Fixes a lot of warnings and move math enums to enum classes
This commit is contained in:
parent
a2a0e6bd54
commit
8db8533300
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@ -148,9 +148,9 @@ int main()
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case Nz::WindowEventType::Resized:
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{
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Nz::Vector2ui windowSize = window.GetSize();
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viewerInstance.UpdateProjectionMatrix(Nz::Matrix4f::Perspective(Nz::DegreeAnglef(70.f), float(windowSize.x) / windowSize.y, 0.1f, 1000.f));
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viewerInstance.UpdateTargetSize(Nz::Vector2f(windowSize));
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Nz::Vector2ui newWindowSize = window.GetSize();
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viewerInstance.UpdateProjectionMatrix(Nz::Matrix4f::Perspective(Nz::DegreeAnglef(70.f), float(newWindowSize.x) / newWindowSize.y, 0.1f, 1000.f));
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viewerInstance.UpdateTargetSize(Nz::Vector2f(newWindowSize));
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break;
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}
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@ -33,7 +33,7 @@ namespace Nz
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{
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switch (frustum.Intersect(entry.box))
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{
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case IntersectionSide_Inside:
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case IntersectionSide::Inside:
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m_fullyVisibleResults.push_back(entry.renderable);
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fullyVisibleHash = CombineHash(fullyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -41,7 +41,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Intersecting:
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case IntersectionSide::Intersecting:
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m_partiallyVisibleResults.push_back(entry.renderable);
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partiallyVisibleHash = CombineHash(partiallyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -49,7 +49,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Outside:
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case IntersectionSide::Outside:
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break;
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}
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}
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@ -70,7 +70,7 @@ namespace Nz
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{
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switch (frustum.Intersect(entry.sphere))
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{
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case IntersectionSide_Inside:
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case IntersectionSide::Inside:
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m_fullyVisibleResults.push_back(entry.renderable);
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fullyVisibleHash = CombineHash(fullyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -78,7 +78,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Intersecting:
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case IntersectionSide::Intersecting:
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m_partiallyVisibleResults.push_back(entry.renderable);
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partiallyVisibleHash = CombineHash(partiallyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -86,7 +86,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Outside:
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case IntersectionSide::Outside:
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break;
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}
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}
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@ -95,7 +95,7 @@ namespace Nz
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{
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switch (frustum.Intersect(entry.volume))
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{
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case IntersectionSide_Inside:
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case IntersectionSide::Inside:
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m_fullyVisibleResults.push_back(entry.renderable);
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fullyVisibleHash = CombineHash(fullyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -103,7 +103,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Intersecting:
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case IntersectionSide::Intersecting:
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m_partiallyVisibleResults.push_back(entry.renderable);
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partiallyVisibleHash = CombineHash(partiallyVisibleHash, std::hash<const T*>()(entry.renderable));
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@ -111,7 +111,7 @@ namespace Nz
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entry.forceInvalidation = false;
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break;
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case IntersectionSide_Outside:
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case IntersectionSide::Outside:
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break;
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}
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}
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@ -77,6 +77,8 @@ namespace std
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Nz::HashCombine(seed, shader.uberShader.get());
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}
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NazaraUnused(parameterIndex);
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#undef NazaraPipelineMember
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#undef NazaraPipelineBoolMember
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@ -24,12 +24,12 @@ namespace Nz
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/*!
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* \brief Constructs a BoundingVolume object by default
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*
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* \remark extend is set to Extend_Null, aabb and obb are uninitialized
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* \remark extend is set to Extend::Null, aabb and obb are uninitialized
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*/
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template<typename T>
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BoundingVolume<T>::BoundingVolume() :
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extend(Extend_Null)
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extend(Extend::Null)
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{
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}
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@ -136,31 +136,31 @@ namespace Nz
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{
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switch (extend)
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{
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case Extend_Finite:
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case Extend::Finite:
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{
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switch (volume.extend)
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{
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case Extend_Finite:
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case Extend::Finite:
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{
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// Extend the OBB local box
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obb.localBox.ExtendTo(volume.obb.localBox);
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break;
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}
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case Extend_Infinite:
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case Extend::Infinite:
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MakeInfinite();
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break;
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case Extend_Null:
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case Extend::Null:
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break;
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}
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break;
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}
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case Extend_Infinite:
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case Extend::Infinite:
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break; //< We already contain the bounding volume
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case Extend_Null:
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case Extend::Null:
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Set(volume);
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break;
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}
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@ -170,40 +170,40 @@ namespace Nz
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/*!
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* \brief Checks whether the volume is finite
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* \return true if extend is Extend_Finite
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* \return true if extend is Extend::Finite
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*/
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template<typename T>
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bool BoundingVolume<T>::IsFinite() const
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{
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return extend == Extend_Finite;
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return extend == Extend::Finite;
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}
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/*!
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* \brief Checks whether the volume is infinite
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* \return true if extend is Extend_Infinite
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* \return true if extend is Extend::Infinite
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*/
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template<typename T>
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bool BoundingVolume<T>::IsInfinite() const
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{
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return extend == Extend_Infinite;
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return extend == Extend::Infinite;
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}
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/*!
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* \brief Checks whether the volume is null
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* \return true if extend is Extend_Null
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* \return true if extend is Extend::Null
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*/
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template<typename T>
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bool BoundingVolume<T>::IsNull() const
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{
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return extend == Extend_Null;
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return extend == Extend::Null;
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}
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/*!
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* \brief Makes the bounding volume infinite
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* \return A reference to this bounding volume with Extend_Infinite for extend
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* \return A reference to this bounding volume with Extend::Infinite for extend
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*
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* \see Infinite
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*/
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@ -211,14 +211,14 @@ namespace Nz
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template<typename T>
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BoundingVolume<T>& BoundingVolume<T>::MakeInfinite()
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{
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extend = Extend_Infinite;
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extend = Extend::Infinite;
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return *this;
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}
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/*!
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* \brief Makes the bounding volume null
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* \return A reference to this bounding volume with Extend_Null for extend
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* \return A reference to this bounding volume with Extend::Null for extend
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*
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* \see Null
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*/
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@ -226,7 +226,7 @@ namespace Nz
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template<typename T>
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BoundingVolume<T>& BoundingVolume<T>::MakeNull()
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{
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extend = Extend_Null;
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extend = Extend::Null;
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return *this;
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}
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@ -237,7 +237,7 @@ namespace Nz
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*
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* \param Extend New extend
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*
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* \remark This method is meant to be called with Extend_Infinite or Extend_Null
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* \remark This method is meant to be called with Extend::Infinite or Extend::Null
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*/
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template<typename T>
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@ -264,7 +264,7 @@ namespace Nz
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BoundingVolume<T>& BoundingVolume<T>::Set(T X, T Y, T Z, T Width, T Height, T Depth)
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{
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obb.Set(X, Y, Z, Width, Height, Depth);
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extend = Extend_Finite;
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extend = Extend::Finite;
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return *this;
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}
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@ -296,7 +296,7 @@ namespace Nz
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BoundingVolume<T>& BoundingVolume<T>::Set(const Box<T>& box)
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{
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obb.Set(box);
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extend = Extend_Finite;
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extend = Extend::Finite;
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return *this;
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}
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@ -312,7 +312,7 @@ namespace Nz
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BoundingVolume<T>& BoundingVolume<T>::Set(const OrientedBox<T>& orientedBox)
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{
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obb.Set(orientedBox);
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extend = Extend_Finite;
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extend = Extend::Finite;
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return *this;
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}
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@ -329,7 +329,7 @@ namespace Nz
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BoundingVolume<T>& BoundingVolume<T>::Set(const Vector3<T>& vec1, const Vector3<T>& vec2)
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{
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obb.Set(vec1, vec2);
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extend = Extend_Finite;
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extend = Extend::Finite;
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return *this;
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}
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@ -441,7 +441,7 @@ namespace Nz
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bool BoundingVolume<T>::operator==(const BoundingVolume& volume) const
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{
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if (extend == volume.extend)
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if (extend == Extend_Finite)
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if (extend == Extend::Finite)
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return obb == volume.obb;
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else
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return true;
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@ -463,8 +463,8 @@ namespace Nz
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}
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/*!
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* \brief Shorthand for the bounding volume (Extend_Infinite)
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* \return A bounding volume with Extend_Infinite
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* \brief Shorthand for the bounding volume (Extend::Infinite)
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* \return A bounding volume with Extend::Infinite
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*
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* \see MakeInfinite
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*/
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@ -512,11 +512,11 @@ namespace Nz
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switch (to.extend)
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{
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case Extend_Finite:
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case Extend::Finite:
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{
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switch (from.extend)
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{
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case Extend_Finite:
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case Extend::Finite:
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{
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BoundingVolume volume;
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volume.Set(OrientedBox<T>::Lerp(from.obb, to.obb, interpolation));
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@ -524,49 +524,49 @@ namespace Nz
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return volume;
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}
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case Extend_Infinite:
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case Extend::Infinite:
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return Infinite();
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case Extend_Null:
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case Extend::Null:
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return to.obb * interpolation;
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}
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// If we arrive here, the extend is invalid
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NazaraError("Invalid extend type (From) (0x" + NumberToString(from.extend, 16) + ')');
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NazaraError("Invalid extend type (From) (0x" + NumberToString(UnderlyingCast(from.extend), 16) + ')');
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return Null();
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}
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case Extend_Infinite:
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case Extend::Infinite:
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return Infinite(); // A little bit of infinity is already too much ;)
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case Extend_Null:
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case Extend::Null:
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{
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switch (from.extend)
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{
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case Extend_Finite:
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case Extend::Finite:
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return from.obb * (T(1.0) - interpolation);
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case Extend_Infinite:
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case Extend::Infinite:
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return Infinite();
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case Extend_Null:
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case Extend::Null:
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return Null();
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}
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// If we arrive here, the extend is invalid
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NazaraError("Invalid extend type (From) (0x" + NumberToString(from.extend, 16) + ')');
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NazaraError("Invalid extend type (From) (0x" + NumberToString(UnderlyingCast(from.extend), 16) + ')');
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return Null();
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}
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}
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// If we arrive here, the extend is invalid
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NazaraError("Invalid extend type (To) (0x" + NumberToString(to.extend, 16) + ')');
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NazaraError("Invalid extend type (To) (0x" + NumberToString(UnderlyingCast(to.extend), 16) + ')');
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return Null();
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}
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/*!
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* \brief Shorthand for the bounding volume (Extend_Null)
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* \return A bounding volume with Extend_Null
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* \brief Shorthand for the bounding volume (Extend::Null)
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* \return A bounding volume with Extend::Null
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*
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* \see MakeNull
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*/
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@ -620,7 +620,7 @@ namespace Nz
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if (!Unserialize(context, &extend))
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return false;
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if (extend > Extend_Max)
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if (extend > UnderlyingCast(Extend::Max))
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return false;
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boundingVolume->extend = static_cast<Extend>(extend);
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@ -648,15 +648,15 @@ std::ostream& operator<<(std::ostream& out, const Nz::BoundingVolume<T>& volume)
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{
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switch (volume.extend)
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{
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case Nz::Extend_Finite:
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case Nz::Extend::Finite:
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out << "BoundingVolume(localBox=" << volume.obb.localBox << ')';
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break;
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case Nz::Extend_Infinite:
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case Nz::Extend::Infinite:
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out << "BoundingVolume(Infinite)";
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break;
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case Nz::Extend_Null:
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case Nz::Extend::Null:
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out << "BoundingVolume(Null)";
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break;
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}
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@ -276,32 +276,32 @@ namespace Nz
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{
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switch (corner)
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{
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case BoxCorner_FarLeftBottom:
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case BoxCorner::FarLeftBottom:
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return Vector3<T>(x, y, z);
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case BoxCorner_FarLeftTop:
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case BoxCorner::FarLeftTop:
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return Vector3<T>(x, y + height, z);
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case BoxCorner_FarRightBottom:
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case BoxCorner::FarRightBottom:
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return Vector3<T>(x + width, y, z);
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case BoxCorner_FarRightTop:
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case BoxCorner::FarRightTop:
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return Vector3<T>(x + width, y + height, z);
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case BoxCorner_NearLeftBottom:
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case BoxCorner::NearLeftBottom:
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return Vector3<T>(x, y, z + depth);
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case BoxCorner_NearLeftTop:
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case BoxCorner::NearLeftTop:
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return Vector3<T>(x, y + height, z + depth);
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case BoxCorner_NearRightBottom:
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case BoxCorner::NearRightBottom:
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return Vector3<T>(x + width, y, z + depth);
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case BoxCorner_NearRightTop:
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case BoxCorner::NearRightTop:
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return Vector3<T>(x + width, y + height, z + depth);
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}
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NazaraError("Corner not handled (0x" + NumberToString(corner, 16) + ')');
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NazaraError("Corner not handled (0x" + NumberToString(UnderlyingCast(corner), 16) + ')');
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return Vector3<T>();
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}
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@ -318,7 +318,7 @@ namespace Nz
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/*!
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* \brief Gets a Vector3 for the maximum point
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* \return The BoxCorner_NearRightTop of the box
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* \return The BoxCorner::NearRightTop of the box
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*
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* \see GetCorner
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*/
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@ -331,7 +331,7 @@ namespace Nz
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/*!
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* \brief Gets a Vector3 for the minimum point
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* \return The BoxCorner_FarLeftBottom of the box
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* \return The BoxCorner::FarLeftBottom of the box
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*
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* \see GetCorner, GetPosition
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*/
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@ -370,7 +370,7 @@ namespace Nz
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/*!
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* \brief Gets a Vector3 for the position
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* \return The BoxCorner_FarLeftBottom of the box
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* \return The BoxCorner::FarLeftBottom of the box
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*
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* \see GetCorner, GetMinimum
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*/
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@ -7,6 +7,8 @@
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#ifndef NAZARA_ENUMS_MATH_HPP
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#define NAZARA_ENUMS_MATH_HPP
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#include <Nazara/Core/Algorithm.hpp>
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namespace Nz
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{
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enum class AngleUnit
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@ -15,58 +17,62 @@ namespace Nz
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Radian
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};
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enum BoxCorner
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enum class BoxCorner
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{
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BoxCorner_FarLeftBottom,
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BoxCorner_FarLeftTop,
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BoxCorner_FarRightBottom,
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BoxCorner_FarRightTop,
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BoxCorner_NearLeftBottom,
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BoxCorner_NearLeftTop,
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BoxCorner_NearRightBottom,
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BoxCorner_NearRightTop,
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FarLeftBottom,
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FarLeftTop,
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FarRightBottom,
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FarRightTop,
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NearLeftBottom,
|
||||
NearLeftTop,
|
||||
NearRightBottom,
|
||||
NearRightTop,
|
||||
|
||||
BoxCorner_Max = BoxCorner_NearRightTop
|
||||
Max = NearRightTop
|
||||
};
|
||||
|
||||
enum Extend
|
||||
{
|
||||
Extend_Finite,
|
||||
Extend_Infinite,
|
||||
Extend_Null,
|
||||
constexpr std::size_t BoxCornerCount = UnderlyingCast(BoxCorner::Max) + 1;
|
||||
|
||||
Extend_Max = Extend_Null
|
||||
enum class Extend
|
||||
{
|
||||
Finite,
|
||||
Infinite,
|
||||
Null,
|
||||
|
||||
Max = Null
|
||||
};
|
||||
|
||||
enum FrustumPlane
|
||||
enum class FrustumPlane
|
||||
{
|
||||
FrustumPlane_Bottom,
|
||||
FrustumPlane_Far,
|
||||
FrustumPlane_Left,
|
||||
FrustumPlane_Near,
|
||||
FrustumPlane_Right,
|
||||
FrustumPlane_Top,
|
||||
Bottom,
|
||||
Far,
|
||||
Left,
|
||||
Near,
|
||||
Right,
|
||||
Top,
|
||||
|
||||
FrustumPlane_Max = FrustumPlane_Top
|
||||
Max = Top
|
||||
};
|
||||
|
||||
enum IntersectionSide
|
||||
{
|
||||
IntersectionSide_Inside,
|
||||
IntersectionSide_Intersecting,
|
||||
IntersectionSide_Outside,
|
||||
constexpr std::size_t FrustumPlaneCount = UnderlyingCast(FrustumPlane::Max) + 1;
|
||||
|
||||
IntersectionSide_Max = IntersectionSide_Outside
|
||||
enum class IntersectionSide
|
||||
{
|
||||
Inside,
|
||||
Intersecting,
|
||||
Outside,
|
||||
|
||||
Max = Outside
|
||||
};
|
||||
|
||||
enum RectCorner
|
||||
enum class RectCorner
|
||||
{
|
||||
RectCorner_LeftBottom,
|
||||
RectCorner_LeftTop,
|
||||
RectCorner_RightBottom,
|
||||
RectCorner_RightTop,
|
||||
LeftBottom,
|
||||
LeftTop,
|
||||
RightBottom,
|
||||
RightTop,
|
||||
|
||||
RectCorner_Max = RectCorner_RightTop
|
||||
Max = RightTop
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ namespace Nz
|
|||
IntersectionSide Intersect(const Box<T>& box) const;
|
||||
IntersectionSide Intersect(const OrientedBox<T>& orientedBox) const;
|
||||
IntersectionSide Intersect(const Sphere<T>& sphere) const;
|
||||
IntersectionSide Intersect(const Vector3<T>* points, unsigned int pointCount) const;
|
||||
IntersectionSide Intersect(const Vector3<T>* points, std::size_t pointCount) const;
|
||||
|
||||
Frustum& operator=(const Frustum& other) = default;
|
||||
|
||||
|
|
@ -64,8 +64,8 @@ namespace Nz
|
|||
friend bool Unserialize(SerializationContext& context, Frustum<U>* frustum, TypeTag<Frustum<U>>);
|
||||
|
||||
private:
|
||||
Vector3<T> m_corners[BoxCorner_Max+1];
|
||||
Plane<T> m_planes[FrustumPlane_Max+1];
|
||||
Vector3<T> m_corners[BoxCornerCount];
|
||||
Plane<T> m_planes[FrustumPlaneCount];
|
||||
};
|
||||
|
||||
using Frustumd = Frustum<double>;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Nz
|
|||
{
|
||||
|
||||
/*!
|
||||
* \ingroup math
|
||||
* \ingroup math
|
||||
* \class Nz::Frustum
|
||||
* \brief Math class that represents a frustum in the three dimensional vector space
|
||||
*
|
||||
|
|
@ -69,23 +69,23 @@ namespace Nz
|
|||
Vector3<T> fc = eye + f * zFar;
|
||||
|
||||
// Computing the frustum
|
||||
m_corners[BoxCorner_FarLeftBottom] = fc - u * farH - s * farW;
|
||||
m_corners[BoxCorner_FarLeftTop] = fc + u * farH - s * farW;
|
||||
m_corners[BoxCorner_FarRightTop] = fc + u * farH + s * farW;
|
||||
m_corners[BoxCorner_FarRightBottom] = fc - u * farH + s * farW;
|
||||
m_corners[UnderlyingCast(BoxCorner::FarLeftBottom)] = fc - u * farH - s * farW;
|
||||
m_corners[UnderlyingCast(BoxCorner::FarLeftTop)] = fc + u * farH - s * farW;
|
||||
m_corners[UnderlyingCast(BoxCorner::FarRightTop)] = fc + u * farH + s * farW;
|
||||
m_corners[UnderlyingCast(BoxCorner::FarRightBottom)] = fc - u * farH + s * farW;
|
||||
|
||||
m_corners[BoxCorner_NearLeftBottom] = nc - u * nearH - s * nearW;
|
||||
m_corners[BoxCorner_NearLeftTop] = nc + u * nearH - s * nearW;
|
||||
m_corners[BoxCorner_NearRightTop] = nc + u * nearH + s * nearW;
|
||||
m_corners[BoxCorner_NearRightBottom] = nc - u * nearH + s * nearW;
|
||||
m_corners[UnderlyingCast(BoxCorner::NearLeftBottom)] = nc - u * nearH - s * nearW;
|
||||
m_corners[UnderlyingCast(BoxCorner::NearLeftTop)] = nc + u * nearH - s * nearW;
|
||||
m_corners[UnderlyingCast(BoxCorner::NearRightTop)] = nc + u * nearH + s * nearW;
|
||||
m_corners[UnderlyingCast(BoxCorner::NearRightBottom)] = nc - u * nearH + s * nearW;
|
||||
|
||||
// Construction of frustum's planes
|
||||
m_planes[FrustumPlane_Bottom].Set(m_corners[BoxCorner_NearLeftBottom], m_corners[BoxCorner_NearRightBottom], m_corners[BoxCorner_FarRightBottom]);
|
||||
m_planes[FrustumPlane_Far].Set(m_corners[BoxCorner_FarRightTop], m_corners[BoxCorner_FarLeftTop], m_corners[BoxCorner_FarLeftBottom]);
|
||||
m_planes[FrustumPlane_Left].Set(m_corners[BoxCorner_NearLeftTop], m_corners[BoxCorner_NearLeftBottom], m_corners[BoxCorner_FarLeftBottom]);
|
||||
m_planes[FrustumPlane_Near].Set(m_corners[BoxCorner_NearLeftTop], m_corners[BoxCorner_NearRightTop], m_corners[BoxCorner_NearRightBottom]);
|
||||
m_planes[FrustumPlane_Right].Set(m_corners[BoxCorner_NearRightBottom], m_corners[BoxCorner_NearRightTop], m_corners[BoxCorner_FarRightBottom]);
|
||||
m_planes[FrustumPlane_Top].Set(m_corners[BoxCorner_NearRightTop], m_corners[BoxCorner_NearLeftTop], m_corners[BoxCorner_FarLeftTop]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Bottom)].Set(m_corners[UnderlyingCast(BoxCorner::NearLeftBottom)], m_corners[UnderlyingCast(BoxCorner::NearRightBottom)], m_corners[UnderlyingCast(BoxCorner::FarRightBottom)]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Far)].Set(m_corners[UnderlyingCast(BoxCorner::FarRightTop)], m_corners[UnderlyingCast(BoxCorner::FarLeftTop)], m_corners[UnderlyingCast(BoxCorner::FarLeftBottom)]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Left)].Set(m_corners[UnderlyingCast(BoxCorner::NearLeftTop)], m_corners[UnderlyingCast(BoxCorner::NearLeftBottom)], m_corners[UnderlyingCast(BoxCorner::FarLeftBottom)]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Near)].Set(m_corners[UnderlyingCast(BoxCorner::NearLeftTop)], m_corners[UnderlyingCast(BoxCorner::NearRightTop)], m_corners[UnderlyingCast(BoxCorner::NearRightBottom)]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Right)].Set(m_corners[UnderlyingCast(BoxCorner::NearRightBottom)], m_corners[UnderlyingCast(BoxCorner::NearRightTop)], m_corners[UnderlyingCast(BoxCorner::FarRightBottom)]);
|
||||
m_planes[UnderlyingCast(FrustumPlane::Top)].Set(m_corners[UnderlyingCast(BoxCorner::NearRightTop)], m_corners[UnderlyingCast(BoxCorner::NearLeftTop)], m_corners[UnderlyingCast(BoxCorner::FarLeftTop)]);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
|
@ -107,33 +107,33 @@ namespace Nz
|
|||
{
|
||||
switch (volume.extend)
|
||||
{
|
||||
case Extend_Finite:
|
||||
case Extend::Finite:
|
||||
{
|
||||
IntersectionSide side = Intersect(volume.aabb);
|
||||
switch (side)
|
||||
{
|
||||
case IntersectionSide_Inside:
|
||||
case IntersectionSide::Inside:
|
||||
return true;
|
||||
|
||||
case IntersectionSide_Intersecting:
|
||||
case IntersectionSide::Intersecting:
|
||||
return Contains(volume.obb);
|
||||
|
||||
case IntersectionSide_Outside:
|
||||
case IntersectionSide::Outside:
|
||||
return false;
|
||||
}
|
||||
|
||||
NazaraError("Invalid intersection side (0x" + NumberToString(side, 16) + ')');
|
||||
NazaraError("Invalid intersection side (0x" + NumberToString(UnderlyingCast(side), 16) + ')');
|
||||
return false;
|
||||
}
|
||||
|
||||
case Extend_Infinite:
|
||||
case Extend::Infinite:
|
||||
return true;
|
||||
|
||||
case Extend_Null:
|
||||
case Extend::Null:
|
||||
return false;
|
||||
}
|
||||
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(volume.extend, 16) + ')');
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(UnderlyingCast(volume.extend), 16) + ')');
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -148,7 +148,7 @@ namespace Nz
|
|||
bool Frustum<T>::Contains(const Box<T>& box) const
|
||||
{
|
||||
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-boxes-ii/
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; i++)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; i++)
|
||||
{
|
||||
if (m_planes[i].Distance(box.GetPositiveVertex(m_planes[i].normal)) < T(0.0))
|
||||
return false;
|
||||
|
|
@ -180,7 +180,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Frustum<T>::Contains(const Sphere<T>& sphere) const
|
||||
{
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; i++)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; i++)
|
||||
{
|
||||
if (m_planes[i].Distance(sphere.GetPosition()) < -sphere.radius)
|
||||
return false;
|
||||
|
|
@ -199,7 +199,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Frustum<T>::Contains(const Vector3<T>& point) const
|
||||
{
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; ++i)
|
||||
{
|
||||
if (m_planes[i].Distance(point) < T(0.0))
|
||||
return false;
|
||||
|
|
@ -219,7 +219,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Frustum<T>::Contains(const Vector3<T>* points, unsigned int pointCount) const
|
||||
{
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; ++i)
|
||||
{
|
||||
unsigned int j;
|
||||
for (j = 0; j < pointCount; j++ )
|
||||
|
|
@ -264,7 +264,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Right].Set(plane);
|
||||
m_planes[FrustumPlane::Right].Set(plane);
|
||||
|
||||
// Extract the numbers for the LEFT plane
|
||||
plane[0] = clipMatrix[ 3] + clipMatrix[ 0];
|
||||
|
|
@ -279,7 +279,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Left].Set(plane);
|
||||
m_planes[FrustumPlane::Left].Set(plane);
|
||||
|
||||
// Extract the BOTTOM plane
|
||||
plane[0] = clipMatrix[ 3] + clipMatrix[ 1];
|
||||
|
|
@ -294,7 +294,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Bottom].Set(plane);
|
||||
m_planes[FrustumPlane::Bottom].Set(plane);
|
||||
|
||||
// Extract the TOP plane
|
||||
plane[0] = clipMatrix[ 3] - clipMatrix[ 1];
|
||||
|
|
@ -309,7 +309,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Top].Set(plane);
|
||||
m_planes[FrustumPlane::Top].Set(plane);
|
||||
|
||||
// Extract the FAR plane
|
||||
plane[0] = clipMatrix[ 3] - clipMatrix[ 2];
|
||||
|
|
@ -324,7 +324,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Far].Set(plane);
|
||||
m_planes[FrustumPlane::Far].Set(plane);
|
||||
|
||||
// Extract the NEAR plane
|
||||
plane[0] = clipMatrix[ 3] + clipMatrix[ 2];
|
||||
|
|
@ -339,7 +339,7 @@ namespace Nz
|
|||
plane[2] *= invLength;
|
||||
plane[3] *= -invLength;
|
||||
|
||||
m_planes[FrustumPlane_Near].Set(plane);
|
||||
m_planes[FrustumPlane::Near].Set(plane);
|
||||
|
||||
// Once planes have been extracted, we must extract points of the frustum
|
||||
// Based on: http://www.gamedev.net/topic/393309-calculating-the-view-frustums-vertices/
|
||||
|
|
@ -354,56 +354,56 @@ namespace Nz
|
|||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_FarLeftBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::FarLeftBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// FarLeftTop
|
||||
corner.Set(T(-1.0), T(1.0), T(1.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_FarLeftTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::FarLeftTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// FarRightBottom
|
||||
corner.Set(T(1.0), T(-1.0), T(1.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_FarRightBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::FarRightBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// FarRightTop
|
||||
corner.Set(T(1.0), T(1.0), T(1.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_FarRightTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::FarRightTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// NearLeftBottom
|
||||
corner.Set(T(-1.0), T(-1.0), T(0.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_NearLeftBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::NearLeftBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// NearLeftTop
|
||||
corner.Set(T(-1.0), T(1.0), T(0.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_NearLeftTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::NearLeftTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// NearRightBottom
|
||||
corner.Set(T(1.0), T(-1.0), T(0.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_NearRightBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::NearRightBottom] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
|
||||
// NearRightTop
|
||||
corner.Set(T(1.0), T(1.0), T(0.0));
|
||||
corner = invClipMatrix.Transform(corner);
|
||||
corner.Normalize();
|
||||
|
||||
m_corners[BoxCorner_NearRightTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
m_corners[BoxCorner::NearRightTop] = Vector3<T>(corner.x, corner.y, corner.z);
|
||||
}
|
||||
else
|
||||
NazaraWarning("Clip matrix is not invertible, failed to compute frustum corners");
|
||||
|
|
@ -440,7 +440,7 @@ namespace Nz
|
|||
const Vector3<T>& Frustum<T>::GetCorner(BoxCorner corner) const
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (corner > BoxCorner_Max)
|
||||
if (corner > BoxCornerCount)
|
||||
{
|
||||
NazaraError("Corner not handled (0x" + NumberToString(corner, 16) + ')');
|
||||
|
||||
|
|
@ -449,7 +449,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
return m_corners[corner];
|
||||
return m_corners[UnderlyingCast(corner)];
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -465,7 +465,7 @@ namespace Nz
|
|||
const Plane<T>& Frustum<T>::GetPlane(FrustumPlane plane) const
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (plane > FrustumPlane_Max)
|
||||
if (plane > FrustumPlane::Max)
|
||||
{
|
||||
NazaraError("Frustum plane not handled (0x" + NumberToString(plane, 16) + ')');
|
||||
|
||||
|
|
@ -474,7 +474,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
return m_planes[plane];
|
||||
return m_planes[UnderlyingCast(plane)];
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -483,10 +483,10 @@ namespace Nz
|
|||
*
|
||||
* \param volume Volume to check
|
||||
*
|
||||
* \remark If volume is infinite, IntersectionSide_Intersecting is returned
|
||||
* \remark If volume is null, IntersectionSide_Outside is returned
|
||||
* \remark If enumeration of the volume is not defined in Extend, a NazaraError is thrown and IntersectionSide_Outside is returned
|
||||
* \remark If enumeration of the intersection is not defined in IntersectionSide, a NazaraError is thrown and IntersectionSide_Outside is returned. This should not never happen for a user of the library
|
||||
* \remark If volume is infinite, IntersectionSide::Intersecting is returned
|
||||
* \remark If volume is null, IntersectionSide::Outside is returned
|
||||
* \remark If enumeration of the volume is not defined in Extend, a NazaraError is thrown and IntersectionSide::Outside is returned
|
||||
* \remark If enumeration of the intersection is not defined in IntersectionSide, a NazaraError is thrown and IntersectionSide::Outside is returned. This should not never happen for a user of the library
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
|
|
@ -494,34 +494,34 @@ namespace Nz
|
|||
{
|
||||
switch (volume.extend)
|
||||
{
|
||||
case Extend_Finite:
|
||||
case Extend::Finite:
|
||||
{
|
||||
IntersectionSide side = Intersect(volume.aabb);
|
||||
switch (side)
|
||||
{
|
||||
case IntersectionSide_Inside:
|
||||
return IntersectionSide_Inside;
|
||||
case IntersectionSide::Inside:
|
||||
return IntersectionSide::Inside;
|
||||
|
||||
case IntersectionSide_Intersecting:
|
||||
case IntersectionSide::Intersecting:
|
||||
return Intersect(volume.obb);
|
||||
|
||||
case IntersectionSide_Outside:
|
||||
return IntersectionSide_Outside;
|
||||
case IntersectionSide::Outside:
|
||||
return IntersectionSide::Outside;
|
||||
}
|
||||
|
||||
NazaraError("Invalid intersection side (0x" + NumberToString(side, 16) + ')');
|
||||
return IntersectionSide_Outside;
|
||||
NazaraError("Invalid intersection side (0x" + NumberToString(UnderlyingCast(side), 16) + ')');
|
||||
return IntersectionSide::Outside;
|
||||
}
|
||||
|
||||
case Extend_Infinite:
|
||||
return IntersectionSide_Intersecting; // We can not contain infinity
|
||||
case Extend::Infinite:
|
||||
return IntersectionSide::Intersecting; // We can not contain infinity
|
||||
|
||||
case Extend_Null:
|
||||
return IntersectionSide_Outside;
|
||||
case Extend::Null:
|
||||
return IntersectionSide::Outside;
|
||||
}
|
||||
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(volume.extend, 16) + ')');
|
||||
return IntersectionSide_Outside;
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(UnderlyingCast(volume.extend), 16) + ')');
|
||||
return IntersectionSide::Outside;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -535,14 +535,14 @@ namespace Nz
|
|||
IntersectionSide Frustum<T>::Intersect(const Box<T>& box) const
|
||||
{
|
||||
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-boxes-ii/
|
||||
IntersectionSide side = IntersectionSide_Inside;
|
||||
IntersectionSide side = IntersectionSide::Inside;
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; i++)
|
||||
for (std::size_t i = 0; i < FrustumPlaneCount; i++)
|
||||
{
|
||||
if (m_planes[i].Distance(box.GetPositiveVertex(m_planes[i].normal)) < T(0.0))
|
||||
return IntersectionSide_Outside;
|
||||
return IntersectionSide::Outside;
|
||||
else if (m_planes[i].Distance(box.GetNegativeVertex(m_planes[i].normal)) < T(0.0))
|
||||
side = IntersectionSide_Intersecting;
|
||||
side = IntersectionSide::Intersecting;
|
||||
}
|
||||
|
||||
return side;
|
||||
|
|
@ -572,15 +572,15 @@ namespace Nz
|
|||
IntersectionSide Frustum<T>::Intersect(const Sphere<T>& sphere) const
|
||||
{
|
||||
// http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-points-and-spheres/
|
||||
IntersectionSide side = IntersectionSide_Inside;
|
||||
IntersectionSide side = IntersectionSide::Inside;
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; i++)
|
||||
for (std::size_t i = 0; i < FrustumPlaneCount; i++)
|
||||
{
|
||||
T distance = m_planes[i].Distance(sphere.GetPosition());
|
||||
if (distance < -sphere.radius)
|
||||
return IntersectionSide_Outside;
|
||||
return IntersectionSide::Outside;
|
||||
else if (distance < sphere.radius)
|
||||
side = IntersectionSide_Intersecting;
|
||||
side = IntersectionSide::Intersecting;
|
||||
}
|
||||
|
||||
return side;
|
||||
|
|
@ -595,13 +595,13 @@ namespace Nz
|
|||
*/
|
||||
|
||||
template<typename T>
|
||||
IntersectionSide Frustum<T>::Intersect(const Vector3<T>* points, unsigned int pointCount) const
|
||||
IntersectionSide Frustum<T>::Intersect(const Vector3<T>* points, std::size_t pointCount) const
|
||||
{
|
||||
unsigned int c = 0;
|
||||
std::size_t c = 0;
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (std::size_t i = 0; i < FrustumPlaneCount; ++i)
|
||||
{
|
||||
unsigned int j;
|
||||
std::size_t j;
|
||||
for (j = 0; j < pointCount; j++ )
|
||||
{
|
||||
if (m_planes[i].Distance(points[j]) > T(0.0))
|
||||
|
|
@ -609,12 +609,12 @@ namespace Nz
|
|||
}
|
||||
|
||||
if (j == pointCount)
|
||||
return IntersectionSide_Outside;
|
||||
return IntersectionSide::Outside;
|
||||
else
|
||||
c++;
|
||||
}
|
||||
|
||||
return (c == 6) ? IntersectionSide_Inside : IntersectionSide_Intersecting;
|
||||
return (c == 6) ? IntersectionSide::Inside : IntersectionSide::Intersecting;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
@ -628,10 +628,10 @@ namespace Nz
|
|||
template<typename U>
|
||||
Frustum<T>& Frustum<T>::Set(const Frustum<U>& frustum)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
m_corners[i].Set(frustum.m_corners[i]);
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; ++i)
|
||||
m_planes[i].Set(frustum.m_planes[i]);
|
||||
|
||||
return *this;
|
||||
|
|
@ -661,13 +661,13 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Serialize(SerializationContext& context, const Frustum<T>& frustum, TypeTag<Frustum<T>>)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
{
|
||||
if (!Serialize(context, frustum.m_corners[i]))
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; ++i)
|
||||
{
|
||||
if (!Serialize(context, frustum.m_planes[i]))
|
||||
return false;
|
||||
|
|
@ -686,13 +686,13 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Unserialize(SerializationContext& context, Frustum<T>* frustum, TypeTag<Frustum<T>>)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
{
|
||||
if (!Unserialize(context, &frustum->m_corners[i]))
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i <= FrustumPlane_Max; ++i)
|
||||
for (unsigned int i = 0; i < FrustumPlaneCount; ++i)
|
||||
{
|
||||
if (!Unserialize(context, &frustum->m_planes[i]))
|
||||
return false;
|
||||
|
|
@ -713,12 +713,12 @@ namespace Nz
|
|||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const Nz::Frustum<T>& frustum)
|
||||
{
|
||||
return out << "Frustum(Bottom: " << frustum.GetPlane(Nz::FrustumPlane_Bottom) << ",\n"
|
||||
<< " Far: " << frustum.GetPlane(Nz::FrustumPlane_Far) << ",\n"
|
||||
<< " Left: " << frustum.GetPlane(Nz::FrustumPlane_Left) << ",\n"
|
||||
<< " Near: " << frustum.GetPlane(Nz::FrustumPlane_Near) << ",\n"
|
||||
<< " Right: " << frustum.GetPlane(Nz::FrustumPlane_Right) << ",\n"
|
||||
<< " Top: " << frustum.GetPlane(Nz::FrustumPlane_Top) << ")\n";
|
||||
return out << "Frustum(Bottom: " << frustum.GetPlane(Nz::FrustumPlane::Bottom) << ",\n"
|
||||
<< " Far: " << frustum.GetPlane(Nz::FrustumPlane::Far) << ",\n"
|
||||
<< " Left: " << frustum.GetPlane(Nz::FrustumPlane::Left) << ",\n"
|
||||
<< " Near: " << frustum.GetPlane(Nz::FrustumPlane::Near) << ",\n"
|
||||
<< " Right: " << frustum.GetPlane(Nz::FrustumPlane::Right) << ",\n"
|
||||
<< " Top: " << frustum.GetPlane(Nz::FrustumPlane::Top) << ")\n";
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@ namespace Nz
|
|||
Box<T> localBox;
|
||||
|
||||
private:
|
||||
Vector3<T> m_corners[BoxCorner_Max+1]; // Ne peuvent pas être modifiés directement
|
||||
Vector3<T> m_corners[BoxCornerCount];
|
||||
};
|
||||
|
||||
using OrientedBoxd = OrientedBox<double>;
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ namespace Nz
|
|||
const Vector3<T>& OrientedBox<T>::GetCorner(BoxCorner corner) const
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (corner > BoxCorner_Max)
|
||||
if (corner > BoxCornerCount)
|
||||
{
|
||||
NazaraError("Corner not handled (0x" + NumberToString(corner, 16) + ')');
|
||||
|
||||
|
|
@ -98,7 +98,7 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
return m_corners[corner];
|
||||
return m_corners[UnderlyingCast(corner)];
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
|
|
@ -195,7 +195,7 @@ namespace Nz
|
|||
template<typename U>
|
||||
OrientedBox<T>& OrientedBox<T>::Set(const OrientedBox<U>& orientedBox)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
m_corners[i].Set(orientedBox(i));
|
||||
|
||||
localBox.Set(orientedBox.localBox);
|
||||
|
|
@ -226,7 +226,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
void OrientedBox<T>::Update(const Matrix4<T>& transformMatrix)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
m_corners[i] = transformMatrix.Transform(localBox.GetCorner(static_cast<BoxCorner>(i)));
|
||||
}
|
||||
|
||||
|
|
@ -239,7 +239,7 @@ namespace Nz
|
|||
template<typename T>
|
||||
void OrientedBox<T>::Update(const Vector3<T>& translation)
|
||||
{
|
||||
for (unsigned int i = 0; i <= BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < BoxCornerCount; ++i)
|
||||
m_corners[i] = localBox.GetCorner(static_cast<BoxCorner>(i)) + translation;
|
||||
}
|
||||
|
||||
|
|
@ -247,18 +247,18 @@ namespace Nz
|
|||
* \brief Gets the ith corner of the oriented box
|
||||
* \return A reference to this corner
|
||||
*
|
||||
* \remark Produce a NazaraError if you try to access to index greather than BoxCorner_Max with NAZARA_MATH_SAFE defined. If not, it is undefined behaviour
|
||||
* \throw std::out_of_range if NAZARA_MATH_SAFE is defined and you try to acces to index greather than BoxCorner_Max
|
||||
* \remark Produce a NazaraError if you try to access to index greather than BoxCorner::Max with NAZARA_MATH_SAFE defined. If not, it is undefined behaviour
|
||||
* \throw std::out_of_range if NAZARA_MATH_SAFE is defined and you try to acces to index greather than BoxCorner::Max
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector3<T>& OrientedBox<T>::operator()(unsigned int i)
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (i > BoxCorner_Max)
|
||||
if (i > BoxCornerCount)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "Index out of range: (" << i << " >= " << BoxCorner_Max << ")";
|
||||
ss << "Index out of range: (" << i << " >= " << BoxCornerCount << ")";
|
||||
|
||||
NazaraError(ss.str());
|
||||
throw std::out_of_range(ss.str());
|
||||
|
|
@ -272,18 +272,18 @@ namespace Nz
|
|||
* \brief Gets the ith corner of the oriented box
|
||||
* \return A reference to this corner
|
||||
*
|
||||
* \remark Produce a NazaraError if you try to access to index greather than BoxCorner_Max with NAZARA_MATH_SAFE defined. If not, it is undefined behaviour
|
||||
* \throw std::out_of_range if NAZARA_MATH_SAFE is defined and you try to acces to index greather than BoxCorner_Max
|
||||
* \remark Produce a NazaraError if you try to access to index greather than BoxCorner::Max with NAZARA_MATH_SAFE defined. If not, it is undefined behaviour
|
||||
* \throw std::out_of_range if NAZARA_MATH_SAFE is defined and you try to acces to index greather than BoxCorner::Max
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
Vector3<T> OrientedBox<T>::operator()(unsigned int i) const
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (i > BoxCorner_Max)
|
||||
if (i > BoxCornerCount)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "Index out of range: (" << i << " >= " << BoxCorner_Max << ")";
|
||||
ss << "Index out of range: (" << i << " >= " << BoxCornerCount << ")";
|
||||
|
||||
NazaraError(ss.str());
|
||||
throw std::out_of_range(ss.str());
|
||||
|
|
@ -437,14 +437,14 @@ namespace Nz
|
|||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const Nz::OrientedBox<T>& orientedBox)
|
||||
{
|
||||
return out << "OrientedBox(FLB: " << orientedBox.GetCorner(Nz::BoxCorner_FarLeftBottom) << ",\n"
|
||||
<< " FLT: " << orientedBox.GetCorner(Nz::BoxCorner_FarLeftTop) << ",\n"
|
||||
<< " FRB: " << orientedBox.GetCorner(Nz::BoxCorner_FarRightBottom) << ",\n"
|
||||
<< " FRT: " << orientedBox.GetCorner(Nz::BoxCorner_FarRightTop) << ",\n"
|
||||
<< " NLB: " << orientedBox.GetCorner(Nz::BoxCorner_NearLeftBottom) << ",\n"
|
||||
<< " NLT: " << orientedBox.GetCorner(Nz::BoxCorner_NearLeftTop) << ",\n"
|
||||
<< " NRB: " << orientedBox.GetCorner(Nz::BoxCorner_NearRightBottom) << ",\n"
|
||||
<< " NRT: " << orientedBox.GetCorner(Nz::BoxCorner_NearRightTop) << ")\n";
|
||||
return out << "OrientedBox(FLB: " << orientedBox.GetCorner(Nz::BoxCorner::FarLeftBottom) << ",\n"
|
||||
<< " FLT: " << orientedBox.GetCorner(Nz::BoxCorner::FarLeftTop) << ",\n"
|
||||
<< " FRB: " << orientedBox.GetCorner(Nz::BoxCorner::FarRightBottom) << ",\n"
|
||||
<< " FRT: " << orientedBox.GetCorner(Nz::BoxCorner::FarRightTop) << ",\n"
|
||||
<< " NLB: " << orientedBox.GetCorner(Nz::BoxCorner::NearLeftBottom) << ",\n"
|
||||
<< " NLT: " << orientedBox.GetCorner(Nz::BoxCorner::NearLeftTop) << ",\n"
|
||||
<< " NRB: " << orientedBox.GetCorner(Nz::BoxCorner::NearRightBottom) << ",\n"
|
||||
<< " NRT: " << orientedBox.GetCorner(Nz::BoxCorner::NearRightTop) << ")\n";
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
|
|
|
|||
|
|
@ -141,8 +141,8 @@ namespace Nz
|
|||
* \param closestHit Optional argument to get the closest parameter where the intersection is only if it happened
|
||||
* \param furthestHit Optional argument to get the furthest parameter where the intersection is only if it happened
|
||||
*
|
||||
* \remark If BoundingVolume is Extend_Infinite, then closestHit and furthestHit are equal to 0 et infinity
|
||||
* \remark If BoundingVolume is Extend_Null, then closestHit and furthestHit are unchanged
|
||||
* \remark If BoundingVolume is Extend::Infinite, then closestHit and furthestHit are equal to 0 et infinity
|
||||
* \remark If BoundingVolume is Extend::Null, then closestHit and furthestHit are unchanged
|
||||
* \remark If enumeration of BoundingVolume is not defined in Extend, a NazaraError is thrown and closestHit and furthestHit are unchanged
|
||||
*
|
||||
* \see Intersect
|
||||
|
|
@ -153,7 +153,7 @@ namespace Nz
|
|||
{
|
||||
switch (volume.extend)
|
||||
{
|
||||
case Extend_Finite:
|
||||
case Extend::Finite:
|
||||
{
|
||||
if (Intersect(volume.aabb))
|
||||
return Intersect(volume.obb, closestHit, furthestHit);
|
||||
|
|
@ -161,7 +161,7 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
case Extend_Infinite:
|
||||
case Extend::Infinite:
|
||||
{
|
||||
if (closestHit)
|
||||
*closestHit = T(0.0);
|
||||
|
|
@ -172,11 +172,11 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
case Extend_Null:
|
||||
case Extend::Null:
|
||||
return false;
|
||||
}
|
||||
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(volume.extend, 16) + ')');
|
||||
NazaraError("Invalid extend type (0x" + NumberToString(UnderlyingCast(volume.extend), 16) + ')');
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -321,12 +321,12 @@ namespace Nz
|
|||
template<typename T>
|
||||
bool Ray<T>::Intersect(const OrientedBox<T>& orientedBox, T* closestHit, T* furthestHit) const
|
||||
{
|
||||
Vector3<T> corner = orientedBox.GetCorner(BoxCorner_FarLeftBottom);
|
||||
Vector3<T> oppositeCorner = orientedBox.GetCorner(BoxCorner_NearRightTop);
|
||||
Vector3<T> corner = orientedBox.GetCorner(BoxCorner::FarLeftBottom);
|
||||
Vector3<T> oppositeCorner = orientedBox.GetCorner(BoxCorner::NearRightTop);
|
||||
|
||||
Vector3<T> width = (orientedBox.GetCorner(BoxCorner_NearLeftBottom) - corner);
|
||||
Vector3<T> height = (orientedBox.GetCorner(BoxCorner_FarLeftTop) - corner);
|
||||
Vector3<T> depth = (orientedBox.GetCorner(BoxCorner_FarRightBottom) - corner);
|
||||
Vector3<T> width = (orientedBox.GetCorner(BoxCorner::NearLeftBottom) - corner);
|
||||
Vector3<T> height = (orientedBox.GetCorner(BoxCorner::FarLeftTop) - corner);
|
||||
Vector3<T> depth = (orientedBox.GetCorner(BoxCorner::FarRightBottom) - corner);
|
||||
|
||||
// Construction de la matrice de transformation de l'OBB
|
||||
Matrix4<T> matrix(width.x, height.x, depth.x, corner.x,
|
||||
|
|
|
|||
|
|
@ -239,20 +239,20 @@ namespace Nz
|
|||
{
|
||||
switch (corner)
|
||||
{
|
||||
case RectCorner_LeftBottom:
|
||||
case RectCorner::LeftBottom:
|
||||
return Vector2<T>(x, y + height);
|
||||
|
||||
case RectCorner_LeftTop:
|
||||
case RectCorner::LeftTop:
|
||||
return Vector2<T>(x, y);
|
||||
|
||||
case RectCorner_RightBottom:
|
||||
case RectCorner::RightBottom:
|
||||
return Vector2<T>(x + width, y + height);
|
||||
|
||||
case RectCorner_RightTop:
|
||||
case RectCorner::RightTop:
|
||||
return Vector2<T>(x + width, y);
|
||||
}
|
||||
|
||||
NazaraError("Corner not handled (0x" + NumberToString(corner, 16) + ')');
|
||||
NazaraError("Corner not handled (0x" + NumberToString(UnderlyingCast(corner), 16) + ')');
|
||||
return Vector2<T>();
|
||||
}
|
||||
|
||||
|
|
@ -269,7 +269,7 @@ namespace Nz
|
|||
|
||||
/*!
|
||||
* \brief Gets a Vector2 for the maximum point
|
||||
* \return The RectCorner_RightBottom of the rectangle
|
||||
* \return The RectCorner::RightBottom of the rectangle
|
||||
*
|
||||
* \see GetCorner
|
||||
*/
|
||||
|
|
@ -282,7 +282,7 @@ namespace Nz
|
|||
|
||||
/*!
|
||||
* \brief Gets a Vector2 for the minimum point
|
||||
* \return The RectCorner_LeftTop of the rectangle
|
||||
* \return The RectCorner::LeftTop of the rectangle
|
||||
*
|
||||
* \see GetCorner, GetPosition
|
||||
*/
|
||||
|
|
@ -318,7 +318,7 @@ namespace Nz
|
|||
|
||||
/*!
|
||||
* \brief Gets a Vector2 for the position
|
||||
* \return The RectCorner_LeftTop of the rectangle
|
||||
* \return The RectCorner::LeftTop of the rectangle
|
||||
*
|
||||
* \see GetCorner, GetMinimum
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -42,14 +42,14 @@ namespace Nz
|
|||
SparsePtr<Vector2f> uvPtr;
|
||||
};
|
||||
|
||||
NAZARA_UTILITY_API Boxf ComputeAABB(SparsePtr<const Vector3f> positionPtr, unsigned int vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeBoxIndexVertexCount(const Vector3ui& subdivision, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API unsigned int ComputeCacheMissCount(IndexIterator indices, unsigned int indexCount);
|
||||
NAZARA_UTILITY_API void ComputeConeIndexVertexCount(unsigned int subdivision, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeCubicSphereIndexVertexCount(unsigned int subdivision, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeIcoSphereIndexVertexCount(unsigned int recursionLevel, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputePlaneIndexVertexCount(const Vector2ui& subdivision, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeUvSphereIndexVertexCount(unsigned int sliceCount, unsigned int stackCount, unsigned int* indexCount, unsigned int* vertexCount);
|
||||
NAZARA_UTILITY_API Boxf ComputeAABB(SparsePtr<const Vector3f> positionPtr, std::size_t vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeBoxIndexVertexCount(const Vector3ui& subdivision, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
NAZARA_UTILITY_API unsigned int ComputeCacheMissCount(IndexIterator indices, std::size_t indexCount);
|
||||
NAZARA_UTILITY_API void ComputeConeIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeCubicSphereIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeIcoSphereIndexVertexCount(unsigned int recursionLevel, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputePlaneIndexVertexCount(const Vector2ui& subdivision, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
NAZARA_UTILITY_API void ComputeUvSphereIndexVertexCount(unsigned int sliceCount, unsigned int stackCount, std::size_t* indexCount, std::size_t* vertexCount);
|
||||
|
||||
NAZARA_UTILITY_API void GenerateBox(const Vector3f& lengths, const Vector3ui& subdivision, const Matrix4f& matrix, const Rectf& textureCoords, VertexPointers vertexPointers, IndexIterator indices, Boxf* aabb = nullptr, unsigned int indexOffset = 0);
|
||||
NAZARA_UTILITY_API void GenerateCone(float length, float radius, unsigned int subdivision, const Matrix4f& matrix, const Rectf& textureCoords, VertexPointers vertexPointers, IndexIterator indices, Boxf* aabb = nullptr, unsigned int indexOffset = 0);
|
||||
|
|
@ -60,11 +60,11 @@ namespace Nz
|
|||
|
||||
NAZARA_UTILITY_API void OptimizeIndices(IndexIterator indices, unsigned int indexCount);
|
||||
|
||||
NAZARA_UTILITY_API void SkinPosition(const SkinningData& data, unsigned int startVertex, unsigned int vertexCount);
|
||||
NAZARA_UTILITY_API void SkinPositionNormal(const SkinningData& data, unsigned int startVertex, unsigned int vertexCount);
|
||||
NAZARA_UTILITY_API void SkinPositionNormalTangent(const SkinningData& data, unsigned int startVertex, unsigned int vertexCount);
|
||||
NAZARA_UTILITY_API void SkinPosition(const SkinningData& data, std::size_t startVertex, std::size_t vertexCount);
|
||||
NAZARA_UTILITY_API void SkinPositionNormal(const SkinningData& data, std::size_t startVertex, std::size_t vertexCount);
|
||||
NAZARA_UTILITY_API void SkinPositionNormalTangent(const SkinningData& data, std::size_t startVertex, std::size_t vertexCount);
|
||||
|
||||
NAZARA_UTILITY_API void TransformVertices(VertexPointers vertexPointers, unsigned int vertexCount, const Matrix4f& matrix);
|
||||
NAZARA_UTILITY_API void TransformVertices(VertexPointers vertexPointers, std::size_t vertexCount, const Matrix4f& matrix);
|
||||
|
||||
template<typename T> constexpr ComponentType ComponentTypeId();
|
||||
template<typename T> constexpr ComponentType GetComponentTypeOf();
|
||||
|
|
|
|||
|
|
@ -46,12 +46,12 @@ namespace Nz
|
|||
currentFunction->calledFunctions.UnboundedSet(std::get<std::size_t>(node.targetFunction));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::ConditionalExpression& node) override
|
||||
void Visit(ShaderAst::ConditionalExpression& /*node*/) override
|
||||
{
|
||||
throw std::runtime_error("unexpected conditional expression, is shader sanitized?");
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::ConditionalStatement& node) override
|
||||
void Visit(ShaderAst::ConditionalStatement& /*node*/) override
|
||||
{
|
||||
throw std::runtime_error("unexpected conditional statement, is shader sanitized?");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -94,7 +94,7 @@ namespace Nz
|
|||
unsigned int indentLevel = 0;
|
||||
};
|
||||
|
||||
std::string LangWriter::Generate(ShaderAst::Statement& shader, const States& states)
|
||||
std::string LangWriter::Generate(ShaderAst::Statement& shader, const States& /*states*/)
|
||||
{
|
||||
State state;
|
||||
m_currentState = &state;
|
||||
|
|
|
|||
|
|
@ -634,7 +634,7 @@ namespace Nz
|
|||
|
||||
/**********************************Compute**********************************/
|
||||
|
||||
Boxf ComputeAABB(SparsePtr<const Vector3f> positionPtr, unsigned int vertexCount)
|
||||
Boxf ComputeAABB(SparsePtr<const Vector3f> positionPtr, std::size_t vertexCount)
|
||||
{
|
||||
Boxf aabb;
|
||||
if (vertexCount > 0)
|
||||
|
|
@ -651,10 +651,10 @@ namespace Nz
|
|||
return aabb;
|
||||
}
|
||||
|
||||
void ComputeBoxIndexVertexCount(const Vector3ui& subdivision, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputeBoxIndexVertexCount(const Vector3ui& subdivision, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
unsigned int xIndexCount, yIndexCount, zIndexCount;
|
||||
unsigned int xVertexCount, yVertexCount, zVertexCount;
|
||||
std::size_t xIndexCount, yIndexCount, zIndexCount;
|
||||
std::size_t xVertexCount, yVertexCount, zVertexCount;
|
||||
|
||||
ComputePlaneIndexVertexCount(Vector2ui(subdivision.y, subdivision.z), &xIndexCount, &xVertexCount);
|
||||
ComputePlaneIndexVertexCount(Vector2ui(subdivision.x, subdivision.z), &yIndexCount, &yVertexCount);
|
||||
|
|
@ -667,13 +667,13 @@ namespace Nz
|
|||
*vertexCount = xVertexCount*2 + yVertexCount*2 + zVertexCount*2;
|
||||
}
|
||||
|
||||
unsigned int ComputeCacheMissCount(IndexIterator indices, unsigned int indexCount)
|
||||
unsigned int ComputeCacheMissCount(IndexIterator indices, std::size_t indexCount)
|
||||
{
|
||||
VertexCache cache(indices, indexCount);
|
||||
return cache.GetMissCount();
|
||||
}
|
||||
|
||||
void ComputeConeIndexVertexCount(unsigned int subdivision, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputeConeIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
if (indexCount)
|
||||
*indexCount = (subdivision-1)*6;
|
||||
|
|
@ -682,7 +682,7 @@ namespace Nz
|
|||
*vertexCount = subdivision + 2;
|
||||
}
|
||||
|
||||
void ComputeCubicSphereIndexVertexCount(unsigned int subdivision, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputeCubicSphereIndexVertexCount(unsigned int subdivision, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
// Comme tous nos plans sont identiques, on peut optimiser un peu
|
||||
ComputePlaneIndexVertexCount(Vector2ui(subdivision), indexCount, vertexCount);
|
||||
|
|
@ -694,7 +694,7 @@ namespace Nz
|
|||
*vertexCount *= 6;
|
||||
}
|
||||
|
||||
void ComputeIcoSphereIndexVertexCount(unsigned int recursionLevel, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputeIcoSphereIndexVertexCount(unsigned int recursionLevel, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
if (indexCount)
|
||||
*indexCount = 3 * 20 * IntegralPow(4, recursionLevel);
|
||||
|
|
@ -703,7 +703,7 @@ namespace Nz
|
|||
*vertexCount = IntegralPow(4, recursionLevel)*10 + 2;
|
||||
}
|
||||
|
||||
void ComputePlaneIndexVertexCount(const Vector2ui& subdivision, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputePlaneIndexVertexCount(const Vector2ui& subdivision, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
// Le nombre de faces appartenant à un axe est équivalent à 2 exposant la subdivision (1,2,4,8,16,32,...)
|
||||
unsigned int horizontalFaceCount = (1 << subdivision.x);
|
||||
|
|
@ -720,7 +720,7 @@ namespace Nz
|
|||
*vertexCount = horizontalVertexCount*verticalVertexCount;
|
||||
}
|
||||
|
||||
void ComputeUvSphereIndexVertexCount(unsigned int sliceCount, unsigned int stackCount, unsigned int* indexCount, unsigned int* vertexCount)
|
||||
void ComputeUvSphereIndexVertexCount(unsigned int sliceCount, unsigned int stackCount, std::size_t* indexCount, std::size_t* vertexCount)
|
||||
{
|
||||
if (indexCount)
|
||||
*indexCount = (sliceCount-1) * (stackCount-1) * 6;
|
||||
|
|
@ -733,8 +733,8 @@ namespace Nz
|
|||
|
||||
void GenerateBox(const Vector3f& lengths, const Vector3ui& subdivision, const Matrix4f& matrix, const Rectf& textureCoords, VertexPointers vertexPointers, IndexIterator indices, Boxf* aabb, unsigned int indexOffset)
|
||||
{
|
||||
unsigned int xIndexCount, yIndexCount, zIndexCount;
|
||||
unsigned int xVertexCount, yVertexCount, zVertexCount;
|
||||
std::size_t xIndexCount, yIndexCount, zIndexCount;
|
||||
std::size_t xVertexCount, yVertexCount, zVertexCount;
|
||||
|
||||
ComputePlaneIndexVertexCount(Vector2ui(subdivision.y, subdivision.z), &xIndexCount, &xVertexCount);
|
||||
ComputePlaneIndexVertexCount(Vector2ui(subdivision.x, subdivision.z), &yIndexCount, &yVertexCount);
|
||||
|
|
@ -901,7 +901,7 @@ namespace Nz
|
|||
void GenerateCubicSphere(float size, unsigned int subdivision, const Matrix4f& matrix, const Rectf& textureCoords, VertexPointers vertexPointers, IndexIterator indices, Boxf* aabb, unsigned int indexOffset)
|
||||
{
|
||||
///DOC: Cette fonction va accéder aux pointeurs en écriture ET en lecture
|
||||
unsigned int vertexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeBoxIndexVertexCount(Vector3ui(subdivision), nullptr, &vertexCount);
|
||||
|
||||
// On envoie une matrice identité de sorte à ce que la boîte ne subisse aucune transformation (rendant plus facile l'étape suivante)
|
||||
|
|
@ -1057,12 +1057,12 @@ namespace Nz
|
|||
const SkeletalMeshVertex* inputVertex = &skinningInfos.inputVertex[startVertex];
|
||||
MeshVertex* outputVertex = &skinningInfos.outputVertex[startVertex];
|
||||
|
||||
unsigned int endVertex = startVertex + vertexCount - 1;
|
||||
for (unsigned int i = startVertex; i <= endVertex; ++i)
|
||||
std::size_t endVertex = startVertex + vertexCount - 1;
|
||||
for (std::size_t i = startVertex; i <= endVertex; ++i)
|
||||
{
|
||||
Vector3f finalPosition(Vector3f::Zero());
|
||||
|
||||
for (int j = 0; j < inputVertex->weightCount; ++j)
|
||||
for (Int32 j = 0; j < inputVertex->weightCount; ++j)
|
||||
{
|
||||
Matrix4f mat(skinningInfos.joints[inputVertex->jointIndexes[j]].GetSkinningMatrix());
|
||||
mat *= inputVertex->weights[j];
|
||||
|
|
@ -1083,13 +1083,13 @@ namespace Nz
|
|||
const SkeletalMeshVertex* inputVertex = &skinningInfos.inputVertex[startVertex];
|
||||
MeshVertex* outputVertex = &skinningInfos.outputVertex[startVertex];
|
||||
|
||||
unsigned int endVertex = startVertex + vertexCount - 1;
|
||||
for (unsigned int i = startVertex; i <= endVertex; ++i)
|
||||
std::size_t endVertex = startVertex + vertexCount - 1;
|
||||
for (std::size_t i = startVertex; i <= endVertex; ++i)
|
||||
{
|
||||
Vector3f finalPosition(Vector3f::Zero());
|
||||
Vector3f finalNormal(Vector3f::Zero());
|
||||
|
||||
for (int j = 0; j < inputVertex->weightCount; ++j)
|
||||
for (Int32 j = 0; j < inputVertex->weightCount; ++j)
|
||||
{
|
||||
Matrix4f mat(skinningInfos.joints[inputVertex->jointIndexes[j]].GetSkinningMatrix());
|
||||
mat *= inputVertex->weights[j];
|
||||
|
|
|
|||
|
|
@ -108,8 +108,8 @@ namespace Nz
|
|||
{
|
||||
case PrimitiveType::Box:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeBoxIndexVertexCount(primitive.box.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
@ -130,8 +130,8 @@ namespace Nz
|
|||
|
||||
case PrimitiveType::Cone:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeConeIndexVertexCount(primitive.cone.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
@ -152,8 +152,8 @@ namespace Nz
|
|||
|
||||
case PrimitiveType::Plane:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputePlaneIndexVertexCount(primitive.plane.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
@ -178,8 +178,8 @@ namespace Nz
|
|||
{
|
||||
case SphereType::Cubic:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeCubicSphereIndexVertexCount(primitive.sphere.cubic.subdivision, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
@ -200,8 +200,8 @@ namespace Nz
|
|||
|
||||
case SphereType::Ico:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeIcoSphereIndexVertexCount(primitive.sphere.ico.recursionLevel, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
@ -222,8 +222,8 @@ namespace Nz
|
|||
|
||||
case SphereType::UV:
|
||||
{
|
||||
unsigned int indexCount;
|
||||
unsigned int vertexCount;
|
||||
std::size_t indexCount;
|
||||
std::size_t vertexCount;
|
||||
ComputeUvSphereIndexVertexCount(primitive.sphere.uv.sliceCount, primitive.sphere.uv.stackCount, &indexCount, &vertexCount);
|
||||
|
||||
indexBuffer = std::make_shared<IndexBuffer>(vertexCount > std::numeric_limits<UInt16>::max(), indexCount, params.storage, params.indexBufferFlags);
|
||||
|
|
|
|||
|
|
@ -460,10 +460,10 @@ namespace Nz
|
|||
glyph.atlas = nullptr;
|
||||
glyph.bounds.Set(m_drawPos.x, m_lines.back().bounds.y, advance, lineHeight);
|
||||
|
||||
glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner_LeftTop));
|
||||
glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner_RightTop));
|
||||
glyph.corners[2].Set(glyph.bounds.GetCorner(RectCorner_LeftBottom));
|
||||
glyph.corners[3].Set(glyph.bounds.GetCorner(RectCorner_RightBottom));
|
||||
glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner::LeftTop));
|
||||
glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner::RightTop));
|
||||
glyph.corners[2].Set(glyph.bounds.GetCorner(RectCorner::LeftBottom));
|
||||
glyph.corners[3].Set(glyph.bounds.GetCorner(RectCorner::RightBottom));
|
||||
}
|
||||
|
||||
m_lines.back().bounds.ExtendTo(glyph.bounds);
|
||||
|
|
|
|||
|
|
@ -247,10 +247,10 @@ namespace Nz
|
|||
glyph.atlas = nullptr;
|
||||
glyph.bounds.Set(m_drawPos.x, m_lines.back().bounds.y, advance, GetLineHeight(sizeInfo));
|
||||
|
||||
glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner_LeftTop));
|
||||
glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner_RightTop));
|
||||
glyph.corners[2].Set(glyph.bounds.GetCorner(RectCorner_LeftBottom));
|
||||
glyph.corners[3].Set(glyph.bounds.GetCorner(RectCorner_RightBottom));
|
||||
glyph.corners[0].Set(glyph.bounds.GetCorner(RectCorner::LeftTop));
|
||||
glyph.corners[1].Set(glyph.bounds.GetCorner(RectCorner::RightTop));
|
||||
glyph.corners[2].Set(glyph.bounds.GetCorner(RectCorner::LeftBottom));
|
||||
glyph.corners[3].Set(glyph.bounds.GetCorner(RectCorner::RightBottom));
|
||||
}
|
||||
|
||||
m_lines.back().bounds.ExtendTo(glyph.bounds);
|
||||
|
|
|
|||
|
|
@ -25,8 +25,8 @@ namespace Nz
|
|||
VertexMapper mapper(*m_vertexBuffer);
|
||||
SparsePtr<Vector3f> position = mapper.GetComponentPtr<Vector3f>(VertexComponent::Position);
|
||||
|
||||
unsigned int vertexCount = m_vertexBuffer->GetVertexCount();
|
||||
for (unsigned int i = 0; i < vertexCount; ++i)
|
||||
std::size_t vertexCount = m_vertexBuffer->GetVertexCount();
|
||||
for (std::size_t i = 0; i < vertexCount; ++i)
|
||||
*position++ -= offset;
|
||||
|
||||
m_aabb.x -= offset.x;
|
||||
|
|
|
|||
|
|
@ -92,11 +92,11 @@ SCENARIO("Serialization", "[CORE][SERIALIZATION]")
|
|||
Nz::Frustumf copy(frustum);
|
||||
REQUIRE(Serialize(context, frustum));
|
||||
frustum.Build(50, 40, 20, 100, Nz::Vector3f::UnitX(), Nz::Vector3f::UnitZ());
|
||||
for (unsigned int i = 0; i <= Nz::BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < Nz::BoxCornerCount; ++i)
|
||||
REQUIRE(frustum.GetCorner(static_cast<Nz::BoxCorner>(i)) != copy.GetCorner(static_cast<Nz::BoxCorner>(i)));
|
||||
context.stream->SetCursorPos(0);
|
||||
REQUIRE(Unserialize(context, &frustum));
|
||||
for (unsigned int i = 0; i <= Nz::BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < Nz::BoxCornerCount; ++i)
|
||||
REQUIRE(frustum.GetCorner(static_cast<Nz::BoxCorner>(i)) == copy.GetCorner(static_cast<Nz::BoxCorner>(i)));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -122,8 +122,8 @@ SCENARIO("BoundingVolume", "[MATH][BOUNDINGVOLUME]")
|
|||
|
||||
Nz::BoundingVolumef centerAndUnit(centerAndUnitOBB);
|
||||
|
||||
Nz::BoundingVolumef nullBoundingVolume(Nz::Extend_Null);
|
||||
Nz::BoundingVolumef infiniteBoundingVolume(Nz::Extend_Infinite);
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||||
Nz::BoundingVolumef nullBoundingVolume(Nz::Extend::Null);
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Nz::BoundingVolumef infiniteBoundingVolume(Nz::Extend::Infinite);
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||||
THEN("Normal to null should give a smaller volume")
|
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{
|
||||
|
|
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|||
|
|
@ -33,7 +33,7 @@ SCENARIO("Box", "[MATH][BOX]")
|
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{
|
||||
REQUIRE(firstCenterAndUnit.GetBoundingSphere() == Nz::Spheref(Nz::Vector3f::Unit() * 0.5f, std::sqrt(3.f * 0.5f * 0.5f)));
|
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REQUIRE(firstCenterAndUnit.GetCenter() == (Nz::Vector3f::Unit() * 0.5f));
|
||||
REQUIRE(firstCenterAndUnit.GetCorner(Nz::BoxCorner_FarLeftTop) == Nz::Vector3f::UnitY());
|
||||
REQUIRE(firstCenterAndUnit.GetCorner(Nz::BoxCorner::FarLeftTop) == Nz::Vector3f::UnitY());
|
||||
REQUIRE(firstCenterAndUnit.GetLengths() == Nz::Vector3f::Unit());
|
||||
REQUIRE(firstCenterAndUnit.GetMaximum() == Nz::Vector3f::Unit());
|
||||
REQUIRE(firstCenterAndUnit.GetMinimum() == Nz::Vector3f::Zero());
|
||||
|
|
|
|||
|
|
@ -14,16 +14,16 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
|
|||
{
|
||||
Nz::BoundingVolumef bv(Nz::Vector3f::Zero(), Nz::Vector3f::Unit());
|
||||
bv.Update(Nz::Matrix4f::Identity());
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(bv));
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f)));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(bv));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f)));
|
||||
Nz::OrientedBoxf obb(Nz::Vector3f::Zero(), Nz::Vector3f::Unit() * 0.9f);
|
||||
obb.Update(Nz::Matrix4f::Identity());
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(obb));
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::Zero(), 0.5f)));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(obb));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::Zero(), 0.5f)));
|
||||
Nz::Vector3f tmp = Nz::Vector3f::Zero();
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(&tmp, 1));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(&tmp, 1));
|
||||
tmp = Nz::Vector3f::UnitX() * -10.f;
|
||||
REQUIRE(Nz::IntersectionSide_Outside == frustum.Intersect(&tmp, 1));
|
||||
REQUIRE(Nz::IntersectionSide::Outside == frustum.Intersect(&tmp, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -34,14 +34,14 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
|
|||
Nz::BoundingVolumef bv(500.f, -0.5f, -0.5f, 1.f, 1.f, 1.f);
|
||||
bv.Update(Nz::Matrix4f::Identity());
|
||||
|
||||
REQUIRE(Nz::IntersectionSide_Inside == frustum.Intersect(bv));
|
||||
REQUIRE(Nz::IntersectionSide_Inside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::UnitX() * 500.f, Nz::Vector3f::Unit())));
|
||||
REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(bv));
|
||||
REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(Nz::Boxf(Nz::Vector3f::UnitX() * 500.f, Nz::Vector3f::Unit())));
|
||||
Nz::OrientedBoxf obb(Nz::Vector3f::UnitX() * 100.f, Nz::Vector3f::Unit());
|
||||
obb.Update(Nz::Matrix4f::Identity());
|
||||
REQUIRE(Nz::IntersectionSide_Inside == frustum.Intersect(obb));
|
||||
REQUIRE(Nz::IntersectionSide_Inside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::UnitX() * 100.f, 0.5f)));
|
||||
REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(obb));
|
||||
REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(Nz::Spheref(Nz::Vector3f::UnitX() * 100.f, 0.5f)));
|
||||
Nz::Vector3f tmp = Nz::Vector3f::UnitX() * 100.f;
|
||||
REQUIRE(Nz::IntersectionSide_Inside == frustum.Intersect(&tmp, 1));
|
||||
REQUIRE(Nz::IntersectionSide::Inside == frustum.Intersect(&tmp, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -87,8 +87,8 @@ SCENARIO("Frustum", "[MATH][FRUSTUM]")
|
|||
CHECK(!frustum.Contains(nullVolume));
|
||||
Nz::BoundingVolumef infiniteVolume = Nz::BoundingVolumef::Infinite();
|
||||
CHECK(frustum.Contains(infiniteVolume));
|
||||
REQUIRE(frustum.Intersect(nullVolume) == Nz::IntersectionSide_Outside);
|
||||
REQUIRE(frustum.Intersect(infiniteVolume) == Nz::IntersectionSide_Intersecting);
|
||||
REQUIRE(frustum.Intersect(nullVolume) == Nz::IntersectionSide::Outside);
|
||||
REQUIRE(frustum.Intersect(infiniteVolume) == Nz::IntersectionSide::Intersecting);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
|
|||
secondCenterAndUnit.Update(Nz::Matrix4f::Scale(Nz::Vector3f::Unit() * 2.f));
|
||||
|
||||
REQUIRE(firstCenterAndUnit != secondCenterAndUnit);
|
||||
for (unsigned int i = 0; i <= Nz::BoxCorner_Max; ++i)
|
||||
for (unsigned int i = 0; i < Nz::BoxCornerCount; ++i)
|
||||
{
|
||||
REQUIRE(firstCenterAndUnit(i) == secondCenterAndUnit(i));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -83,12 +83,12 @@ SCENARIO("Ray", "[MATH][RAY]")
|
|||
|
||||
THEN("For the bounding volume collision's")
|
||||
{
|
||||
Nz::BoundingVolumef nullVolume(Nz::Extend_Null);
|
||||
Nz::BoundingVolumef nullVolume(Nz::Extend::Null);
|
||||
CHECK(!ray.Intersect(nullVolume));
|
||||
|
||||
float tmpClosest = -1.f;
|
||||
float tmpFurthest = -1.f;
|
||||
Nz::BoundingVolumef infiniteVolume(Nz::Extend_Infinite);
|
||||
Nz::BoundingVolumef infiniteVolume(Nz::Extend::Infinite);
|
||||
CHECK(ray.Intersect(infiniteVolume, &tmpClosest, &tmpFurthest));
|
||||
CHECK(tmpClosest == Approx(0.f));
|
||||
CHECK(tmpFurthest == std::numeric_limits<float>::infinity());
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ SCENARIO("Rect", "[MATH][RECT]")
|
|||
{
|
||||
CHECK(firstCenterAndUnit == secondCenterAndUnit);
|
||||
CHECK(firstCenterAndUnit.GetCenter() == secondCenterAndUnit.GetCenter());
|
||||
CHECK(firstCenterAndUnit.GetCorner(Nz::RectCorner_LeftBottom) == secondCenterAndUnit.GetCorner(Nz::RectCorner_LeftBottom));
|
||||
CHECK(firstCenterAndUnit.GetCorner(Nz::RectCorner::LeftBottom) == secondCenterAndUnit.GetCorner(Nz::RectCorner::LeftBottom));
|
||||
CHECK(firstCenterAndUnit.IsValid());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue