Renderer/TextureInfo: Separate layerCount from size
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committed by
Jérôme Leclercq
parent
1768f20365
commit
902dee6121
@@ -27,6 +27,7 @@ namespace Nz
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ImageType type;
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TextureUsageFlags usageFlags = TextureUsage::ShaderSampling | TextureUsage::TransferDestination;
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UInt8 mipmapLevel = 1;
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unsigned int layerCount = 1;
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unsigned int depth = 1;
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unsigned int height;
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unsigned int width;
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