Added sprite overlay rendering

Former-commit-id: 1e25a7d85f06f4a4bc3ed0ead76df01db440671d
This commit is contained in:
Lynix
2015-01-07 19:27:15 +01:00
parent 6c4f8e7396
commit 9293022e71
14 changed files with 192 additions and 111 deletions

View File

@@ -85,9 +85,10 @@ enum nzShaderFlags
{
nzShaderFlags_None = 0,
nzShaderFlags_Deferred = 0x1,
nzShaderFlags_Instancing = 0x2,
nzShaderFlags_VertexColor = 0x4,
nzShaderFlags_Deferred = 0x1,
nzShaderFlags_Instancing = 0x2,
nzShaderFlags_TextureOverlay = 0x4,
nzShaderFlags_VertexColor = 0x8,
nzShaderFlags_Max = nzShaderFlags_VertexColor*2-1
};