Load default config file is none is provided
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41
build/config.lua.default
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41
build/config.lua.default
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-- This file contains special configurations values, such as directories to extern libraries (Qt)
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-- Editing this file is not required to use/compile the engine, as default values should be enough
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-- Additionnal compilation options
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--AdditionalCompilationOptions = "-fsanitize=address" -- Enable ASan
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-- Builds Nazara extern libraries (such as lua/STB)
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BuildDependencies = true
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-- Builds Nazara examples
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BuildExamples = true
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-- Setup configurations array (valid values: Debug, Release, ReleaseWithDebug)
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Configurations = "Debug,Release,ReleaseWithDebug" -- "Debug,Release,ReleaseWithDebug"
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-- Setup additionnals install directories, separated by a semi-colon ; (library binaries will be copied there)
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--InstallDir = "/usr/local/lib64"
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-- Adds a project which will recall premake with its original arguments when built (only works on Windows for now)
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PremakeProject = false
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-- Excludes client-only modules/tools/examples
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ServerMode = false
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-- Builds modules as one united library (useless on POSIX systems)
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UniteModules = false
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-- Qt5 directories (required for ShaderNodes editor)
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--Qt5IncludeDir = [[C:\Projets\Libs\Qt\5.15.0\msvc2019\include]]
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--Qt5BinDir_x86 = [[C:\Projets\Libs\Qt\5.15.0\msvc2019\bin]]
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--Qt5BinDir_x64 = [[C:\Projets\Libs\Qt\5.15.0\msvc2019_64\bin]]
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--Qt5LibDir_x86 = [[C:\Projets\Libs\Qt\5.15.0\msvc2019\lib]]
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--Qt5LibDir_x64 = [[C:\Projets\Libs\Qt\5.15.0\msvc2019_64\lib]]
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-- QtNodes directories (required for ShaderNodes editor)
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--QtNodesIncludeDir = [[C:\Projets\Libs\nodeeditor\include]]
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--QtNodesBinDir_x86 = [[C:\Projets\Libs\nodeeditor\build32\bin\Release]]
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--QtNodesBinDir_x64 = [[C:\Projets\Libs\nodeeditor\build64\bin\Release]]
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--QtNodesLibDir_x86 = [[C:\Projets\Libs\nodeeditor\build32\lib\Release]]
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--QtNodesLibDir_x64 = [[C:\Projets\Libs\nodeeditor\build64\lib\Release]]
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