Graphics/UberShader: Replace missing UInt32 by the new OptionHash using
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@@ -45,7 +45,7 @@ namespace Nz
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struct Config
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struct Config
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{
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{
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std::unordered_map<UInt32, nzsl::Ast::ConstantSingleValue> optionValues;
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std::unordered_map<nzsl::Ast::OptionHash, nzsl::Ast::ConstantSingleValue> optionValues;
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};
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};
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struct ConfigEqual
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struct ConfigEqual
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