Disable OpenGL overriding with MSVC / x86
Seems like a bug with MSVC when targetting 32bits targets
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@ -73,6 +73,7 @@ namespace Nz::GL
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func = reinterpret_cast<FuncType>(originalFuncPtr);
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func = reinterpret_cast<FuncType>(originalFuncPtr);
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#if !defined(NAZARA_COMPILER_MSVC) || NAZARA_PLATFORM_x64
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#if NAZARA_OPENGLRENDERER_DEBUG
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#if NAZARA_OPENGLRENDERER_DEBUG
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if (func)
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if (func)
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{
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{
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@ -82,6 +83,7 @@ namespace Nz::GL
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func = Wrapper::WrapErrorHandling();
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func = Wrapper::WrapErrorHandling();
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}
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}
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}
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}
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#endif
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#endif
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#endif
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if (!func)
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if (!func)
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