Widgets: Add support for render layer (fixes rendering)

This commit is contained in:
Jérôme Leclercq
2021-12-01 18:58:48 +01:00
parent 653c9e0028
commit 8f897084d7
17 changed files with 135 additions and 16 deletions

View File

@@ -15,7 +15,7 @@
namespace Nz
{
SimpleButtonWidgetStyle::SimpleButtonWidgetStyle(ButtonWidget* buttonWidget, StyleConfig config) :
ButtonWidgetStyle(buttonWidget),
ButtonWidgetStyle(buttonWidget, 2),
m_hoveredMaterial(std::move(config.hoveredMaterial)),
m_material(std::move(config.material)),
m_pressedMaterial(std::move(config.pressedMaterial)),
@@ -78,6 +78,12 @@ namespace Nz
UpdateMaterial(m_isHovered, m_isPressed);
}
void SimpleButtonWidgetStyle::UpdateRenderLayer(int baseRenderLayer)
{
m_sprite->UpdateRenderLayer(baseRenderLayer);
m_textSprite->UpdateRenderLayer(baseRenderLayer + 1);
}
void SimpleButtonWidgetStyle::UpdateText(const AbstractTextDrawer& drawer)
{
m_textSprite->Update(drawer);
@@ -97,7 +103,7 @@ namespace Nz
SimpleCheckboxWidgetStyle::SimpleCheckboxWidgetStyle(CheckboxWidget* buttonWidget, StyleConfig config) :
CheckboxWidgetStyle(buttonWidget),
CheckboxWidgetStyle(buttonWidget, 2),
m_checkMaterial(std::move(config.checkMaterial)),
m_hoveredMaterial(std::move(config.backgroundHoveredMaterial)),
m_material(std::move(config.backgroundMaterial)),
@@ -173,6 +179,12 @@ namespace Nz
}
}
void SimpleCheckboxWidgetStyle::UpdateRenderLayer(int baseRenderLayer)
{
m_backgroundSprite->UpdateRenderLayer(baseRenderLayer);
m_checkSprite->UpdateRenderLayer(baseRenderLayer + 1);
}
void SimpleCheckboxWidgetStyle::UpdateMaterial(bool hovered)
{
if (hovered && m_hoveredMaterial)
@@ -183,7 +195,7 @@ namespace Nz
SimpleLabelWidgetStyle::SimpleLabelWidgetStyle(LabelWidget* labelWidget, std::shared_ptr<Material> material, std::shared_ptr<Material> hoveredMaterial) :
LabelWidgetStyle(labelWidget),
LabelWidgetStyle(labelWidget, 1),
m_hoveredMaterial(std::move(hoveredMaterial)),
m_material(std::move(material))
{
@@ -224,6 +236,11 @@ namespace Nz
m_textSprite->SetMaterial(m_material);
}
void SimpleLabelWidgetStyle::UpdateRenderLayer(int baseRenderLayer)
{
m_textSprite->UpdateRenderLayer(baseRenderLayer);
}
void SimpleLabelWidgetStyle::UpdateText(const AbstractTextDrawer& drawer)
{
m_textSprite->Update(drawer);