Renderer/ShaderAst: Rename Builtin enum to BuiltinEntry

This commit is contained in:
Lynix
2017-01-06 13:47:05 +01:00
parent a60836c45a
commit 8fd152aec0
6 changed files with 10 additions and 10 deletions

View File

@@ -274,11 +274,11 @@ namespace Nz
}
}
void GlslWriter::Append(ShaderAst::Builtin builtin)
void GlslWriter::Append(ShaderAst::BuiltinEntry builtin)
{
switch (builtin)
{
case ShaderAst::Builtin::VertexPosition:
case ShaderAst::BuiltinEntry::VertexPosition:
Append("gl_Position");
break;
}