptorCount; ++i)
for (std::size_t i = 0; i < m_owner.GetTextureDescriptorCount(); ++i)
{
const auto& textureDescriptor = m_owner.GetTextureDescriptor(m_poolIndex, m_bindingIndex, i);
UInt32 textureIndex = textureDescriptor.bindingIndex;
context.BindSampler(textureIndex, textureDescriptor.sampler);
context.BindTexture(textureIndex, textureDescriptor.textureTarget, textureDescriptor.texture);
context.BindTexture(textureIndex, textureDescriptor.textureTarget, textureDescriptor.texture);
}
for (std::size_t i = 0; i < textureDescriptorCount; ++i)
for (std::size_t i = 0; i < m_owner.GetUniformBufferDescriptorCount(); ++i)
{
const auto& uboDescriptor = m_owner.GetUniformBufferDescriptor(m_poolIndex, m_bindingIndex, i);
@ -62,8 +59,8 @@ namespace Nz
const TextureBinding& texBinding = std::get<TextureBinding>(binding.content);
OpenGLTexture& glTexture = *static_cast<OpenGLTexture*>(texBinding.texture);
OpenGLTextureSampler& glSampler = *static_cast<OpenGLTextureSampler*>(texBinding.sampler);
OpenGLTexture& glTexture = static_cast<OpenGLTexture&>(*texBinding.texture);
OpenGLTextureSampler& glSampler = static_cast<OpenGLTextureSampler&>(*texBinding.sampler);
auto& textureDescriptor = m_owner.GetTextureDescriptor(m_poolIndex, m_bindingIndex, resourceIndex);
textureDescriptor.bindingIndex = binding.bindingIndex;

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@ -1,302 +0,0 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
#include <Nazara/Renderer/GLX/ContextImpl.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Renderer/Context.hpp>
#include <Nazara/Renderer/Debug.hpp>
using namespace GLX;
namespace Nz
{
namespace
{
Display* m_display;
int m_sharedDisplay = 0;
bool ctxErrorOccurred = false;
int ctxErrorHandler( Display* /*dpy*/, XErrorEvent* /*ev*/ )
{
ctxErrorOccurred = true;
return 0;
}
}
ContextImpl::ContextImpl() :
m_colormap(0),
m_context(0),
m_window(0),
m_ownsWindow(false)
{
if (m_sharedDisplay == 0)
m_display = XOpenDisplay(nullptr);
++m_sharedDisplay;
}
ContextImpl::~ContextImpl()
{
Destroy();
if (--m_sharedDisplay == 0)
{
XCloseDisplay(m_display);
m_display = nullptr;
}
}
bool ContextImpl::Activate() const
{
return glXMakeCurrent(m_display, m_window, m_context) == true;
}
bool ContextImpl::Create(ContextParameters& parameters)
{
// En cas d'exception, la ressource sera quand même libérée
CallOnExit onExit([this] ()
{
Destroy();
});
// Get a matching FB config
static int visual_attribs[] =
{
GLX_X_RENDERABLE, True,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
GLX_BUFFER_SIZE, parameters.bitsPerPixel,
GLX_ALPHA_SIZE, (parameters.bitsPerPixel == 32) ? 8 : 0,
GLX_DEPTH_SIZE, parameters.depthBits,
GLX_STENCIL_SIZE, parameters.stencilBits,
GLX_DOUBLEBUFFER, True,
GLX_SAMPLE_BUFFERS, (parameters.antialiasingLevel > 0) ? True : False,
GLX_SAMPLES, parameters.antialiasingLevel,
None
};
int glx_major = 0;
int glx_minor = 0;
// FBConfigs were added in GLX version 1.3.
if (!glXQueryVersion(m_display, &glx_major, &glx_minor) || ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1))
{
NazaraError("Invalid GLX version, version > 1.3 is required.");
return false;
}
int fbcount;
GLXFBConfig* fbc = glXChooseFBConfig(m_display, XDefaultScreen(m_display), visual_attribs, &fbcount);
if (!fbc)
{
NazaraError("Failed to retrieve a framebuffer config");
return false;
}
// Pick the FB config/visual with the most samples per pixel
int best_fbc = -1;
int worst_fbc = -1;
int best_num_samp = -1;
int worst_num_samp = 999;
for (int i = 0; i < fbcount; ++i)
{
XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, fbc[i]);
if (vi)
{
int samp_buf = 0, samples = 0;
glXGetFBConfigAttrib(m_display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
glXGetFBConfigAttrib(m_display, fbc[i], GLX_SAMPLES , &samples );
if ((best_fbc < 0) || (samp_buf && (samples > best_num_samp)))
{
best_fbc = i;
best_num_samp = samples;
}
if ((worst_fbc < 0) || !samp_buf || (samples < worst_num_samp))
{
worst_fbc = i;
worst_num_samp = samples;
}
}
XFree(vi);
}
GLXFBConfig bestFbc = fbc[best_fbc];
// Be sure to free the FBConfig list allocated by glXChooseFBConfig()
XFree(fbc);
// Get a visual
XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, bestFbc);
if (!vi)
{
NazaraError("Failed to get best VisualInfo");
return false;
}
// If context is shared by multiple windows
if (parameters.window.type != WindowManager::Invalid)
{
NazaraAssert(parameters.window.type == WindowManager::X11, "Cannot create a context for a non-x11 window");
m_window = static_cast<GLX::Window>(parameters.window.x11.window);
m_ownsWindow = false;
}
else
{
XSetWindowAttributes swa;
swa.colormap = m_colormap = XCreateColormap(
m_display,
XRootWindow(
m_display,
vi->screen),
vi->visual,
AllocNone
);
swa.background_pixmap = None;
swa.border_pixel = 0;
swa.event_mask = StructureNotifyMask;
if (!m_colormap)
{
NazaraError("Failed to create colormap for context");
return false;
}
m_window = XCreateWindow(
m_display,
XRootWindow(
m_display,
vi->screen),
0, 0, // X, Y
1, 1, // W H
0,
vi->depth,
InputOutput,
vi->visual,
CWBorderPixel | CWColormap | CWEventMask,
&swa
);
m_ownsWindow = true;
}
if (!m_window)
{
NazaraError("Failed to create window");
return false;
}
// Done with the visual info data
XFree(vi);
// Install an X error handler so the application won't exit if GL 3.0
// context allocation fails.
//
// Note this error handler is global. All display connections in all threads
// of a process use the same error handler, so be sure to guard against other
// threads issuing X commands while this code is running.
ctxErrorOccurred = false;
int (*oldHandler)(Display*, XErrorEvent*) =
XSetErrorHandler(&ctxErrorHandler);
// Check for the GLX_ARB_create_context extension string and the function.
// If either is not present, use GLX 1.3 context creation method.
if (!glXCreateContextAttribs)
{
NazaraWarning("glXCreateContextAttribs() not found. Using old-style GLX context");
m_context = glXCreateNewContext(m_display, bestFbc, GLX_RGBA_TYPE, parameters.shared ? parameters.shareContext->m_impl->m_context : 0, True);
}
// If it does, try to get a GL 3.0 context!
else
{
int profile = parameters.compatibilityProfile ? GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB : GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
int debug = parameters.debugMode ? GLX_CONTEXT_DEBUG_BIT_ARB : 0;
int major = 3;//parameters.majorVersion;
int minor = 3;//parameters.minorVersion;
int context_attribs[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, major,
GLX_CONTEXT_MINOR_VERSION_ARB, minor,
GLX_CONTEXT_PROFILE_MASK_ARB, profile,
GLX_CONTEXT_FLAGS_ARB, debug,
None, None
};
m_context = glXCreateContextAttribs(
m_display,
bestFbc,
parameters.shared ? parameters.shareContext->m_impl->m_context : 0,
True,
context_attribs
);
}
// Sync to ensure any errors generated are processed.
XSync(m_display, False);
XSetErrorHandler(oldHandler);
if (ctxErrorOccurred || !m_context)
{
NazaraError("Failed to create context, check the version");
return false;
}
onExit.Reset();
return true;
}
void ContextImpl::Destroy()
{
// Destroy the context
if (m_context)
{
if (glXGetCurrentContext() == m_context)
glXMakeCurrent(m_display, None, nullptr);
glXDestroyContext(m_display, m_context);
m_context = nullptr;
}
// Destroy the window if we own it
if (m_ownsWindow && m_window)
{
XFreeColormap(m_display, m_colormap);
XDestroyWindow(m_display, m_window);
m_ownsWindow = false;
m_window = 0;
XFlush(m_display);
}
}
void ContextImpl::EnableVerticalSync(bool enabled)
{
if (glXSwapIntervalEXT)
glXSwapIntervalEXT(m_display, glXGetCurrentDrawable(), enabled ? 1 : 0);
else if (NzglXSwapIntervalMESA)
NzglXSwapIntervalMESA(enabled ? 1 : 0);
else if (glXSwapIntervalSGI)
glXSwapIntervalSGI(enabled ? 1 : 0);
else
NazaraError("Vertical sync not supported");
}
void ContextImpl::SwapBuffers()
{
if (m_window)
glXSwapBuffers(m_display, m_window);
}
bool ContextImpl::Desactivate()
{
return glXMakeCurrent(m_display, None, nullptr) == true;
}
}

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@ -1,246 +0,0 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/GLX/Display.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Renderer/GLX/ScopedXCB.hpp>
#include <xcb/xcb_keysyms.h>
#include <unordered_map>
#include <Nazara/Renderer/Debug.hpp>
namespace Nz
{
namespace
{
// The shared display and its reference counter
xcb_connection_t* sharedConnection = nullptr;
int screen_nbr = 0;
unsigned int referenceCountConnection = 0;
xcb_key_symbols_t* sharedkeySymbol = nullptr;
unsigned int referenceCountKeySymbol = 0;
xcb_ewmh_connection_t* sharedEwmhConnection = nullptr;
unsigned int referenceCountEwmhConnection = 0;
using AtomMap = std::unordered_map<std::string, xcb_atom_t>;
AtomMap atoms;
}
bool X11::CheckCookie(xcb_connection_t* connection, xcb_void_cookie_t cookie)
{
ScopedXCB<xcb_generic_error_t> error(xcb_request_check(
connection,
cookie
));
if (error)
return false;
else
return true;
}
void X11::CloseConnection(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
--referenceCountConnection;
}
void X11::CloseEWMHConnection(xcb_ewmh_connection_t* ewmh_connection)
{
NazaraAssert(ewmh_connection == sharedEwmhConnection, "The model is meant for one connection to X11 server");
--referenceCountEwmhConnection;
}
xcb_atom_t X11::GetAtom(const std::string& name, bool onlyIfExists)
{
auto iter = atoms.find(name);
if (iter != atoms.end())
return iter->second;
ScopedXCB<xcb_generic_error_t> error(nullptr);
xcb_connection_t* connection = OpenConnection();
ScopedXCB<xcb_intern_atom_reply_t> reply(xcb_intern_atom_reply(
connection,
xcb_intern_atom(
connection,
onlyIfExists,
name.size(),
name.data()
),
&error
));
CloseConnection(connection);
if (error || !reply)
{
NazaraError("Failed to get " + name + " atom.");
return XCB_ATOM_NONE;
}
atoms[name] = reply->atom;
return reply->atom;
}
bool X11::Initialize()
{
if (IsInitialized())
{
s_moduleReferenceCounter++;
return true; // Déjà initialisé
}
s_moduleReferenceCounter++;
NazaraAssert(referenceCountConnection == 0, "Initialize should be called before anything");
NazaraAssert(referenceCountKeySymbol == 0, "Initialize should be called before anything");
NazaraAssert(referenceCountEwmhConnection == 0, "Initialize should be called before anything");
{
sharedConnection = xcb_connect(nullptr, &screen_nbr);
// Opening display failed: The best we can do at the moment is to output a meaningful error message
if (!sharedConnection || xcb_connection_has_error(sharedConnection))
{
NazaraError("Failed to open xcb connection");
return false;
}
OpenConnection();
}
{
sharedkeySymbol = xcb_key_symbols_alloc(sharedConnection);
XCBKeySymbolsAlloc(sharedConnection);
}
{
sharedEwmhConnection = new xcb_ewmh_connection_t;
xcb_intern_atom_cookie_t* ewmh_cookie = xcb_ewmh_init_atoms(sharedConnection, sharedEwmhConnection);
if(!xcb_ewmh_init_atoms_replies(sharedEwmhConnection, ewmh_cookie, nullptr))
{
NazaraError("Could not initialize EWMH Connection");
sharedEwmhConnection = nullptr;
}
OpenEWMHConnection(sharedConnection);
}
return true;
}
bool X11::IsInitialized()
{
return s_moduleReferenceCounter != 0;
}
xcb_key_symbols_t* X11::XCBKeySymbolsAlloc(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
++referenceCountKeySymbol;
return sharedkeySymbol;
}
void X11::XCBKeySymbolsFree(xcb_key_symbols_t* keySymbols)
{
NazaraAssert(keySymbols == sharedkeySymbol, "The model is meant for one connection to X11 server");
--referenceCountKeySymbol;
}
xcb_connection_t* X11::OpenConnection()
{
++referenceCountConnection;
return sharedConnection;
}
xcb_ewmh_connection_t* X11::OpenEWMHConnection(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
++referenceCountEwmhConnection;
return sharedEwmhConnection;
}
void X11::Uninitialize()
{
if (s_moduleReferenceCounter != 1)
{
// Le module est soit encore utilisé, soit pas initialisé
if (s_moduleReferenceCounter > 1)
s_moduleReferenceCounter--;
return;
}
s_moduleReferenceCounter = 0;
{
NazaraAssert(referenceCountEwmhConnection == 1, "Uninitialize should be called after anything or a close is missing");
CloseEWMHConnection(sharedEwmhConnection);
xcb_ewmh_connection_wipe(sharedEwmhConnection);
delete sharedEwmhConnection;
}
{
NazaraAssert(referenceCountKeySymbol == 1, "Uninitialize should be called after anything or a free is missing");
XCBKeySymbolsFree(sharedkeySymbol);
xcb_key_symbols_free(sharedkeySymbol);
}
{
NazaraAssert(referenceCountConnection == 1, "Uninitialize should be called after anything or a close is missing");
CloseConnection(sharedConnection);
xcb_disconnect(sharedConnection);
}
}
xcb_window_t X11::XCBDefaultRootWindow(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
xcb_screen_t* screen = XCBDefaultScreen(connection);
if (screen)
return screen->root;
return XCB_NONE;
}
xcb_screen_t* X11::XCBDefaultScreen(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
return XCBScreenOfDisplay(connection, screen_nbr);
}
int X11::XCBScreen(xcb_connection_t* connection)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
return screen_nbr;
}
xcb_screen_t* X11::XCBScreenOfDisplay(xcb_connection_t* connection, int screenIndex)
{
NazaraAssert(connection == sharedConnection, "The model is meant for one connection to X11 server");
xcb_screen_iterator_t iter = xcb_setup_roots_iterator(xcb_get_setup(connection));
for (; iter.rem; --screenIndex, xcb_screen_next (&iter))
{
if (screenIndex == 0)
return iter.data;
}
return nullptr;
}
unsigned int X11::s_moduleReferenceCounter = 0;
}

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@ -1,53 +0,0 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_X11DISPLAY_HPP
#define NAZARA_X11DISPLAY_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Platform/Config.hpp>
#include <string>
#include <xcb/xcb.h>
#include <xcb/xcb_ewmh.h>
typedef struct _XCBKeySymbols xcb_key_symbols_t;
namespace Nz
{
class NAZARA_PLATFORM_API X11
{
public:
X11() = delete;
~X11() = delete;
static bool CheckCookie(xcb_connection_t* connection, xcb_void_cookie_t cookie);
static void CloseConnection(xcb_connection_t* connection);
static void CloseEWMHConnection(xcb_ewmh_connection_t* ewmh_connection);
static xcb_atom_t GetAtom(const std::string& name, bool onlyIfExists = false);
static bool Initialize();
static bool IsInitialized();
static xcb_key_symbols_t* XCBKeySymbolsAlloc(xcb_connection_t* connection);
static void XCBKeySymbolsFree(xcb_key_symbols_t* keySymbols);
static xcb_connection_t* OpenConnection();
static xcb_ewmh_connection_t* OpenEWMHConnection(xcb_connection_t* connection);
static void Uninitialize();
static xcb_screen_t* XCBDefaultScreen(xcb_connection_t* connection);
static xcb_window_t XCBDefaultRootWindow(xcb_connection_t* connection);
static int XCBScreen(xcb_connection_t* connection);
static xcb_screen_t* XCBScreenOfDisplay(xcb_connection_t* connection, int screen_nbr);
private:
static unsigned int s_moduleReferenceCounter;
};
}
#endif // NAZARA_X11DISPLAY_HPP

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@ -1,111 +0,0 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/GLX/ScopedXCB.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Renderer/GLX/Display.hpp>
#include <Nazara/Renderer/Debug.hpp>
namespace Nz
{
/***********************************************
ScopedXCBConnection
***********************************************/
ScopedXCBConnection::ScopedXCBConnection() :
m_connection(nullptr)
{
m_connection = X11::OpenConnection();
}
ScopedXCBConnection::~ScopedXCBConnection()
{
X11::CloseConnection(m_connection);
}
ScopedXCBConnection::operator xcb_connection_t*() const
{
return m_connection;
}
/***********************************************
ScopedXCBEWMHConnection
***********************************************/
ScopedXCBEWMHConnection::ScopedXCBEWMHConnection(xcb_connection_t* connection) :
m_ewmhConnection(nullptr)
{
m_ewmhConnection = X11::OpenEWMHConnection(connection);
}
ScopedXCBEWMHConnection::~ScopedXCBEWMHConnection()
{
X11::CloseEWMHConnection(m_ewmhConnection);
}
xcb_ewmh_connection_t* ScopedXCBEWMHConnection::operator ->() const
{
return m_ewmhConnection;
}
ScopedXCBEWMHConnection::operator xcb_ewmh_connection_t*() const
{
return m_ewmhConnection;
}
/***********************************************
XCBGContext
***********************************************/
XCBGContext::XCBGContext(xcb_connection_t* connection) :
m_connection(connection),
m_gcontext(XCB_NONE)
{
NazaraAssert(connection, "Connection must have been established");
}
XCBGContext::~XCBGContext()
{
Destroy();
}
bool XCBGContext::Create(xcb_drawable_t drawable, uint32_t value_mask, const uint32_t* value_list)
{
NazaraAssert(m_gcontext == XCB_NONE, "Context must have been destroyed before or just created");
m_gcontext = xcb_generate_id(m_connection);
return X11::CheckCookie(
m_connection,
xcb_create_gc(
m_connection,
m_gcontext,
drawable,
value_mask,
value_list
));
}
void XCBGContext::Destroy()
{
if (m_gcontext == XCB_NONE)
return;
if (!X11::CheckCookie(
m_connection,
xcb_free_gc(
m_connection,
m_gcontext
))
)
NazaraError("Failed to free gcontext");
m_gcontext = XCB_NONE;
}
XCBGContext::operator xcb_gcontext_t() const
{
return m_gcontext;
}
}

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@ -1,81 +0,0 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SCOPEDXCB_HPP
#define NAZARA_SCOPEDXCB_HPP
#include <Nazara/Prerequisites.hpp>
#include <xcb/xcb.h>
#include <xcb/xcb_ewmh.h>
#include <cstdlib>
namespace Nz
{
class ScopedXCBConnection
{
public:
ScopedXCBConnection();
~ScopedXCBConnection();
operator xcb_connection_t*() const;
private:
xcb_connection_t* m_connection;
};
class ScopedXCBEWMHConnection
{
public:
ScopedXCBEWMHConnection(xcb_connection_t* connection);
~ScopedXCBEWMHConnection();
xcb_ewmh_connection_t* operator ->() const;
operator xcb_ewmh_connection_t*() const;
private:
xcb_ewmh_connection_t* m_ewmhConnection;
};
template <typename T>
class ScopedXCB
{
public:
ScopedXCB(T* pointer);
~ScopedXCB();
T* operator ->() const;
T** operator &();
operator bool() const;
T* get() const;
private:
T* m_pointer;
};
class XCBGContext
{
public:
XCBGContext(xcb_connection_t* connection);
~XCBGContext();
bool Create(xcb_drawable_t drawable, uint32_t value_mask, const uint32_t* value_list);
void Destroy();
operator xcb_gcontext_t() const;
private:
xcb_connection_t* m_connection;
xcb_gcontext_t m_gcontext;
};
}
#include <Nazara/Renderer/GLX/ScopedXCB.inl>
#endif // NAZARA_SCOPEDXCB_HPP

View File

@ -1,46 +0,0 @@
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/Debug.hpp>
namespace Nz
{
template <typename T>
ScopedXCB<T>::ScopedXCB(T* pointer) :
m_pointer(pointer)
{
}
template <typename T>
ScopedXCB<T>::~ScopedXCB()
{
std::free(m_pointer);
}
template <typename T>
T* ScopedXCB<T>::operator ->() const
{
return m_pointer;
}
template <typename T>
T** ScopedXCB<T>::operator &()
{
return &m_pointer;
}
template <typename T>
ScopedXCB<T>::operator bool() const
{
return m_pointer != nullptr;
}
template <typename T>
T* ScopedXCB<T>::get() const
{
return m_pointer;
}
}
#include <Nazara/Renderer/DebugOff.hpp>

View File

@ -70,9 +70,9 @@ namespace Nz
glslVersion = 320;
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
glslVersion = 310;
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 0)
else if (m_environment.glMajorVersion >= 3)
glslVersion = 300;
else if (m_environment.glMajorVersion >= 2 && m_environment.glMinorVersion >= 0)
else if (m_environment.glMajorVersion >= 2)
glslVersion = 100;
else
throw std::runtime_error("This version of OpenGL ES does not support shaders");
@ -85,11 +85,11 @@ namespace Nz
glslVersion = 150;
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
glslVersion = 140;
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 0)
else if (m_environment.glMajorVersion >= 3)
glslVersion = 130;
else if (m_environment.glMajorVersion >= 2 && m_environment.glMinorVersion >= 1)
glslVersion = 120;
else if (m_environment.glMajorVersion >= 2 && m_environment.glMinorVersion >= 0)
else if (m_environment.glMajorVersion >= 2)
glslVersion = 110;
else
throw std::runtime_error("This version of OpenGL does not support shaders");

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@ -8,67 +8,67 @@
namespace Nz
{
void ShaderAstVisitorExcept::Visit(ShaderNodes::AccessMember& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::AccessMember& /*node*/)
{
throw std::runtime_error("unhandled AccessMember node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::AssignOp& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::AssignOp& /*node*/)
{
throw std::runtime_error("unhandled AssignOp node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::BinaryOp& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::BinaryOp& /*node*/)
{
throw std::runtime_error("unhandled AccessMember node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::Branch& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::Branch& /*node*/)
{
throw std::runtime_error("unhandled Branch node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::Cast& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::Cast& /*node*/)
{
throw std::runtime_error("unhandled Cast node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::Constant& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::Constant& /*node*/)
{
throw std::runtime_error("unhandled Constant node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::DeclareVariable& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::DeclareVariable& /*node*/)
{
throw std::runtime_error("unhandled DeclareVariable node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::ExpressionStatement& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::ExpressionStatement& /*node*/)
{
throw std::runtime_error("unhandled ExpressionStatement node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::Identifier& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::Identifier& /*node*/)
{
throw std::runtime_error("unhandled Identifier node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::IntrinsicCall& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::IntrinsicCall& /*node*/)
{
throw std::runtime_error("unhandled IntrinsicCall node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::Sample2D& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::Sample2D& /*node*/)
{
throw std::runtime_error("unhandled Sample2D node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::StatementBlock& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::StatementBlock& /*node*/)
{
throw std::runtime_error("unhandled StatementBlock node");
}
void ShaderAstVisitorExcept::Visit(ShaderNodes::SwizzleOp& node)
void ShaderAstVisitorExcept::Visit(ShaderNodes::SwizzleOp& /*node*/)
{
throw std::runtime_error("unhandled SwizzleOp node");
}

View File

@ -8,32 +8,32 @@
namespace Nz
{
void ShaderVarVisitorExcept::Visit(ShaderNodes::BuiltinVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::BuiltinVariable& /*var*/)
{
throw std::runtime_error("unhandled BuiltinVariable");
}
void ShaderVarVisitorExcept::Visit(ShaderNodes::InputVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::InputVariable& /*var*/)
{
throw std::runtime_error("unhandled InputVariable");
}
void ShaderVarVisitorExcept::Visit(ShaderNodes::LocalVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::LocalVariable& /*var*/)
{
throw std::runtime_error("unhandled LocalVariable");
}
void ShaderVarVisitorExcept::Visit(ShaderNodes::OutputVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::OutputVariable& /*var*/)
{
throw std::runtime_error("unhandled OutputVariable");
}
void ShaderVarVisitorExcept::Visit(ShaderNodes::ParameterVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::ParameterVariable& /*var*/)
{
throw std::runtime_error("unhandled ParameterVariable");
}
void ShaderVarVisitorExcept::Visit(ShaderNodes::UniformVariable& var)
void ShaderVarVisitorExcept::Visit(ShaderNodes::UniformVariable& /*var*/)
{
throw std::runtime_error("unhandled UniformVariable");
}

View File

@ -88,6 +88,8 @@ namespace Nz
case ShaderNodes::BasicType::Void:
break;
}
break;
}
case ShaderNodes::BinaryType::Substract:
@ -116,6 +118,8 @@ namespace Nz
case ShaderNodes::BasicType::Void:
break;
}
break;
}
case ShaderNodes::BinaryType::Divide:
@ -146,6 +150,8 @@ namespace Nz
case ShaderNodes::BasicType::Void:
break;
}
break;
}
case ShaderNodes::BinaryType::Equality:
@ -176,6 +182,8 @@ namespace Nz
case ShaderNodes::BasicType::Void:
break;
}
break;
}
case ShaderNodes::BinaryType::Multiply:
@ -258,6 +266,7 @@ namespace Nz
default:
break;
}
break;
}
}

View File

@ -483,7 +483,7 @@ namespace Nz
void SpirvConstantCache::Write(SpirvSection& annotations, SpirvSection& constants, SpirvSection& debugInfos)
{
for (auto&& [type, id] : m_internal->ids)
for (auto&& [object, id] : m_internal->ids)
{
UInt32 resultId = id;
@ -491,7 +491,7 @@ namespace Nz
{
[&](const AnyConstant& constant) { Write(constant, resultId, constants); },
[&](const AnyType& type) { Write(type, resultId, annotations, constants, debugInfos); },
}, type);
}, object);
}
for (auto&& [variable, id] : m_internal->variableIds)
@ -677,51 +677,51 @@ namespace Nz
void SpirvConstantCache::Write(const AnyConstant& constant, UInt32 resultId, SpirvSection& constants)
{
std::visit([&](auto&& arg)
std::visit([&](auto&& constant)
{
using T = std::decay_t<decltype(arg)>;
using ConstantType = std::decay_t<decltype(constant)>;
if constexpr (std::is_same_v<T, ConstantBool>)
constants.Append((arg.value) ? SpirvOp::OpConstantTrue : SpirvOp::OpConstantFalse, resultId);
else if constexpr (std::is_same_v<T, ConstantComposite>)
if constexpr (std::is_same_v<ConstantType, ConstantBool>)
constants.Append((constant.value) ? SpirvOp::OpConstantTrue : SpirvOp::OpConstantFalse, resultId);
else if constexpr (std::is_same_v<ConstantType, ConstantComposite>)
{
constants.AppendVariadic(SpirvOp::OpConstantComposite, [&](const auto& appender)
{
appender(GetId(arg.type->type));
appender(GetId(constant.type->type));
appender(resultId);
for (const auto& value : arg.values)
for (const auto& value : constant.values)
appender(GetId(value->constant));
});
}
else if constexpr (std::is_same_v<T, ConstantScalar>)
else if constexpr (std::is_same_v<ConstantType, ConstantScalar>)
{
std::visit([&](auto&& arg)
std::visit([&](auto&& value)
{
using T = std::decay_t<decltype(arg)>;
using ValueType = std::decay_t<decltype(value)>;
UInt32 typeId;
if constexpr (std::is_same_v<T, double>)
if constexpr (std::is_same_v<ValueType, double>)
typeId = GetId({ Float{ 64 } });
else if constexpr (std::is_same_v<T, float>)
else if constexpr (std::is_same_v<ValueType, float>)
typeId = GetId({ Float{ 32 } });
else if constexpr (std::is_same_v<T, Int32>)
else if constexpr (std::is_same_v<ValueType, Int32>)
typeId = GetId({ Integer{ 32, 1 } });
else if constexpr (std::is_same_v<T, Int64>)
else if constexpr (std::is_same_v<ValueType, Int64>)
typeId = GetId({ Integer{ 64, 1 } });
else if constexpr (std::is_same_v<T, UInt32>)
else if constexpr (std::is_same_v<ValueType, UInt32>)
typeId = GetId({ Integer{ 32, 0 } });
else if constexpr (std::is_same_v<T, UInt64>)
else if constexpr (std::is_same_v<ValueType, UInt64>)
typeId = GetId({ Integer{ 64, 0 } });
else
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
static_assert(AlwaysFalse<ValueType>::value, "non-exhaustive visitor");
constants.Append(SpirvOp::OpConstant, typeId, resultId, SpirvSection::Raw{ &arg, sizeof(arg) });
constants.Append(SpirvOp::OpConstant, typeId, resultId, SpirvSection::Raw{ &value, sizeof(value) });
}, arg.value);
}, constant.value);
}
else
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
static_assert(AlwaysFalse<ConstantType>::value, "non-exhaustive visitor");
}, constant);
}

View File

@ -14,10 +14,10 @@ namespace Nz
m_defaultOutlineColor(Color::Black),
m_defaultStyle(TextStyle_Regular),
m_glyphUpdated(false),
m_maxLineWidth(std::numeric_limits<float>::infinity()),
m_defaultCharacterSpacingOffset(0.f),
m_defaultLineSpacingOffset(0.f),
m_defaultOutlineThickness(0.f),
m_maxLineWidth(std::numeric_limits<float>::infinity()),
m_defaultCharacterSize(24)
{
SetDefaultFont(Font::GetDefault());

View File

@ -97,11 +97,11 @@ namespace Nz
m_buffer = Buffer::New(BufferType_Uniform, m_endOffset, storage, usage);
}
void UniformBuffer::Reset(const UniformBuffer& UniformBuffer)
void UniformBuffer::Reset(const UniformBuffer& uniformBuffer)
{
m_buffer = UniformBuffer.m_buffer;
m_endOffset = UniformBuffer.m_endOffset;
m_startOffset = UniformBuffer.m_startOffset;
m_buffer = uniformBuffer.m_buffer;
m_endOffset = uniformBuffer.m_endOffset;
m_startOffset = uniformBuffer.m_startOffset;
}
void UniformBuffer::Unmap() const