OpenGLRenderer: Implement primitive mode

This commit is contained in:
Jérôme Leclercq
2021-02-20 18:56:54 +01:00
parent ac3db8a8bf
commit 8f9f943e2c
3 changed files with 19 additions and 2 deletions

View File

@@ -31,6 +31,7 @@ namespace Nz
inline GLenum ToOpenGL(BlendFunc blendFunc);
inline GLenum ToOpenGL(FaceSide filter);
inline GLenum ToOpenGL(PrimitiveMode primitiveMode);
inline GLenum ToOpenGL(SamplerFilter filter);
inline GLenum ToOpenGL(SamplerFilter minFilter, SamplerMipmapMode mipmapFilter);
inline GLenum ToOpenGL(SamplerWrap wrapMode);