Lua/LuaInstance: Optimize the T& method(...) case

Instead of instancing a new T from Lua, the original userdata is now
returned
This commit is contained in:
Lynix 2016-10-27 11:28:34 +02:00
parent 1d7e1b46ff
commit 9206cf65b5
1 changed files with 64 additions and 4 deletions

View File

@ -412,6 +412,19 @@ namespace Nz
return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>()); return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
} }
template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, T& object, T&(P::*func)(Args...)) const
{
T& r = Apply(object, func, m_args);
if (&r == &object)
{
instance.PushValue(1); //< Userdata
return 1;
}
else
return LuaImplReplyVal(instance, r, TypeTag<T&>());
}
template<typename T, typename P> template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const
{ {
@ -427,11 +440,22 @@ namespace Nz
return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>()); return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
} }
template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaInstance& instance, const T& object, const T&(P::*func)(Args...) const) const
{
const T& r = Apply(object, func, m_args);
if (&r == &object)
{
instance.PushValue(1); //< Userdata
return 1;
}
else
return LuaImplReplyVal(instance, r, TypeTag<T&>());
}
template<typename T, typename P> template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, T& object, void(P::*func)(Args...)) const std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, T& object, void(P::*func)(Args...)) const
{ {
NazaraUnused(instance);
if (!object) if (!object)
{ {
instance.Error("Invalid object"); instance.Error("Invalid object");
@ -454,11 +478,28 @@ namespace Nz
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>()); return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
} }
template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, T& object, typename PointedType<T>::type&(P::*func)(Args...) const) const
{
if (!object)
{
instance.Error("Invalid object");
return 0;
}
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
if (&r == &*object)
{
instance.PushValue(1); //< Userdata
return 1;
}
else
return LuaImplReplyVal(instance, r, TypeTag<T&>());
}
template<typename T, typename P> template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, const T& object, void(P::*func)(Args...) const) const
{ {
NazaraUnused(instance);
if (!object) if (!object)
{ {
instance.Error("Invalid object"); instance.Error("Invalid object");
@ -481,6 +522,25 @@ namespace Nz
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>()); return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
} }
template<typename T, typename P>
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaInstance& instance, const T& object, const typename PointedType<T>::type&(P::*func)(Args...) const) const
{
if (!object)
{
instance.Error("Invalid object");
return 0;
}
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
if (&r == &*object)
{
instance.PushValue(1); //< Userdata
return 1;
}
else
return LuaImplReplyVal(instance, r, TypeTag<T&>());
}
private: private:
using ArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<Args>>...>; using ArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<Args>>...>;
using DefArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<DefArgs>>...>; using DefArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<DefArgs>>...>;