Merge remote-tracking branch 'refs/remotes/origin/master' into enet_wip_nothing_to_see_here
This commit is contained in:
@@ -19,7 +19,7 @@
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namespace Nz
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{
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class LuaInstance;
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class LuaState;
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}
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namespace Ndk
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@@ -32,7 +32,7 @@ namespace Ndk
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class NDK_API Console : public Nz::Node, public Nz::HandledObject<Console>
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{
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public:
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Console(World& world, const Nz::Vector2f& size, Nz::LuaInstance& instance);
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Console(World& world, const Nz::Vector2f& size, Nz::LuaState& state);
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Console(const Console& console) = delete;
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Console(Console&& console) = default;
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~Console() = default;
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@@ -83,7 +83,7 @@ namespace Ndk
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EntityOwner m_input;
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EntityOwner m_inputBackground;
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Nz::FontRef m_defaultFont;
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Nz::LuaInstance& m_instance;
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Nz::LuaState& m_state;
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Nz::SpriteRef m_historyBackgroundSprite;
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Nz::SpriteRef m_inputBackgroundSprite;
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Nz::SimpleTextDrawer m_historyDrawer;
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@@ -24,7 +24,7 @@ namespace Ndk
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template<typename T> void BindComponent(const Nz::String& name);
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void RegisterClasses(Nz::LuaInstance& instance);
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void RegisterClasses(Nz::LuaState& state);
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std::unique_ptr<LuaBinding_Base> core;
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std::unique_ptr<LuaBinding_Base> math;
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@@ -40,13 +40,13 @@ namespace Ndk
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private:
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template<typename T>
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static int AddComponentOfType(Nz::LuaInstance& lua, EntityHandle& handle);
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static int AddComponentOfType(Nz::LuaState& lua, EntityHandle& handle);
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template<typename T>
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static int PushComponentOfType(Nz::LuaInstance& lua, BaseComponent& component);
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static int PushComponentOfType(Nz::LuaState& lua, BaseComponent& component);
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using AddComponentFunc = int(*)(Nz::LuaInstance&, EntityHandle&);
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using GetComponentFunc = int(*)(Nz::LuaInstance&, BaseComponent&);
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using AddComponentFunc = int(*)(Nz::LuaState&, EntityHandle&);
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using GetComponentFunc = int(*)(Nz::LuaState&, BaseComponent&);
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struct ComponentBinding
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{
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@@ -56,7 +56,7 @@ namespace Ndk
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Nz::String name;
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};
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ComponentBinding* QueryComponentIndex(Nz::LuaInstance& lua, int argIndex = 2);
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ComponentBinding* QueryComponentIndex(Nz::LuaState& lua, int argIndex = 2);
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std::vector<ComponentBinding> m_componentBinding;
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std::unordered_map<Nz::String, ComponentIndex> m_componentBindingByName;
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@@ -33,7 +33,7 @@ namespace Ndk
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}
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template<typename T>
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int LuaBinding::AddComponentOfType(Nz::LuaInstance& lua, EntityHandle& handle)
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int LuaBinding::AddComponentOfType(Nz::LuaState& lua, EntityHandle& handle)
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{
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static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
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@@ -43,7 +43,7 @@ namespace Ndk
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}
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template<typename T>
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int LuaBinding::PushComponentOfType(Nz::LuaInstance& lua, BaseComponent& component)
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int LuaBinding::PushComponentOfType(Nz::LuaState& lua, BaseComponent& component)
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{
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static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
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@@ -21,7 +21,7 @@ namespace Ndk
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LuaBinding_Audio(LuaBinding& binding);
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~LuaBinding_Audio() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::Music> music;
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Nz::LuaClass<Nz::Sound> sound;
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@@ -30,7 +30,7 @@ namespace Ndk
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LuaBinding_Base(LuaBinding& binding);
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virtual ~LuaBinding_Base();
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virtual void Register(Nz::LuaInstance& instance) = 0;
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virtual void Register(Nz::LuaState& state) = 0;
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// Implementation lies in the respective .cpp files (still searching for a cleaner way..)
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static std::unique_ptr<LuaBinding_Base> BindCore(LuaBinding& binding);
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@@ -21,7 +21,7 @@ namespace Ndk
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LuaBinding_Core(LuaBinding& binding);
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~LuaBinding_Core() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::Clock> clock;
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Nz::LuaClass<Nz::Directory> directory;
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@@ -22,7 +22,7 @@ namespace Ndk
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LuaBinding_Graphics(LuaBinding& binding);
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~LuaBinding_Graphics() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::AbstractViewer> abstractViewer;
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Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
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@@ -23,7 +23,7 @@ namespace Ndk
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LuaBinding_Math(LuaBinding& binding);
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~LuaBinding_Math() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::EulerAnglesd> eulerAngles;
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Nz::LuaClass<Nz::Matrix4d> matrix4d;
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@@ -20,7 +20,7 @@ namespace Ndk
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LuaBinding_Network(LuaBinding& binding);
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~LuaBinding_Network() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::AbstractSocket> abstractSocket;
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Nz::LuaClass<Nz::IpAddress> ipAddress;
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@@ -18,7 +18,7 @@ namespace Ndk
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LuaBinding_Renderer(LuaBinding& binding);
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~LuaBinding_Renderer() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Nz::TextureRef> texture;
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Nz::LuaClass<Nz::TextureLibrary> textureLibrary;
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@@ -22,7 +22,7 @@ namespace Ndk
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LuaBinding_SDK(LuaBinding& binding);
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~LuaBinding_SDK() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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Nz::LuaClass<Application*> application;
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Nz::LuaClass<EntityHandle> entity;
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@@ -21,7 +21,7 @@ namespace Ndk
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LuaBinding_Utility(LuaBinding& binding);
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~LuaBinding_Utility() = default;
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void Register(Nz::LuaInstance& instance) override;
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void Register(Nz::LuaState& state) override;
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// Utility
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Nz::LuaClass<Nz::AbstractImageRef> abstractImage;
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@@ -11,7 +11,7 @@
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namespace Nz
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{
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||||
class LuaInstance;
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class LuaState;
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}
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namespace Ndk
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@@ -28,7 +28,7 @@ namespace Ndk
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static bool Initialize();
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static void RegisterClasses(Nz::LuaInstance& instance);
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static void RegisterClasses(Nz::LuaState& state);
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static void Uninitialize();
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@@ -4,7 +4,7 @@
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#include <NDK/LuaAPI.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Lua/LuaInstance.hpp>
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#include <Nazara/Lua/LuaState.hpp>
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#include <Nazara/Math/EulerAngles.hpp>
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#include <Nazara/Math/Quaternion.hpp>
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#include <Nazara/Math/Vector3.hpp>
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@@ -28,103 +28,103 @@
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namespace Nz
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{
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Color* color, TypeTag<Color>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Color* color, TypeTag<Color>)
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{
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instance.CheckType(index, Nz::LuaType_Table);
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state.CheckType(index, Nz::LuaType_Table);
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color->r = instance.CheckField<UInt8>("r", index);
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color->g = instance.CheckField<UInt8>("g", index);
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color->b = instance.CheckField<UInt8>("b", index);
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color->a = instance.CheckField<UInt8>("a", 255, index);
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color->r = state.CheckField<UInt8>("r", index);
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color->g = state.CheckField<UInt8>("g", index);
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color->b = state.CheckField<UInt8>("b", index);
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color->a = state.CheckField<UInt8>("a", 255, index);
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, EulerAnglesd* angles, TypeTag<EulerAnglesd>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, EulerAnglesd* angles, TypeTag<EulerAnglesd>)
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{
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switch (instance.GetType(index))
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switch (state.GetType(index))
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{
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case Nz::LuaType_Table:
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angles->Set(instance.CheckField<double>("pitch", index), instance.CheckField<double>("yaw", index), instance.CheckField<double>("roll", index));
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angles->Set(state.CheckField<double>("pitch", index), state.CheckField<double>("yaw", index), state.CheckField<double>("roll", index));
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return 1;
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default:
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{
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if (instance.IsOfType(index, "EulerAngles"))
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angles->Set(*static_cast<EulerAnglesd*>(instance.ToUserdata(index)));
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if (state.IsOfType(index, "EulerAngles"))
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angles->Set(*static_cast<EulerAnglesd*>(state.ToUserdata(index)));
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else
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angles->Set(*static_cast<Quaterniond*>(instance.CheckUserdata(index, "Quaternion")));
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angles->Set(*static_cast<Quaterniond*>(state.CheckUserdata(index, "Quaternion")));
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return 1;
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}
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}
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}
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|
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, EulerAnglesf* angles, TypeTag<EulerAnglesf>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, EulerAnglesf* angles, TypeTag<EulerAnglesf>)
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{
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EulerAnglesd anglesDouble;
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unsigned int ret = LuaImplQueryArg(instance, index, &anglesDouble, TypeTag<EulerAnglesd>());
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unsigned int ret = LuaImplQueryArg(state, index, &anglesDouble, TypeTag<EulerAnglesd>());
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angles->Set(anglesDouble);
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return ret;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, FontRef* fontRef, TypeTag<FontRef>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, FontRef* fontRef, TypeTag<FontRef>)
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{
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*fontRef = *static_cast<FontRef*>(instance.CheckUserdata(index, "Font"));
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*fontRef = *static_cast<FontRef*>(state.CheckUserdata(index, "Font"));
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|
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return 1;
|
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}
|
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, FontParams* params, TypeTag<FontParams>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, FontParams* params, TypeTag<FontParams>)
|
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{
|
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NazaraUnused(params);
|
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|
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instance.CheckType(index, Nz::LuaType_Table);
|
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state.CheckType(index, Nz::LuaType_Table);
|
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|
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// Structure is empty for now
|
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|
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return 1;
|
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}
|
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|
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, ImageParams* params, TypeTag<ImageParams>)
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, ImageParams* params, TypeTag<ImageParams>)
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{
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instance.CheckType(index, Nz::LuaType_Table);
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state.CheckType(index, Nz::LuaType_Table);
|
||||
|
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params->levelCount = instance.CheckField<Nz::UInt8>("LevelCount");
|
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params->loadFormat = instance.CheckField<Nz::PixelFormatType>("LoadFormat");
|
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params->levelCount = state.CheckField<Nz::UInt8>("LevelCount");
|
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params->loadFormat = state.CheckField<Nz::PixelFormatType>("LoadFormat");
|
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|
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return 1;
|
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}
|
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|
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, IpAddress* address, TypeTag<IpAddress>)
|
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inline unsigned int LuaImplQueryArg(const LuaState& state, int index, IpAddress* address, TypeTag<IpAddress>)
|
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{
|
||||
switch (instance.GetType(index))
|
||||
switch (state.GetType(index))
|
||||
{
|
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case Nz::LuaType_String:
|
||||
address->BuildFromAddress(instance.CheckString(index));
|
||||
address->BuildFromAddress(state.CheckString(index));
|
||||
return 1;
|
||||
|
||||
default:
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||||
*address = *static_cast<IpAddress*>(instance.CheckUserdata(index, "IpAddress"));
|
||||
*address = *static_cast<IpAddress*>(state.CheckUserdata(index, "IpAddress"));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Matrix4d* mat, TypeTag<Matrix4d>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Matrix4d* mat, TypeTag<Matrix4d>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
switch (state.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Table:
|
||||
{
|
||||
double values[16];
|
||||
for (std::size_t i = 0; i < 16; ++i)
|
||||
{
|
||||
instance.PushInteger(i + 1);
|
||||
instance.GetTable();
|
||||
state.PushInteger(i + 1);
|
||||
state.GetTable();
|
||||
|
||||
values[i] = instance.CheckNumber(-1);
|
||||
instance.Pop();
|
||||
values[i] = state.CheckNumber(-1);
|
||||
state.Pop();
|
||||
}
|
||||
|
||||
mat->Set(values);
|
||||
@@ -133,500 +133,500 @@ namespace Nz
|
||||
|
||||
default:
|
||||
{
|
||||
if (instance.IsOfType(index, "Matrix4"))
|
||||
mat->Set(*static_cast<Matrix4d*>(instance.ToUserdata(index)));
|
||||
if (state.IsOfType(index, "Matrix4"))
|
||||
mat->Set(*static_cast<Matrix4d*>(state.ToUserdata(index)));
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Matrix4f* mat, TypeTag<Matrix4f>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Matrix4f* mat, TypeTag<Matrix4f>)
|
||||
{
|
||||
Matrix4d matDouble = Matrix4d::Identity();
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &matDouble, TypeTag<Matrix4d>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &matDouble, TypeTag<Matrix4d>());
|
||||
|
||||
mat->Set(matDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, MeshParams* params, TypeTag<MeshParams>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, MeshParams* params, TypeTag<MeshParams>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
state.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->animated = instance.CheckField<bool>("Animated", params->animated);
|
||||
params->center = instance.CheckField<bool>("Center", params->center);
|
||||
params->matrix = instance.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->optimizeIndexBuffers = instance.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
|
||||
params->texCoordOffset = instance.CheckField<Vector2f>("TexCoordOffset", params->texCoordOffset);
|
||||
params->texCoordScale = instance.CheckField<Vector2f>("TexCoordScale", params->texCoordScale);
|
||||
params->animated = state.CheckField<bool>("Animated", params->animated);
|
||||
params->center = state.CheckField<bool>("Center", params->center);
|
||||
params->matrix = state.CheckField<Matrix4f>("Matrix", params->matrix);
|
||||
params->optimizeIndexBuffers = state.CheckField<bool>("OptimizeIndexBuffers", params->optimizeIndexBuffers);
|
||||
params->texCoordOffset = state.CheckField<Vector2f>("TexCoordOffset", params->texCoordOffset);
|
||||
params->texCoordScale = state.CheckField<Vector2f>("TexCoordScale", params->texCoordScale);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaterniond* quat, TypeTag<Quaterniond>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Quaterniond* quat, TypeTag<Quaterniond>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
switch (state.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Table:
|
||||
quat->Set(instance.CheckField<double>("w", index), instance.CheckField<double>("x", index), instance.CheckField<double>("y", index), instance.CheckField<double>("z", index));
|
||||
quat->Set(state.CheckField<double>("w", index), state.CheckField<double>("x", index), state.CheckField<double>("y", index), state.CheckField<double>("z", index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
{
|
||||
if (instance.IsOfType(index, "EulerAngles"))
|
||||
quat->Set(*static_cast<EulerAnglesd*>(instance.ToUserdata(index)));
|
||||
if (state.IsOfType(index, "EulerAngles"))
|
||||
quat->Set(*static_cast<EulerAnglesd*>(state.ToUserdata(index)));
|
||||
else
|
||||
quat->Set(*static_cast<Quaterniond*>(instance.CheckUserdata(index, "Quaternion")));
|
||||
quat->Set(*static_cast<Quaterniond*>(state.CheckUserdata(index, "Quaternion")));
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Quaternionf* quat, TypeTag<Quaternionf>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Quaternionf* quat, TypeTag<Quaternionf>)
|
||||
{
|
||||
Quaterniond quatDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &quatDouble, TypeTag<Quaterniond>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &quatDouble, TypeTag<Quaterniond>());
|
||||
|
||||
quat->Set(quatDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectd* rect, TypeTag<Rectd>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Rectd* rect, TypeTag<Rectd>)
|
||||
{
|
||||
instance.CheckType(index, LuaType_Table);
|
||||
state.CheckType(index, LuaType_Table);
|
||||
|
||||
rect->x = instance.CheckField<double>("x", index);
|
||||
rect->y = instance.CheckField<double>("y", index);
|
||||
rect->width = instance.CheckField<double>("width", index);
|
||||
rect->height = instance.CheckField<double>("height", index);
|
||||
rect->x = state.CheckField<double>("x", index);
|
||||
rect->y = state.CheckField<double>("y", index);
|
||||
rect->width = state.CheckField<double>("width", index);
|
||||
rect->height = state.CheckField<double>("height", index);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectf* rect, TypeTag<Rectf>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Rectf* rect, TypeTag<Rectf>)
|
||||
{
|
||||
Rectd rectDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &rectDouble, TypeTag<Rectd>());
|
||||
|
||||
rect->Set(rectDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Recti* rect, TypeTag<Recti>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Recti* rect, TypeTag<Recti>)
|
||||
{
|
||||
Rectd rectDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &rectDouble, TypeTag<Rectd>());
|
||||
|
||||
rect->Set(rectDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectui* rect, TypeTag<Rectui>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Rectui* rect, TypeTag<Rectui>)
|
||||
{
|
||||
Rectd rectDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &rectDouble, TypeTag<Rectd>());
|
||||
|
||||
rect->Set(rectDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector2d* vec, TypeTag<Vector2d>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector2d* vec, TypeTag<Vector2d>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
switch (state.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
if (index < 0 && index > -2)
|
||||
instance.Error("Vector2 expected, two numbers are required to convert it");
|
||||
state.Error("Vector2 expected, two numbers are required to convert it");
|
||||
|
||||
vec->Set(instance.CheckNumber(index), instance.CheckNumber(index + 1));
|
||||
vec->Set(state.CheckNumber(index), state.CheckNumber(index + 1));
|
||||
return 2;
|
||||
|
||||
case Nz::LuaType_Table:
|
||||
vec->Set(instance.CheckField<double>("x", index), instance.CheckField<double>("y", index));
|
||||
vec->Set(state.CheckField<double>("x", index), state.CheckField<double>("y", index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
vec->Set(*static_cast<Vector2d*>(instance.CheckUserdata(index, "Vector2")));
|
||||
vec->Set(*static_cast<Vector2d*>(state.CheckUserdata(index, "Vector2")));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector2f* vec, TypeTag<Vector2f>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector2f* vec, TypeTag<Vector2f>)
|
||||
{
|
||||
Vector2d vecDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &vecDouble, TypeTag<Vector2d>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &vecDouble, TypeTag<Vector2d>());
|
||||
|
||||
vec->Set(vecDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector2ui* vec, TypeTag<Vector2ui>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector2ui* vec, TypeTag<Vector2ui>)
|
||||
{
|
||||
Vector2d vecDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &vecDouble, TypeTag<Vector2d>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &vecDouble, TypeTag<Vector2d>());
|
||||
|
||||
vec->Set(vecDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector3d* vec, TypeTag<Vector3d>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector3d* vec, TypeTag<Vector3d>)
|
||||
{
|
||||
switch (instance.GetType(index))
|
||||
switch (state.GetType(index))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
if (index < 0 && index > -3)
|
||||
instance.Error("Vector3 expected, three numbers are required to convert it");
|
||||
state.Error("Vector3 expected, three numbers are required to convert it");
|
||||
|
||||
vec->Set(instance.CheckNumber(index), instance.CheckNumber(index + 1), instance.CheckNumber(index + 2, 0.0));
|
||||
vec->Set(state.CheckNumber(index), state.CheckNumber(index + 1), state.CheckNumber(index + 2, 0.0));
|
||||
return 3;
|
||||
|
||||
case Nz::LuaType_Table:
|
||||
vec->Set(instance.CheckField<double>("x", index), instance.CheckField<double>("y", index), instance.CheckField<double>("z", 0.0, index));
|
||||
vec->Set(state.CheckField<double>("x", index), state.CheckField<double>("y", index), state.CheckField<double>("z", 0.0, index));
|
||||
return 1;
|
||||
|
||||
default:
|
||||
vec->Set(*static_cast<Vector3d*>(instance.CheckUserdata(index, "Vector3")));
|
||||
vec->Set(*static_cast<Vector3d*>(state.CheckUserdata(index, "Vector3")));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector3f* vec, TypeTag<Vector3f>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector3f* vec, TypeTag<Vector3f>)
|
||||
{
|
||||
Vector3d vecDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &vecDouble, TypeTag<Vector3d>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &vecDouble, TypeTag<Vector3d>());
|
||||
|
||||
vec->Set(vecDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Vector3ui* vec, TypeTag<Vector3ui>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Vector3ui* vec, TypeTag<Vector3ui>)
|
||||
{
|
||||
Vector3d vecDouble;
|
||||
unsigned int ret = LuaImplQueryArg(instance, index, &vecDouble, TypeTag<Vector3d>());
|
||||
unsigned int ret = LuaImplQueryArg(state, index, &vecDouble, TypeTag<Vector3d>());
|
||||
|
||||
vec->Set(vecDouble);
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Ndk::EntityHandle* handle, TypeTag<Ndk::EntityHandle>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Ndk::EntityHandle* handle, TypeTag<Ndk::EntityHandle>)
|
||||
{
|
||||
*handle = *static_cast<Ndk::EntityHandle*>(instance.CheckUserdata(index, "Entity"));
|
||||
*handle = *static_cast<Ndk::EntityHandle*>(state.CheckUserdata(index, "Entity"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Ndk::WorldHandle* handle, TypeTag<Ndk::WorldHandle>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, Ndk::WorldHandle* handle, TypeTag<Ndk::WorldHandle>)
|
||||
{
|
||||
*handle = *static_cast<Ndk::WorldHandle*>(instance.CheckUserdata(index, "World"));
|
||||
*handle = *static_cast<Ndk::WorldHandle*>(state.CheckUserdata(index, "World"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, InstancedRenderableRef* renderable, TypeTag<InstancedRenderableRef>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, InstancedRenderableRef* renderable, TypeTag<InstancedRenderableRef>)
|
||||
{
|
||||
if (instance.IsOfType(index, "InstancedRenderable") ||
|
||||
instance.IsOfType(index, "Model") ||
|
||||
instance.IsOfType(index, "Sprite"))
|
||||
if (state.IsOfType(index, "InstancedRenderable") ||
|
||||
state.IsOfType(index, "Model") ||
|
||||
state.IsOfType(index, "Sprite"))
|
||||
{
|
||||
*renderable = *static_cast<InstancedRenderableRef*>(instance.ToUserdata(index));
|
||||
*renderable = *static_cast<InstancedRenderableRef*>(state.ToUserdata(index));
|
||||
}
|
||||
else
|
||||
instance.ArgError(index, "is not a InstancedRenderable instance");
|
||||
state.ArgError(index, "is not a InstancedRenderable instance");
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, MaterialRef* materialRef, TypeTag<MaterialRef>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, MaterialRef* materialRef, TypeTag<MaterialRef>)
|
||||
{
|
||||
*materialRef = *static_cast<MaterialRef*>(instance.CheckUserdata(index, "Material"));
|
||||
*materialRef = *static_cast<MaterialRef*>(state.CheckUserdata(index, "Material"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, MaterialParams* params, TypeTag<MaterialParams>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, MaterialParams* params, TypeTag<MaterialParams>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
state.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->loadAlphaMap = instance.CheckField<bool>("LoadAlphaMap", params->loadAlphaMap);
|
||||
params->loadDiffuseMap = instance.CheckField<bool>("LoadDiffuseMap", params->loadDiffuseMap);
|
||||
params->loadEmissiveMap = instance.CheckField<bool>("LoadEmissiveMap", params->loadEmissiveMap);
|
||||
params->loadHeightMap = instance.CheckField<bool>("LoadHeightMap", params->loadHeightMap);
|
||||
params->loadNormalMap = instance.CheckField<bool>("LoadNormalMap", params->loadNormalMap);
|
||||
params->loadSpecularMap = instance.CheckField<bool>("LoadSpecularMap", params->loadSpecularMap);
|
||||
params->shaderName = instance.CheckField<String>("ShaderName", params->shaderName);
|
||||
params->loadAlphaMap = state.CheckField<bool>("LoadAlphaMap", params->loadAlphaMap);
|
||||
params->loadDiffuseMap = state.CheckField<bool>("LoadDiffuseMap", params->loadDiffuseMap);
|
||||
params->loadEmissiveMap = state.CheckField<bool>("LoadEmissiveMap", params->loadEmissiveMap);
|
||||
params->loadHeightMap = state.CheckField<bool>("LoadHeightMap", params->loadHeightMap);
|
||||
params->loadNormalMap = state.CheckField<bool>("LoadNormalMap", params->loadNormalMap);
|
||||
params->loadSpecularMap = state.CheckField<bool>("LoadSpecularMap", params->loadSpecularMap);
|
||||
params->shaderName = state.CheckField<String>("ShaderName", params->shaderName);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, ModelParameters* params, TypeTag<ModelParameters>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, ModelParameters* params, TypeTag<ModelParameters>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
state.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->loadMaterials = instance.CheckField<bool>("LoadMaterials", params->loadMaterials);
|
||||
params->loadMaterials = state.CheckField<bool>("LoadMaterials", params->loadMaterials);
|
||||
|
||||
LuaImplQueryArg(instance, -1, ¶ms->material, TypeTag<MaterialParams>());
|
||||
LuaImplQueryArg(instance, -1, ¶ms->mesh, TypeTag<MeshParams>());
|
||||
LuaImplQueryArg(state, -1, ¶ms->material, TypeTag<MaterialParams>());
|
||||
LuaImplQueryArg(state, -1, ¶ms->mesh, TypeTag<MeshParams>());
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, MusicParams* params, TypeTag<MusicParams>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, MusicParams* params, TypeTag<MusicParams>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
state.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->forceMono = instance.CheckField<bool>("ForceMono", params->forceMono);
|
||||
params->forceMono = state.CheckField<bool>("ForceMono", params->forceMono);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, SoundBufferParams* params, TypeTag<SoundBufferParams>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, SoundBufferParams* params, TypeTag<SoundBufferParams>)
|
||||
{
|
||||
instance.CheckType(index, Nz::LuaType_Table);
|
||||
state.CheckType(index, Nz::LuaType_Table);
|
||||
|
||||
params->forceMono = instance.CheckField<bool>("ForceMono", params->forceMono);
|
||||
params->forceMono = state.CheckField<bool>("ForceMono", params->forceMono);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, SpriteRef* spriteRef, TypeTag<SpriteRef>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, SpriteRef* spriteRef, TypeTag<SpriteRef>)
|
||||
{
|
||||
*spriteRef = *static_cast<SpriteRef*>(instance.CheckUserdata(index, "Sprite"));
|
||||
*spriteRef = *static_cast<SpriteRef*>(state.CheckUserdata(index, "Sprite"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, TextureRef* textureRef, TypeTag<TextureRef>)
|
||||
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, TextureRef* textureRef, TypeTag<TextureRef>)
|
||||
{
|
||||
*textureRef = *static_cast<TextureRef*>(instance.CheckUserdata(index, "Texture"));
|
||||
*textureRef = *static_cast<TextureRef*>(state.CheckUserdata(index, "Texture"));
|
||||
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Color&& val, TypeTag<Color>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Color&& val, TypeTag<Color>)
|
||||
{
|
||||
instance.PushTable();
|
||||
instance.PushField("r", val.r);
|
||||
instance.PushField("g", val.g);
|
||||
instance.PushField("b", val.b);
|
||||
instance.PushField("a", val.a);
|
||||
state.PushTable();
|
||||
state.PushField("r", val.r);
|
||||
state.PushField("g", val.g);
|
||||
state.PushField("b", val.b);
|
||||
state.PushField("a", val.a);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesd&& val, TypeTag<EulerAnglesd>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, EulerAnglesd&& val, TypeTag<EulerAnglesd>)
|
||||
{
|
||||
instance.PushInstance<EulerAnglesd>("EulerAngles", val);
|
||||
state.PushInstance<EulerAnglesd>("EulerAngles", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, EulerAnglesf&& val, TypeTag<EulerAnglesf>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, EulerAnglesf&& val, TypeTag<EulerAnglesf>)
|
||||
{
|
||||
instance.PushInstance<EulerAnglesd>("EulerAngles", val);
|
||||
state.PushInstance<EulerAnglesd>("EulerAngles", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, FontRef&& val, TypeTag<FontRef>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, FontRef&& val, TypeTag<FontRef>)
|
||||
{
|
||||
instance.PushInstance<FontRef>("Font", val);
|
||||
state.PushInstance<FontRef>("Font", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Font::SizeInfo&& val, TypeTag<Font::SizeInfo>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Font::SizeInfo&& val, TypeTag<Font::SizeInfo>)
|
||||
{
|
||||
instance.PushTable();
|
||||
instance.PushField("LineHeight", val.lineHeight);
|
||||
instance.PushField("SpaceAdvance", val.spaceAdvance);
|
||||
instance.PushField("UnderlinePosition", val.underlinePosition);
|
||||
instance.PushField("UnderlineThickness", val.underlineThickness);
|
||||
state.PushTable();
|
||||
state.PushField("LineHeight", val.lineHeight);
|
||||
state.PushField("SpaceAdvance", val.spaceAdvance);
|
||||
state.PushField("UnderlinePosition", val.underlinePosition);
|
||||
state.PushField("UnderlineThickness", val.underlineThickness);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, ImageParams&& val, TypeTag<ImageParams>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, ImageParams&& val, TypeTag<ImageParams>)
|
||||
{
|
||||
instance.PushTable(0, 2);
|
||||
instance.PushField("LevelCount", val.levelCount);
|
||||
instance.PushField("LoadFormat", val.loadFormat);
|
||||
state.PushTable(0, 2);
|
||||
state.PushField("LevelCount", val.levelCount);
|
||||
state.PushField("LoadFormat", val.loadFormat);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, IpAddress&& val, TypeTag<IpAddress>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, IpAddress&& val, TypeTag<IpAddress>)
|
||||
{
|
||||
instance.PushInstance<IpAddress>("IpAddress", val);
|
||||
state.PushInstance<IpAddress>("IpAddress", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Matrix4d&& val, TypeTag<Matrix4d>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Matrix4d&& val, TypeTag<Matrix4d>)
|
||||
{
|
||||
instance.PushInstance<Matrix4d>("Matrix4", val);
|
||||
state.PushInstance<Matrix4d>("Matrix4", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Matrix4f&& val, TypeTag<Matrix4f>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Matrix4f&& val, TypeTag<Matrix4f>)
|
||||
{
|
||||
instance.PushInstance<Matrix4d>("Matrix4", val);
|
||||
state.PushInstance<Matrix4d>("Matrix4", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Quaterniond&& val, TypeTag<Quaterniond>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Quaterniond&& val, TypeTag<Quaterniond>)
|
||||
{
|
||||
instance.PushInstance<Quaterniond>("Quaternion", val);
|
||||
state.PushInstance<Quaterniond>("Quaternion", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Quaternionf&& val, TypeTag<Quaternionf>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Quaternionf&& val, TypeTag<Quaternionf>)
|
||||
{
|
||||
instance.PushInstance<Quaterniond>("Quaternion", val);
|
||||
state.PushInstance<Quaterniond>("Quaternion", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Rectd&& val, TypeTag<Rectd>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Rectd&& val, TypeTag<Rectd>)
|
||||
{
|
||||
instance.PushInstance<Rectd>("Rect", val);
|
||||
state.PushInstance<Rectd>("Rect", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Rectf&& val, TypeTag<Rectf>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Rectf&& val, TypeTag<Rectf>)
|
||||
{
|
||||
instance.PushInstance<Rectd>("Rect", val);
|
||||
state.PushInstance<Rectd>("Rect", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Recti&& val, TypeTag<Recti>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Recti&& val, TypeTag<Recti>)
|
||||
{
|
||||
instance.PushInstance<Rectd>("Rect", val);
|
||||
state.PushInstance<Rectd>("Rect", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Rectui&& val, TypeTag<Rectui>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Rectui&& val, TypeTag<Rectui>)
|
||||
{
|
||||
instance.PushInstance<Rectd>("Rect", val);
|
||||
state.PushInstance<Rectd>("Rect", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector2d&& val, TypeTag<Vector2d>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector2d&& val, TypeTag<Vector2d>)
|
||||
{
|
||||
instance.PushInstance<Vector2d>("Vector2", val);
|
||||
state.PushInstance<Vector2d>("Vector2", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector2f&& val, TypeTag<Vector2f>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector2f&& val, TypeTag<Vector2f>)
|
||||
{
|
||||
instance.PushInstance<Vector2d>("Vector2", val);
|
||||
state.PushInstance<Vector2d>("Vector2", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector2ui&& val, TypeTag<Vector2ui>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector2ui&& val, TypeTag<Vector2ui>)
|
||||
{
|
||||
instance.PushInstance<Vector2d>("Vector2", val);
|
||||
state.PushInstance<Vector2d>("Vector2", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector3d&& val, TypeTag<Vector3d>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector3d&& val, TypeTag<Vector3d>)
|
||||
{
|
||||
instance.PushInstance<Vector3d>("Vector3", val);
|
||||
state.PushInstance<Vector3d>("Vector3", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector3f&& val, TypeTag<Vector3f>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector3f&& val, TypeTag<Vector3f>)
|
||||
{
|
||||
instance.PushInstance<Vector3d>("Vector3", val);
|
||||
state.PushInstance<Vector3d>("Vector3", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Vector3ui&& val, TypeTag<Vector3ui>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Vector3ui&& val, TypeTag<Vector3ui>)
|
||||
{
|
||||
instance.PushInstance<Vector3d>("Vector3", val);
|
||||
state.PushInstance<Vector3d>("Vector3", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::Entity* ptr, TypeTag<Ndk::Entity*>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::Entity* ptr, TypeTag<Ndk::Entity*>)
|
||||
{
|
||||
instance.PushInstance<Ndk::EntityHandle>("Entity", ptr);
|
||||
state.PushInstance<Ndk::EntityHandle>("Entity", ptr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::Application* ptr, TypeTag<Ndk::Application*>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::Application* ptr, TypeTag<Ndk::Application*>)
|
||||
{
|
||||
instance.PushInstance<Ndk::Application*>("Application", ptr);
|
||||
state.PushInstance<Ndk::Application*>("Application", ptr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::EntityHandle&& handle, TypeTag<Ndk::EntityHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::EntityHandle&& handle, TypeTag<Ndk::EntityHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::EntityHandle>("Entity", handle);
|
||||
state.PushInstance<Ndk::EntityHandle>("Entity", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::NodeComponentHandle&& handle, TypeTag<Ndk::NodeComponentHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::NodeComponentHandle&& handle, TypeTag<Ndk::NodeComponentHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::NodeComponentHandle>("NodeComponent", handle);
|
||||
state.PushInstance<Ndk::NodeComponentHandle>("NodeComponent", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::VelocityComponentHandle&& handle, TypeTag<Ndk::VelocityComponentHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::VelocityComponentHandle&& handle, TypeTag<Ndk::VelocityComponentHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::VelocityComponentHandle>("VelocityComponent", handle);
|
||||
state.PushInstance<Ndk::VelocityComponentHandle>("VelocityComponent", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::World* ptr, TypeTag<Ndk::World*>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::World* ptr, TypeTag<Ndk::World*>)
|
||||
{
|
||||
instance.PushInstance<Ndk::WorldHandle>("World", ptr);
|
||||
state.PushInstance<Ndk::WorldHandle>("World", ptr);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::WorldHandle&& handle, TypeTag<Ndk::WorldHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::WorldHandle&& handle, TypeTag<Ndk::WorldHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::WorldHandle>("World", handle);
|
||||
state.PushInstance<Ndk::WorldHandle>("World", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, MaterialRef&& handle, TypeTag<MaterialRef>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, MaterialRef&& handle, TypeTag<MaterialRef>)
|
||||
{
|
||||
instance.PushInstance<MaterialRef>("Material", handle);
|
||||
state.PushInstance<MaterialRef>("Material", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, const SoundBuffer* val, TypeTag<const SoundBuffer*>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, const SoundBuffer* val, TypeTag<const SoundBuffer*>)
|
||||
{
|
||||
instance.PushInstance<SoundBufferConstRef>("SoundBuffer", val);
|
||||
state.PushInstance<SoundBufferConstRef>("SoundBuffer", val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, SpriteRef&& handle, TypeTag<SpriteRef>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, SpriteRef&& handle, TypeTag<SpriteRef>)
|
||||
{
|
||||
instance.PushInstance<SpriteRef>("Sprite", handle);
|
||||
state.PushInstance<SpriteRef>("Sprite", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, TextureRef&& handle, TypeTag<TextureRef>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, TextureRef&& handle, TypeTag<TextureRef>)
|
||||
{
|
||||
instance.PushInstance<TextureRef>("Texture", handle);
|
||||
state.PushInstance<TextureRef>("Texture", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::CameraComponentHandle&& handle, TypeTag<Ndk::CameraComponentHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::CameraComponentHandle&& handle, TypeTag<Ndk::CameraComponentHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::CameraComponentHandle>("CameraComponent", handle);
|
||||
state.PushInstance<Ndk::CameraComponentHandle>("CameraComponent", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::ConsoleHandle&& handle, TypeTag<Ndk::ConsoleHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::ConsoleHandle&& handle, TypeTag<Ndk::ConsoleHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::ConsoleHandle>("Console", handle);
|
||||
state.PushInstance<Ndk::ConsoleHandle>("Console", handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::GraphicsComponentHandle&& handle, TypeTag<Ndk::GraphicsComponentHandle>)
|
||||
inline int LuaImplReplyVal(const LuaState& state, Ndk::GraphicsComponentHandle&& handle, TypeTag<Ndk::GraphicsComponentHandle>)
|
||||
{
|
||||
instance.PushInstance<Ndk::GraphicsComponentHandle>("GraphicsComponent", handle);
|
||||
state.PushInstance<Ndk::GraphicsComponentHandle>("GraphicsComponent", handle);
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -164,25 +164,25 @@ namespace Ndk
|
||||
LuaAPI::RegisterClasses(overlay->lua);
|
||||
|
||||
// Override "print" function to add a line in the console
|
||||
overlay->lua.PushFunction([&consoleRef] (Nz::LuaInstance& instance)
|
||||
overlay->lua.PushFunction([&consoleRef] (Nz::LuaState& state)
|
||||
{
|
||||
Nz::StringStream stream;
|
||||
|
||||
unsigned int argCount = instance.GetStackTop();
|
||||
instance.GetGlobal("tostring");
|
||||
unsigned int argCount = state.GetStackTop();
|
||||
state.GetGlobal("tostring");
|
||||
for (unsigned int i = 1; i <= argCount; ++i)
|
||||
{
|
||||
instance.PushValue(-1); // tostring function
|
||||
instance.PushValue(i); // argument
|
||||
instance.Call(1, 1);
|
||||
state.PushValue(-1); // tostring function
|
||||
state.PushValue(i); // argument
|
||||
state.Call(1, 1);
|
||||
|
||||
std::size_t length;
|
||||
const char* str = instance.CheckString(-1, &length);
|
||||
const char* str = state.CheckString(-1, &length);
|
||||
if (i > 1)
|
||||
stream << '\t';
|
||||
|
||||
stream << Nz::String(str, length);
|
||||
instance.Pop(1);
|
||||
state.Pop(1);
|
||||
}
|
||||
|
||||
consoleRef.AddLine(stream);
|
||||
|
||||
@@ -33,10 +33,10 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the world
|
||||
*/
|
||||
|
||||
Console::Console(World& world, const Nz::Vector2f& size, Nz::LuaInstance& instance) :
|
||||
Console::Console(World& world, const Nz::Vector2f& size, Nz::LuaState& state) :
|
||||
m_historyPosition(0),
|
||||
m_defaultFont(Nz::Font::GetDefault()),
|
||||
m_instance(instance),
|
||||
m_state(state),
|
||||
m_size(size),
|
||||
m_opened(false),
|
||||
m_characterSize(24)
|
||||
@@ -310,8 +310,8 @@ namespace Ndk
|
||||
|
||||
AddLineInternal(input); //< With the input prefix
|
||||
|
||||
if (!m_instance.Execute(inputCmd))
|
||||
AddLineInternal(m_instance.GetLastError(), Nz::Color::Red);
|
||||
if (!m_state.Execute(inputCmd))
|
||||
AddLineInternal(m_state.GetLastError(), Nz::Color::Red);
|
||||
|
||||
RefreshHistory();
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Ndk
|
||||
utility = LuaBinding_Base::BindUtility(*this);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
audio = LuaBinding_Base::BindAudio(*this);
|
||||
audio = LuaBinding_Base::BindAudio(*this);
|
||||
renderer = LuaBinding_Base::BindRenderer(*this);
|
||||
graphics = LuaBinding_Base::BindGraphics(*this);
|
||||
#endif
|
||||
@@ -36,31 +36,31 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the engine & SDK
|
||||
*/
|
||||
|
||||
void LuaBinding::RegisterClasses(Nz::LuaInstance& instance)
|
||||
void LuaBinding::RegisterClasses(Nz::LuaState& state)
|
||||
{
|
||||
core->Register(instance);
|
||||
math->Register(instance);
|
||||
network->Register(instance);
|
||||
sdk->Register(instance);
|
||||
utility->Register(instance);
|
||||
core->Register(state);
|
||||
math->Register(state);
|
||||
network->Register(state);
|
||||
sdk->Register(state);
|
||||
utility->Register(state);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
audio->Register(instance);
|
||||
graphics->Register(instance);
|
||||
renderer->Register(instance);
|
||||
audio->Register(state);
|
||||
graphics->Register(state);
|
||||
renderer->Register(state);
|
||||
#endif
|
||||
|
||||
// ComponentType (fake enumeration to expose component indexes)
|
||||
instance.PushTable(0, m_componentBinding.size());
|
||||
state.PushTable(0, m_componentBinding.size());
|
||||
{
|
||||
for (const ComponentBinding& entry : m_componentBinding)
|
||||
{
|
||||
if (entry.name.IsEmpty())
|
||||
continue;
|
||||
|
||||
instance.PushField(entry.name, entry.index);
|
||||
state.PushField(entry.name, entry.index);
|
||||
}
|
||||
}
|
||||
instance.SetGlobal("ComponentType");
|
||||
state.SetGlobal("ComponentType");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace Ndk
|
||||
music.BindMethod("Stop", &Nz::Music::Stop);
|
||||
|
||||
// Manual
|
||||
music.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Music& instance, std::size_t /*argumentCount*/) -> int
|
||||
music.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Music& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("Music(");
|
||||
ss << instance.GetFilePath() << ')';
|
||||
@@ -104,7 +104,7 @@ namespace Ndk
|
||||
sound.BindMethod("SetPlayingOffset", &Nz::Sound::SetPlayingOffset);
|
||||
|
||||
// Manual
|
||||
sound.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Sound& instance, std::size_t /*argumentCount*/) -> int
|
||||
sound.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Sound& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("Sound(");
|
||||
if (const Nz::SoundBuffer* buffer = instance.GetBuffer())
|
||||
@@ -120,7 +120,7 @@ namespace Ndk
|
||||
/*********************************** Nz::SoundBuffer **********************************/
|
||||
soundBuffer.Reset("SoundBuffer");
|
||||
{
|
||||
soundBuffer.SetConstructor([] (Nz::LuaInstance& lua, Nz::SoundBufferRef* instance, std::size_t argumentCount)
|
||||
soundBuffer.SetConstructor([] (Nz::LuaState& lua, Nz::SoundBufferRef* instance, std::size_t argumentCount)
|
||||
{
|
||||
NazaraUnused(lua);
|
||||
NazaraUnused(argumentCount);
|
||||
@@ -143,7 +143,7 @@ namespace Ndk
|
||||
soundBuffer.BindStaticMethod("IsFormatSupported", &Nz::SoundBuffer::IsFormatSupported);
|
||||
|
||||
// Manual
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("Create", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int index = 2;
|
||||
Nz::AudioFormat format = lua.Check<Nz::AudioFormat>(&index);
|
||||
@@ -158,13 +158,13 @@ namespace Ndk
|
||||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("GetSamples", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
lua.PushString(reinterpret_cast<const char*>(instance->GetSamples()), instance->GetSampleCount() * sizeof(Nz::Int16));
|
||||
return 1;
|
||||
});
|
||||
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
soundBuffer.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::SoundBufferRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::StringStream ss("SoundBuffer(");
|
||||
if (instance->IsValid())
|
||||
@@ -188,11 +188,11 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Audio classes
|
||||
*/
|
||||
void LuaBinding_Audio::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Audio::Register(Nz::LuaState& state)
|
||||
{
|
||||
music.Register(instance);
|
||||
sound.Register(instance);
|
||||
soundBuffer.Register(instance);
|
||||
soundEmitter.Register(instance);
|
||||
music.Register(state);
|
||||
sound.Register(state);
|
||||
soundBuffer.Register(state);
|
||||
soundEmitter.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,28 +32,28 @@ namespace Ndk
|
||||
stream.BindMethod("IsWritable", &Nz::Stream::IsWritable);
|
||||
stream.BindMethod("SetCursorPos", &Nz::Stream::SetCursorPos);
|
||||
|
||||
stream.BindMethod("Read", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
stream.BindMethod("Read", [] (Nz::LuaState& lua, Nz::Stream& stream, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t length = lua.Check<std::size_t>(&argIndex);
|
||||
|
||||
std::unique_ptr<char[]> buffer(new char[length]);
|
||||
std::size_t readLength = instance.Read(buffer.get(), length);
|
||||
std::size_t readLength = stream.Read(buffer.get(), length);
|
||||
|
||||
lua.PushString(Nz::String(buffer.get(), readLength));
|
||||
return 1;
|
||||
});
|
||||
|
||||
stream.BindMethod("Write", [] (Nz::LuaInstance& lua, Nz::Stream& instance, std::size_t /*argumentCount*/) -> int {
|
||||
stream.BindMethod("Write", [] (Nz::LuaState& lua, Nz::Stream& stream, std::size_t /*argumentCount*/) -> int {
|
||||
int argIndex = 2;
|
||||
|
||||
std::size_t bufferSize = 0;
|
||||
const char* buffer = lua.CheckString(argIndex, &bufferSize);
|
||||
|
||||
if (instance.IsTextModeEnabled())
|
||||
lua.Push(instance.Write(Nz::String(buffer, bufferSize)));
|
||||
if (stream.IsTextModeEnabled())
|
||||
lua.Push(stream.Write(Nz::String(buffer, bufferSize)));
|
||||
else
|
||||
lua.Push(instance.Write(buffer, bufferSize));
|
||||
lua.Push(stream.Write(buffer, bufferSize));
|
||||
return 1;
|
||||
});
|
||||
}
|
||||
@@ -61,7 +61,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Clock **********************************/
|
||||
clock.Reset("Clock");
|
||||
{
|
||||
clock.SetConstructor([] (Nz::LuaInstance& lua, Nz::Clock* instance, std::size_t argumentCount)
|
||||
clock.SetConstructor([] (Nz::LuaState& lua, Nz::Clock* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -103,11 +103,11 @@ namespace Ndk
|
||||
clock.BindMethod("Unpause", &Nz::Clock::Unpause);
|
||||
|
||||
// Manual
|
||||
clock.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Clock& instance, std::size_t /*argumentCount*/) -> int {
|
||||
clock.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Clock& clock, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Clock(Elapsed: ");
|
||||
ss << instance.GetSeconds();
|
||||
ss << clock.GetSeconds();
|
||||
ss << "s, Paused: ";
|
||||
ss << instance.IsPaused();
|
||||
ss << clock.IsPaused();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(ss);
|
||||
@@ -118,7 +118,7 @@ namespace Ndk
|
||||
/********************************* Nz::Directory ********************************/
|
||||
directory.Reset("Directory");
|
||||
{
|
||||
directory.SetConstructor([] (Nz::LuaInstance& lua, Nz::Directory* instance, std::size_t argumentCount)
|
||||
directory.SetConstructor([] (Nz::LuaState& lua, Nz::Directory* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
@@ -159,9 +159,9 @@ namespace Ndk
|
||||
directory.BindStaticMethod("SetCurrent", Nz::Directory::SetCurrent);
|
||||
|
||||
// Manual
|
||||
directory.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::Directory& instance, std::size_t /*argumentCount*/) -> int {
|
||||
directory.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::Directory& dir, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("Directory(");
|
||||
ss << instance.GetPath();
|
||||
ss << dir.GetPath();
|
||||
ss << ')';
|
||||
|
||||
lua.PushString(ss);
|
||||
@@ -174,7 +174,7 @@ namespace Ndk
|
||||
{
|
||||
file.Inherit(stream);
|
||||
|
||||
file.SetConstructor([] (Nz::LuaInstance& lua, Nz::File* instance, std::size_t argumentCount)
|
||||
file.SetConstructor([] (Nz::LuaState& lua, Nz::File* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
|
||||
@@ -237,7 +237,7 @@ namespace Ndk
|
||||
file.BindStaticMethod("Rename", &Nz::File::Rename);
|
||||
|
||||
// Manual
|
||||
file.BindMethod("Open", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
file.BindMethod("Open", [] (Nz::LuaState& lua, Nz::File& file, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -246,13 +246,13 @@ namespace Ndk
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
return lua.Push(instance.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
return lua.Push(file.Open(lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::String filePath = lua.Check<Nz::String>(&argIndex);
|
||||
Nz::UInt32 openMode = lua.Check<Nz::UInt32>(&argIndex, Nz::OpenMode_NotOpen);
|
||||
return lua.Push(instance.Open(filePath, openMode));
|
||||
return lua.Push(file.Open(filePath, openMode));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -260,7 +260,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
file.BindMethod("SetCursorPos", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t argumentCount) -> int
|
||||
file.BindMethod("SetCursorPos", [] (Nz::LuaState& lua, Nz::File& file, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -268,13 +268,13 @@ namespace Ndk
|
||||
switch (argCount)
|
||||
{
|
||||
case 1:
|
||||
return lua.Push(instance.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
return lua.Push(file.SetCursorPos(lua.Check<Nz::UInt64>(&argIndex)));
|
||||
|
||||
case 2:
|
||||
{
|
||||
Nz::CursorPosition curPos = lua.Check<Nz::CursorPosition>(&argIndex);
|
||||
Nz::Int64 offset = lua.Check<Nz::Int64>(&argIndex);
|
||||
return lua.Push(instance.SetCursorPos(curPos, offset));
|
||||
return lua.Push(file.SetCursorPos(curPos, offset));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,10 +282,10 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
file.BindMethod("__tostring", [] (Nz::LuaInstance& lua, Nz::File& instance, std::size_t /*argumentCount*/) -> int {
|
||||
file.BindMethod("__tostring", [] (Nz::LuaState& lua, Nz::File& file, std::size_t /*argumentCount*/) -> int {
|
||||
Nz::StringStream ss("File(");
|
||||
if (instance.IsOpen())
|
||||
ss << "Path: " << instance.GetPath();
|
||||
if (file.IsOpen())
|
||||
ss << "Path: " << file.GetPath();
|
||||
|
||||
ss << ')';
|
||||
|
||||
@@ -300,55 +300,55 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Core classes
|
||||
*/
|
||||
void LuaBinding_Core::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Core::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
clock.Register(instance);
|
||||
directory.Register(instance);
|
||||
file.Register(instance);
|
||||
stream.Register(instance);
|
||||
clock.Register(state);
|
||||
directory.Register(state);
|
||||
file.Register(state);
|
||||
stream.Register(state);
|
||||
|
||||
// Enums
|
||||
|
||||
// Nz::CursorPosition
|
||||
static_assert(Nz::CursorPosition_Max + 1 == 3, "Nz::CursorPosition has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 3);
|
||||
state.PushTable(0, 3);
|
||||
{
|
||||
instance.PushField("AtBegin", Nz::CursorPosition_AtBegin);
|
||||
instance.PushField("AtCurrent", Nz::CursorPosition_AtCurrent);
|
||||
instance.PushField("AtEnd", Nz::CursorPosition_AtEnd);
|
||||
state.PushField("AtBegin", Nz::CursorPosition_AtBegin);
|
||||
state.PushField("AtCurrent", Nz::CursorPosition_AtCurrent);
|
||||
state.PushField("AtEnd", Nz::CursorPosition_AtEnd);
|
||||
}
|
||||
instance.SetGlobal("CursorPosition");
|
||||
state.SetGlobal("CursorPosition");
|
||||
|
||||
// Nz::HashType
|
||||
static_assert(Nz::HashType_Max + 1 == 9, "Nz::HashType has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 9);
|
||||
state.PushTable(0, 9);
|
||||
{
|
||||
instance.PushField("CRC32", Nz::HashType_CRC32);
|
||||
instance.PushField("Fletcher16", Nz::HashType_Fletcher16);
|
||||
instance.PushField("MD5", Nz::HashType_MD5);
|
||||
instance.PushField("SHA1", Nz::HashType_SHA1);
|
||||
instance.PushField("SHA224", Nz::HashType_SHA224);
|
||||
instance.PushField("SHA256", Nz::HashType_SHA256);
|
||||
instance.PushField("SHA384", Nz::HashType_SHA384);
|
||||
instance.PushField("SHA512", Nz::HashType_SHA512);
|
||||
instance.PushField("Whirlpool", Nz::HashType_Whirlpool);
|
||||
state.PushField("CRC32", Nz::HashType_CRC32);
|
||||
state.PushField("Fletcher16", Nz::HashType_Fletcher16);
|
||||
state.PushField("MD5", Nz::HashType_MD5);
|
||||
state.PushField("SHA1", Nz::HashType_SHA1);
|
||||
state.PushField("SHA224", Nz::HashType_SHA224);
|
||||
state.PushField("SHA256", Nz::HashType_SHA256);
|
||||
state.PushField("SHA384", Nz::HashType_SHA384);
|
||||
state.PushField("SHA512", Nz::HashType_SHA512);
|
||||
state.PushField("Whirlpool", Nz::HashType_Whirlpool);
|
||||
}
|
||||
instance.SetGlobal("HashType");
|
||||
state.SetGlobal("HashType");
|
||||
|
||||
// Nz::OpenMode
|
||||
static_assert(Nz::OpenMode_Max + 1 == 8, "Nz::OpenModeFlags has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, Nz::OpenMode_Max + 1);
|
||||
state.PushTable(0, Nz::OpenMode_Max + 1);
|
||||
{
|
||||
instance.PushField("Append", Nz::OpenMode_Append);
|
||||
instance.PushField("NotOpen", Nz::OpenMode_NotOpen);
|
||||
instance.PushField("Lock", Nz::OpenMode_Lock);
|
||||
instance.PushField("ReadOnly", Nz::OpenMode_ReadOnly);
|
||||
instance.PushField("ReadWrite", Nz::OpenMode_ReadWrite);
|
||||
instance.PushField("Text", Nz::OpenMode_Text);
|
||||
instance.PushField("Truncate", Nz::OpenMode_Truncate);
|
||||
instance.PushField("WriteOnly", Nz::OpenMode_WriteOnly);
|
||||
state.PushField("Append", Nz::OpenMode_Append);
|
||||
state.PushField("NotOpen", Nz::OpenMode_NotOpen);
|
||||
state.PushField("Lock", Nz::OpenMode_Lock);
|
||||
state.PushField("ReadOnly", Nz::OpenMode_ReadOnly);
|
||||
state.PushField("ReadWrite", Nz::OpenMode_ReadWrite);
|
||||
state.PushField("Text", Nz::OpenMode_Text);
|
||||
state.PushField("Truncate", Nz::OpenMode_Truncate);
|
||||
state.PushField("WriteOnly", Nz::OpenMode_WriteOnly);
|
||||
}
|
||||
instance.SetGlobal("OpenMode");
|
||||
state.SetGlobal("OpenMode");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Material ***********************************/
|
||||
material.Reset("Material");
|
||||
{
|
||||
material.SetConstructor([] (Nz::LuaInstance& lua, Nz::MaterialRef* instance, std::size_t argumentCount)
|
||||
material.SetConstructor([] (Nz::LuaState& lua, Nz::MaterialRef* instance, std::size_t argumentCount)
|
||||
{
|
||||
switch (argumentCount)
|
||||
{
|
||||
@@ -70,7 +70,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
material.BindMethod("Configure", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("Configure", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "MaterialPipeline"))
|
||||
@@ -168,7 +168,7 @@ namespace Ndk
|
||||
|
||||
material.BindStaticMethod("GetDefault", &Nz::Material::GetDefault);
|
||||
|
||||
material.BindMethod("SetAlphaMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetAlphaMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -180,7 +180,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetAlphaMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetDiffuseMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetDiffuseMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -192,7 +192,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetDiffuseMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetEmissiveMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetEmissiveMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -204,7 +204,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetEmissiveMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetHeightMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetHeightMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -216,7 +216,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetHeightMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetNormalMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetNormalMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -228,7 +228,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetNormalMap(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetShader", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetShader", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "UberShader"))
|
||||
@@ -240,7 +240,7 @@ namespace Ndk
|
||||
return lua.Push(instance->SetShader(lua.Check<Nz::String>(&argIndex)));
|
||||
});
|
||||
|
||||
material.BindMethod("SetSpecularMap", [] (Nz::LuaInstance& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
material.BindMethod("SetSpecularMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Texture"))
|
||||
@@ -261,7 +261,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(modelRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
model.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::ModelRef* instance, std::size_t /*argumentCount*/)
|
||||
model.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::ModelRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Model::New());
|
||||
return true;
|
||||
@@ -293,7 +293,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::InstancedRenderableRef*>(spriteRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
sprite.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::SpriteRef* instance, std::size_t /*argumentCount*/)
|
||||
sprite.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::SpriteRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Sprite::New());
|
||||
return true;
|
||||
@@ -314,7 +314,7 @@ namespace Ndk
|
||||
sprite.BindMethod("SetTextureCoords", &Nz::Sprite::SetTextureCoords);
|
||||
sprite.BindMethod("SetTextureRect", &Nz::Sprite::SetTextureRect);
|
||||
|
||||
sprite.BindMethod("SetMaterial", [] (Nz::LuaInstance& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
sprite.BindMethod("SetMaterial", [] (Nz::LuaState& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
bool resizeSprite = lua.CheckBoolean(argIndex + 1, true);
|
||||
@@ -327,7 +327,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
sprite.BindMethod("SetTexture", [] (Nz::LuaInstance& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
sprite.BindMethod("SetTexture", [] (Nz::LuaState& lua, Nz::SpriteRef& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
bool resizeSprite = lua.CheckBoolean(argIndex + 1, true);
|
||||
@@ -358,13 +358,13 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the Graphics classes
|
||||
*/
|
||||
|
||||
void LuaBinding_Graphics::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Graphics::Register(Nz::LuaState& state)
|
||||
{
|
||||
abstractViewer.Register(instance);
|
||||
instancedRenderable.Register(instance);
|
||||
material.Register(instance);
|
||||
model.Register(instance);
|
||||
sprite.Register(instance);
|
||||
spriteLibrary.Register(instance);
|
||||
abstractViewer.Register(state);
|
||||
instancedRenderable.Register(state);
|
||||
material.Register(state);
|
||||
model.Register(state);
|
||||
sprite.Register(state);
|
||||
spriteLibrary.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Ndk
|
||||
/*********************************** Nz::EulerAngles **********************************/
|
||||
eulerAngles.Reset("EulerAngles");
|
||||
{
|
||||
eulerAngles.SetConstructor([] (Nz::LuaInstance& lua, Nz::EulerAnglesd* instance, std::size_t argumentCount)
|
||||
eulerAngles.SetConstructor([] (Nz::LuaState& lua, Nz::EulerAnglesd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace Ndk
|
||||
|
||||
eulerAngles.BindMethod("__tostring", &Nz::EulerAnglesd::ToString);
|
||||
|
||||
eulerAngles.SetGetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetGetter([] (Nz::LuaState& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
@@ -103,7 +103,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
eulerAngles.SetSetter([] (Nz::LuaInstance& lua, Nz::EulerAnglesd& instance)
|
||||
eulerAngles.SetSetter([] (Nz::LuaState& lua, Nz::EulerAnglesd& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* ypr = lua.CheckString(2, &length);
|
||||
@@ -165,7 +165,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Matrix4 **********************************/
|
||||
matrix4d.Reset("Matrix4");
|
||||
{
|
||||
matrix4d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Matrix4d* matrix, std::size_t argumentCount)
|
||||
matrix4d.SetConstructor([] (Nz::LuaState& lua, Nz::Matrix4d* matrix, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -207,7 +207,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("GetDeterminant", &Nz::Matrix4d::GetDeterminant);
|
||||
matrix4d.BindMethod("GetDeterminantAffine", &Nz::Matrix4d::GetDeterminantAffine);
|
||||
|
||||
matrix4d.BindMethod("GetInverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetInverse", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverse(&result))
|
||||
@@ -216,7 +216,7 @@ namespace Ndk
|
||||
return lua.Push(false);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("GetInverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetInverseAffine", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
if (instance.GetInverseAffine(&result))
|
||||
@@ -232,7 +232,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("GetSquaredScale", &Nz::Matrix4d::GetSquaredScale);
|
||||
matrix4d.BindMethod("GetTranslation", &Nz::Matrix4d::GetTranslation);
|
||||
|
||||
matrix4d.BindMethod("GetTransposed", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("GetTransposed", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::Matrix4d result;
|
||||
instance.GetTransposed(&result);
|
||||
@@ -243,7 +243,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("HasNegativeScale", &Nz::Matrix4d::HasNegativeScale);
|
||||
matrix4d.BindMethod("HasScale", &Nz::Matrix4d::HasScale);
|
||||
|
||||
matrix4d.BindMethod("Inverse", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("Inverse", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.Inverse(&succeeded);
|
||||
@@ -251,7 +251,7 @@ namespace Ndk
|
||||
return lua.Push(succeeded);
|
||||
});
|
||||
|
||||
matrix4d.BindMethod("InverseAffine", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("InverseAffine", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
bool succeeded;
|
||||
instance.InverseAffine(&succeeded);
|
||||
@@ -273,7 +273,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("MakeViewMatrix", &Nz::Matrix4d::MakeViewMatrix);
|
||||
matrix4d.BindMethod("MakeZero", &Nz::Matrix4d::MakeZero);
|
||||
|
||||
matrix4d.BindMethod("Set", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t argumentCount) -> int
|
||||
matrix4d.BindMethod("Set", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -305,7 +305,7 @@ namespace Ndk
|
||||
matrix4d.BindMethod("SetScale", &Nz::Matrix4d::SetScale);
|
||||
matrix4d.BindMethod("SetTranslation", &Nz::Matrix4d::SetTranslation);
|
||||
|
||||
matrix4d.BindMethod("Transform", [] (Nz::LuaInstance& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
matrix4d.BindMethod("Transform", [] (Nz::LuaState& lua, Nz::Matrix4d& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "Vector2"))
|
||||
@@ -345,7 +345,7 @@ namespace Ndk
|
||||
matrix4d.BindStaticMethod("ViewMatrix", &Nz::Matrix4d::ViewMatrix);
|
||||
matrix4d.BindStaticMethod("Zero", &Nz::Matrix4d::Zero);
|
||||
|
||||
matrix4d.SetGetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
matrix4d.SetGetter([] (Nz::LuaState& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
@@ -356,7 +356,7 @@ namespace Ndk
|
||||
return true;
|
||||
});
|
||||
|
||||
matrix4d.SetSetter([] (Nz::LuaInstance& lua, Nz::Matrix4d& instance)
|
||||
matrix4d.SetSetter([] (Nz::LuaState& lua, Nz::Matrix4d& instance)
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::size_t index = static_cast<std::size_t>(lua.ToInteger(2, &succeeded));
|
||||
@@ -372,7 +372,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Rect **********************************/
|
||||
rect.Reset("Rect");
|
||||
{
|
||||
rect.SetConstructor([] (Nz::LuaInstance& lua, Nz::Rectd* instance, std::size_t argumentCount)
|
||||
rect.SetConstructor([] (Nz::LuaState& lua, Nz::Rectd* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -422,7 +422,7 @@ namespace Ndk
|
||||
|
||||
rect.BindMethod("__tostring", &Nz::Rectd::ToString);
|
||||
|
||||
rect.SetGetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetGetter([] (Nz::LuaState& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -475,7 +475,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
rect.SetSetter([] (Nz::LuaInstance& lua, Nz::Rectd& instance)
|
||||
rect.SetSetter([] (Nz::LuaState& lua, Nz::Rectd& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -531,7 +531,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Quaternion **********************************/
|
||||
quaternion.Reset("Quaternion");
|
||||
{
|
||||
quaternion.SetConstructor([] (Nz::LuaInstance& lua, Nz::Quaterniond* instance, std::size_t argumentCount)
|
||||
quaternion.SetConstructor([] (Nz::LuaState& lua, Nz::Quaterniond* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -587,7 +587,7 @@ namespace Ndk
|
||||
quaternion.BindStaticMethod("RotationBetween", &Nz::Quaterniond::RotationBetween);
|
||||
quaternion.BindStaticMethod("Slerp", &Nz::Quaterniond::Slerp);
|
||||
|
||||
quaternion.BindMethod("GetNormal", [] (Nz::LuaInstance& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
quaternion.BindMethod("GetNormal", [] (Nz::LuaState& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
double length;
|
||||
|
||||
@@ -597,7 +597,7 @@ namespace Ndk
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.BindMethod("Normalize", [] (Nz::LuaInstance& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
quaternion.BindMethod("Normalize", [] (Nz::LuaState& lua, Nz::Quaterniond& instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
double length;
|
||||
|
||||
@@ -608,20 +608,20 @@ namespace Ndk
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.BindStaticMethod("Normalize", [] (Nz::LuaInstance& instance) -> int
|
||||
quaternion.BindStaticMethod("Normalize", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
int argIndex = 1;
|
||||
Nz::Quaterniond quat = instance.Check<Nz::Quaterniond>(&argIndex);
|
||||
Nz::Quaterniond quat = state.Check<Nz::Quaterniond>(&argIndex);
|
||||
|
||||
double length;
|
||||
|
||||
instance.Push(Nz::Quaterniond::Normalize(quat, &length));
|
||||
instance.Push(length);
|
||||
state.Push(Nz::Quaterniond::Normalize(quat, &length));
|
||||
state.Push(length);
|
||||
|
||||
return 2;
|
||||
});
|
||||
|
||||
quaternion.SetGetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetGetter([] (Nz::LuaState& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
@@ -651,7 +651,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
quaternion.SetSetter([] (Nz::LuaInstance& lua, Nz::Quaterniond& instance)
|
||||
quaternion.SetSetter([] (Nz::LuaState& lua, Nz::Quaterniond& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* wxyz = lua.CheckString(2, &length);
|
||||
@@ -690,7 +690,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Vector2 **********************************/
|
||||
vector2d.Reset("Vector2");
|
||||
{
|
||||
vector2d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
vector2d.SetConstructor([] (Nz::LuaState& lua, Nz::Vector2d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -720,7 +720,7 @@ namespace Ndk
|
||||
|
||||
vector2d.BindMethod("__tostring", &Nz::Vector2d::ToString);
|
||||
|
||||
vector2d.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetGetter([] (Nz::LuaState& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -765,7 +765,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
vector2d.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector2d& instance)
|
||||
vector2d.SetSetter([] (Nz::LuaState& lua, Nz::Vector2d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -816,7 +816,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Vector3 **********************************/
|
||||
vector3d.Reset("Vector3");
|
||||
{
|
||||
vector3d.SetConstructor([] (Nz::LuaInstance& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
vector3d.SetConstructor([] (Nz::LuaState& lua, Nz::Vector3d* vector, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 3U);
|
||||
|
||||
@@ -860,7 +860,7 @@ namespace Ndk
|
||||
|
||||
vector3d.BindMethod("__tostring", &Nz::Vector3d::ToString);
|
||||
|
||||
vector3d.SetGetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetGetter([] (Nz::LuaState& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -909,7 +909,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
vector3d.SetSetter([] (Nz::LuaInstance& lua, Nz::Vector3d& instance)
|
||||
vector3d.SetSetter([] (Nz::LuaState& lua, Nz::Vector3d& instance)
|
||||
{
|
||||
switch (lua.GetType(2))
|
||||
{
|
||||
@@ -967,20 +967,20 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Math classes
|
||||
*/
|
||||
void LuaBinding_Math::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Math::Register(Nz::LuaState& state)
|
||||
{
|
||||
eulerAngles.Register(instance);
|
||||
matrix4d.Register(instance);
|
||||
quaternion.Register(instance);
|
||||
rect.Register(instance);
|
||||
vector2d.Register(instance);
|
||||
vector3d.Register(instance);
|
||||
eulerAngles.Register(state);
|
||||
matrix4d.Register(state);
|
||||
quaternion.Register(state);
|
||||
rect.Register(state);
|
||||
vector2d.Register(state);
|
||||
vector3d.Register(state);
|
||||
|
||||
quaternion.PushGlobalTable(instance);
|
||||
quaternion.PushGlobalTable(state);
|
||||
{
|
||||
instance.PushField("Identity", Nz::Quaterniond::Identity());
|
||||
instance.PushField("Zero", Nz::Quaterniond::Zero());
|
||||
state.PushField("Identity", Nz::Quaterniond::Identity());
|
||||
state.PushField("Zero", Nz::Quaterniond::Zero());
|
||||
}
|
||||
instance.Pop();
|
||||
state.Pop();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace Ndk
|
||||
/*********************************** Nz::IpAddress **********************************/
|
||||
ipAddress.Reset("IpAddress");
|
||||
{
|
||||
ipAddress.SetConstructor([] (Nz::LuaInstance& lua, Nz::IpAddress* instance, std::size_t argumentCount)
|
||||
ipAddress.SetConstructor([] (Nz::LuaState& lua, Nz::IpAddress* instance, std::size_t argumentCount)
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 9U);
|
||||
|
||||
@@ -85,59 +85,59 @@ namespace Ndk
|
||||
ipAddress.BindMethod("ToUInt32", &Nz::IpAddress::ToUInt32);
|
||||
ipAddress.BindMethod("__tostring", &Nz::IpAddress::ToString);
|
||||
|
||||
ipAddress.BindStaticMethod("ResolveAddress", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveAddress", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
Nz::String service;
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 2;
|
||||
Nz::String hostName = Nz::IpAddress::ResolveAddress(instance.Check<Nz::IpAddress>(&argIndex), &service, &error);
|
||||
Nz::String hostName = Nz::IpAddress::ResolveAddress(state.Check<Nz::IpAddress>(&argIndex), &service, &error);
|
||||
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
{
|
||||
instance.Push(hostName);
|
||||
instance.Push(service);
|
||||
state.Push(hostName);
|
||||
state.Push(service);
|
||||
return 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.PushBoolean(false);
|
||||
instance.Push(error);
|
||||
state.PushBoolean(false);
|
||||
state.Push(error);
|
||||
return 2;
|
||||
}
|
||||
});
|
||||
|
||||
ipAddress.BindStaticMethod("ResolveHostname", [] (Nz::LuaInstance& instance) -> int
|
||||
ipAddress.BindStaticMethod("ResolveHostname", [] (Nz::LuaState& state) -> int
|
||||
{
|
||||
Nz::ResolveError error = Nz::ResolveError_Unknown;
|
||||
|
||||
int argIndex = 2;
|
||||
Nz::NetProtocol protocol = instance.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = instance.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = instance.Check<Nz::String>(&argIndex, "http");
|
||||
Nz::NetProtocol protocol = state.Check<Nz::NetProtocol>(&argIndex);
|
||||
Nz::String hostname = state.Check<Nz::String>(&argIndex);
|
||||
Nz::String service = state.Check<Nz::String>(&argIndex, "http");
|
||||
|
||||
std::vector<Nz::HostnameInfo> addresses = Nz::IpAddress::ResolveHostname(protocol, hostname, service, &error);
|
||||
if (error == Nz::ResolveError_NoError)
|
||||
{
|
||||
int index = 1;
|
||||
instance.PushTable(addresses.size());
|
||||
state.PushTable(addresses.size());
|
||||
for (Nz::HostnameInfo& info : addresses)
|
||||
{
|
||||
instance.PushInteger(index++);
|
||||
instance.PushTable(0, 4);
|
||||
instance.PushField("Address", std::move(info.address));
|
||||
instance.PushField("CanonicalName", std::move(info.canonicalName));
|
||||
instance.PushField("Protocol", std::move(info.protocol));
|
||||
instance.PushField("SocketType", std::move(info.socketType));
|
||||
instance.SetTable();
|
||||
state.PushInteger(index++);
|
||||
state.PushTable(0, 4);
|
||||
state.PushField("Address", std::move(info.address));
|
||||
state.PushField("CanonicalName", std::move(info.canonicalName));
|
||||
state.PushField("Protocol", std::move(info.protocol));
|
||||
state.PushField("SocketType", std::move(info.socketType));
|
||||
state.SetTable();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.PushBoolean(false);
|
||||
instance.Push(error);
|
||||
state.PushBoolean(false);
|
||||
state.Push(error);
|
||||
return 2;
|
||||
}
|
||||
});
|
||||
@@ -156,22 +156,22 @@ namespace Ndk
|
||||
udpSocket.BindMethod("IsBroadcastingEnabled", &Nz::UdpSocket::IsBroadcastingEnabled);
|
||||
udpSocket.BindMethod("QueryMaxDatagramSize", &Nz::UdpSocket::QueryMaxDatagramSize);
|
||||
|
||||
udpSocket.BindMethod("Bind", [](Nz::LuaInstance& lua, Nz::UdpSocket& instance, std::size_t /*argumentCount*/) -> int
|
||||
udpSocket.BindMethod("Bind", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
if (lua.IsOfType(argIndex, "IpAddress"))
|
||||
return lua.Push(instance.Bind(*static_cast<Nz::IpAddress*>(lua.ToUserdata(argIndex))));
|
||||
return lua.Push(socket.Bind(*static_cast<Nz::IpAddress*>(lua.ToUserdata(argIndex))));
|
||||
else
|
||||
return lua.Push(instance.Bind(lua.Check<Nz::UInt16>(&argIndex)));
|
||||
return lua.Push(socket.Bind(lua.Check<Nz::UInt16>(&argIndex)));
|
||||
});
|
||||
|
||||
udpSocket.BindMethod("Receive", [](Nz::LuaInstance& lua, Nz::UdpSocket& instance, std::size_t /*argumentCount*/) -> int
|
||||
udpSocket.BindMethod("Receive", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
Nz::IpAddress from;
|
||||
|
||||
std::array<char, 0xFFFF> buffer;
|
||||
std::size_t received;
|
||||
if (instance.Receive(buffer.data(), buffer.size(), &from, &received))
|
||||
if (socket.Receive(buffer.data(), buffer.size(), &from, &received))
|
||||
{
|
||||
lua.PushBoolean(true);
|
||||
lua.PushString(from.ToString());
|
||||
@@ -183,7 +183,7 @@ namespace Ndk
|
||||
return 1;
|
||||
});
|
||||
|
||||
udpSocket.BindMethod("Send", [](Nz::LuaInstance& lua, Nz::UdpSocket& instance, std::size_t /*argumentCount*/) -> int
|
||||
udpSocket.BindMethod("Send", [](Nz::LuaState& lua, Nz::UdpSocket& socket, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
Nz::String to = lua.Check<Nz::String>(&argIndex);
|
||||
@@ -193,7 +193,7 @@ namespace Ndk
|
||||
|
||||
std::size_t sent;
|
||||
bool ret;
|
||||
if ((ret = instance.Send(Nz::IpAddress(to), buffer, bufferLength, &sent)) != true)
|
||||
if ((ret = socket.Send(Nz::IpAddress(to), buffer, bufferLength, &sent)) != true)
|
||||
sent = 0;
|
||||
|
||||
return lua.Push(std::make_pair(ret, sent));
|
||||
@@ -206,108 +206,108 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Network classes
|
||||
*/
|
||||
void LuaBinding_Network::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Network::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
abstractSocket.Register(instance);
|
||||
ipAddress.Register(instance);
|
||||
udpSocket.Register(instance);
|
||||
abstractSocket.Register(state);
|
||||
ipAddress.Register(state);
|
||||
udpSocket.Register(state);
|
||||
|
||||
// Enums
|
||||
|
||||
// Nz::NetProtocol
|
||||
static_assert(Nz::NetProtocol_Max + 1 == 4, "Nz::NetProtocol has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 4);
|
||||
state.PushTable(0, 4);
|
||||
{
|
||||
instance.PushField("Any", Nz::NetProtocol_Any);
|
||||
instance.PushField("IPv4", Nz::NetProtocol_IPv4);
|
||||
instance.PushField("IPv6", Nz::NetProtocol_IPv6);
|
||||
instance.PushField("Unknown", Nz::NetProtocol_Unknown);
|
||||
state.PushField("Any", Nz::NetProtocol_Any);
|
||||
state.PushField("IPv4", Nz::NetProtocol_IPv4);
|
||||
state.PushField("IPv6", Nz::NetProtocol_IPv6);
|
||||
state.PushField("Unknown", Nz::NetProtocol_Unknown);
|
||||
}
|
||||
instance.SetGlobal("NetProtocol");
|
||||
state.SetGlobal("NetProtocol");
|
||||
|
||||
// Nz::PacketPriority
|
||||
static_assert(Nz::PacketPriority_Max + 1 == 4, "Nz::PacketPriority has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 6);
|
||||
state.PushTable(0, 6);
|
||||
{
|
||||
instance.PushField("High", Nz::PacketPriority_High);
|
||||
instance.PushField("Highest", Nz::PacketPriority_Highest);
|
||||
instance.PushField("Immediate", Nz::PacketPriority_Immediate);
|
||||
instance.PushField("Medium", Nz::PacketPriority_Medium);
|
||||
instance.PushField("Low", Nz::PacketPriority_Low);
|
||||
instance.PushField("Lowest", Nz::PacketPriority_Lowest);
|
||||
state.PushField("High", Nz::PacketPriority_High);
|
||||
state.PushField("Highest", Nz::PacketPriority_Highest);
|
||||
state.PushField("Immediate", Nz::PacketPriority_Immediate);
|
||||
state.PushField("Medium", Nz::PacketPriority_Medium);
|
||||
state.PushField("Low", Nz::PacketPriority_Low);
|
||||
state.PushField("Lowest", Nz::PacketPriority_Lowest);
|
||||
}
|
||||
instance.SetGlobal("PacketPriority");
|
||||
state.SetGlobal("PacketPriority");
|
||||
|
||||
// Nz::PacketReliability
|
||||
static_assert(Nz::PacketReliability_Max + 1 == 3, "Nz::PacketReliability has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 3);
|
||||
state.PushTable(0, 3);
|
||||
{
|
||||
instance.PushField("Reliable", Nz::PacketReliability_Reliable);
|
||||
instance.PushField("ReliableOrdered", Nz::PacketReliability_ReliableOrdered);
|
||||
instance.PushField("Unreliable", Nz::PacketReliability_Unreliable);
|
||||
state.PushField("Reliable", Nz::PacketReliability_Reliable);
|
||||
state.PushField("ReliableOrdered", Nz::PacketReliability_ReliableOrdered);
|
||||
state.PushField("Unreliable", Nz::PacketReliability_Unreliable);
|
||||
}
|
||||
instance.SetGlobal("PacketReliability");
|
||||
state.SetGlobal("PacketReliability");
|
||||
|
||||
// Nz::ResolveError
|
||||
static_assert(Nz::ResolveError_Max + 1 == 9, "Nz::ResolveError has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 9);
|
||||
state.PushTable(0, 9);
|
||||
{
|
||||
instance.PushField("Internal", Nz::ResolveError_Internal);
|
||||
instance.PushField("ResourceError", Nz::ResolveError_ResourceError);
|
||||
instance.PushField("NoError", Nz::ResolveError_NoError);
|
||||
instance.PushField("NonRecoverable", Nz::ResolveError_NonRecoverable);
|
||||
instance.PushField("NotFound", Nz::ResolveError_NotFound);
|
||||
instance.PushField("NotInitialized", Nz::ResolveError_NotInitialized);
|
||||
instance.PushField("ProtocolNotSupported", Nz::ResolveError_ProtocolNotSupported);
|
||||
instance.PushField("TemporaryFailure", Nz::ResolveError_TemporaryFailure);
|
||||
instance.PushField("Unknown", Nz::ResolveError_Unknown);
|
||||
state.PushField("Internal", Nz::ResolveError_Internal);
|
||||
state.PushField("ResourceError", Nz::ResolveError_ResourceError);
|
||||
state.PushField("NoError", Nz::ResolveError_NoError);
|
||||
state.PushField("NonRecoverable", Nz::ResolveError_NonRecoverable);
|
||||
state.PushField("NotFound", Nz::ResolveError_NotFound);
|
||||
state.PushField("NotInitialized", Nz::ResolveError_NotInitialized);
|
||||
state.PushField("ProtocolNotSupported", Nz::ResolveError_ProtocolNotSupported);
|
||||
state.PushField("TemporaryFailure", Nz::ResolveError_TemporaryFailure);
|
||||
state.PushField("Unknown", Nz::ResolveError_Unknown);
|
||||
}
|
||||
instance.SetGlobal("ResolveError");
|
||||
state.SetGlobal("ResolveError");
|
||||
|
||||
// Nz::SocketError
|
||||
static_assert(Nz::SocketError_Max + 1 == 15, "Nz::ResolveError has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 15);
|
||||
state.PushTable(0, 15);
|
||||
{
|
||||
instance.PushField("AddressNotAvailable", Nz::SocketError_AddressNotAvailable);
|
||||
instance.PushField("ConnectionClosed", Nz::SocketError_ConnectionClosed);
|
||||
instance.PushField("ConnectionRefused", Nz::SocketError_ConnectionRefused);
|
||||
instance.PushField("DatagramSize", Nz::SocketError_DatagramSize);
|
||||
instance.PushField("Internal", Nz::SocketError_Internal);
|
||||
instance.PushField("Packet", Nz::SocketError_Packet);
|
||||
instance.PushField("NetworkError", Nz::SocketError_NetworkError);
|
||||
instance.PushField("NoError", Nz::SocketError_NoError);
|
||||
instance.PushField("NotInitialized", Nz::SocketError_NotInitialized);
|
||||
instance.PushField("NotSupported", Nz::SocketError_NotSupported);
|
||||
instance.PushField("ResolveError", Nz::SocketError_ResolveError);
|
||||
instance.PushField("ResourceError", Nz::SocketError_ResourceError);
|
||||
instance.PushField("TimedOut", Nz::SocketError_TimedOut);
|
||||
instance.PushField("Unknown", Nz::SocketError_Unknown);
|
||||
instance.PushField("UnreachableHost", Nz::SocketError_UnreachableHost);
|
||||
state.PushField("AddressNotAvailable", Nz::SocketError_AddressNotAvailable);
|
||||
state.PushField("ConnectionClosed", Nz::SocketError_ConnectionClosed);
|
||||
state.PushField("ConnectionRefused", Nz::SocketError_ConnectionRefused);
|
||||
state.PushField("DatagramSize", Nz::SocketError_DatagramSize);
|
||||
state.PushField("Internal", Nz::SocketError_Internal);
|
||||
state.PushField("Packet", Nz::SocketError_Packet);
|
||||
state.PushField("NetworkError", Nz::SocketError_NetworkError);
|
||||
state.PushField("NoError", Nz::SocketError_NoError);
|
||||
state.PushField("NotInitialized", Nz::SocketError_NotInitialized);
|
||||
state.PushField("NotSupported", Nz::SocketError_NotSupported);
|
||||
state.PushField("ResolveError", Nz::SocketError_ResolveError);
|
||||
state.PushField("ResourceError", Nz::SocketError_ResourceError);
|
||||
state.PushField("TimedOut", Nz::SocketError_TimedOut);
|
||||
state.PushField("Unknown", Nz::SocketError_Unknown);
|
||||
state.PushField("UnreachableHost", Nz::SocketError_UnreachableHost);
|
||||
}
|
||||
instance.SetGlobal("SocketError");
|
||||
state.SetGlobal("SocketError");
|
||||
|
||||
// Nz::SocketState
|
||||
static_assert(Nz::SocketState_Max + 1 == 5, "Nz::SocketState has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 5);
|
||||
state.PushTable(0, 5);
|
||||
{
|
||||
instance.PushField("Bound", Nz::SocketState_Bound);
|
||||
instance.PushField("Connecting", Nz::SocketState_Connecting);
|
||||
instance.PushField("Connected", Nz::SocketState_Connected);
|
||||
instance.PushField("NotConnected", Nz::SocketState_NotConnected);
|
||||
instance.PushField("Resolving", Nz::SocketState_Resolving);
|
||||
state.PushField("Bound", Nz::SocketState_Bound);
|
||||
state.PushField("Connecting", Nz::SocketState_Connecting);
|
||||
state.PushField("Connected", Nz::SocketState_Connected);
|
||||
state.PushField("NotConnected", Nz::SocketState_NotConnected);
|
||||
state.PushField("Resolving", Nz::SocketState_Resolving);
|
||||
}
|
||||
instance.SetGlobal("SocketState");
|
||||
state.SetGlobal("SocketState");
|
||||
|
||||
// Nz::SocketType
|
||||
static_assert(Nz::SocketType_Max + 1 == 4, "Nz::SocketState has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, 4);
|
||||
state.PushTable(0, 4);
|
||||
{
|
||||
instance.PushField("Raw", Nz::SocketType_Raw);
|
||||
instance.PushField("TCP", Nz::SocketType_TCP);
|
||||
instance.PushField("UDP", Nz::SocketType_UDP);
|
||||
instance.PushField("Unknown", Nz::SocketType_Unknown);
|
||||
state.PushField("Raw", Nz::SocketType_Raw);
|
||||
state.PushField("TCP", Nz::SocketType_TCP);
|
||||
state.PushField("UDP", Nz::SocketType_UDP);
|
||||
state.PushField("Unknown", Nz::SocketType_Unknown);
|
||||
}
|
||||
instance.SetGlobal("SocketType");
|
||||
state.SetGlobal("SocketType");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Ndk
|
||||
return reinterpret_cast<Nz::AbstractImageRef*>(textureRef); //TODO: Make a ObjectRefCast
|
||||
});
|
||||
|
||||
texture.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::TextureRef* instance, std::size_t /*argumentCount*/)
|
||||
texture.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::TextureRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Texture::New());
|
||||
return true;
|
||||
@@ -101,10 +101,10 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Renderer classes
|
||||
*/
|
||||
void LuaBinding_Renderer::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Renderer::Register(Nz::LuaState& state)
|
||||
{
|
||||
texture.Register(instance);
|
||||
textureLibrary.Register(instance);
|
||||
textureManager.Register(instance);
|
||||
texture.Register(state);
|
||||
textureLibrary.Register(state);
|
||||
textureManager.Register(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Ndk
|
||||
application.BindMethod("IsFPSCounterEnabled", &Application::IsFPSCounterEnabled);
|
||||
#endif
|
||||
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaInstance& lua, Application* instance, std::size_t /*argumentCount*/) -> int
|
||||
application.BindMethod("AddWorld", [] (Nz::LuaState& lua, Application* instance, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
lua.Push(instance->AddWorld().CreateHandle());
|
||||
return 1;
|
||||
@@ -94,23 +94,23 @@ namespace Ndk
|
||||
entity.BindMethod("RemoveAllComponents", &Entity::RemoveAllComponents);
|
||||
entity.BindMethod("__tostring", &EntityHandle::ToString);
|
||||
|
||||
entity.BindMethod("AddComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("AddComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
return bindingComponent->adder(instance, handle);
|
||||
return bindingComponent->adder(state, handle);
|
||||
});
|
||||
|
||||
entity.BindMethod("GetComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("GetComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
return bindingComponent->getter(instance, handle->GetComponent(bindingComponent->index));
|
||||
return bindingComponent->getter(state, handle->GetComponent(bindingComponent->index));
|
||||
});
|
||||
|
||||
entity.BindMethod("RemoveComponent", [this] (Nz::LuaInstance& instance, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
entity.BindMethod("RemoveComponent", [this] (Nz::LuaState& state, EntityHandle& handle, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(instance);
|
||||
LuaBinding::ComponentBinding* bindingComponent = m_binding.QueryComponentIndex(state);
|
||||
|
||||
handle->RemoveComponent(bindingComponent->index);
|
||||
return 0;
|
||||
@@ -129,7 +129,7 @@ namespace Ndk
|
||||
/*********************************** Ndk::VelocityComponent **********************************/
|
||||
velocityComponent.Reset("VelocityComponent");
|
||||
{
|
||||
velocityComponent.SetGetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
velocityComponent.SetGetter([] (Nz::LuaState& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
@@ -143,7 +143,7 @@ namespace Ndk
|
||||
return false;
|
||||
});
|
||||
|
||||
velocityComponent.SetSetter([] (Nz::LuaInstance& lua, VelocityComponentHandle& instance)
|
||||
velocityComponent.SetSetter([] (Nz::LuaState& lua, VelocityComponentHandle& instance)
|
||||
{
|
||||
std::size_t length;
|
||||
const char* member = lua.CheckString(2, &length);
|
||||
@@ -193,7 +193,7 @@ namespace Ndk
|
||||
/*********************************** Ndk::GraphicsComponent **********************************/
|
||||
graphicsComponent.Reset("GraphicsComponent");
|
||||
{
|
||||
graphicsComponent.BindMethod("Attach", [] (Nz::LuaInstance& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
|
||||
graphicsComponent.BindMethod("Attach", [] (Nz::LuaState& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
/*
|
||||
void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0);
|
||||
@@ -267,19 +267,19 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the SDK classes
|
||||
*/
|
||||
void LuaBinding_SDK::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_SDK::Register(Nz::LuaState& state)
|
||||
{
|
||||
// Classes
|
||||
application.Register(instance);
|
||||
entity.Register(instance);
|
||||
nodeComponent.Register(instance);
|
||||
velocityComponent.Register(instance);
|
||||
world.Register(instance);
|
||||
application.Register(state);
|
||||
entity.Register(state);
|
||||
nodeComponent.Register(state);
|
||||
velocityComponent.Register(state);
|
||||
world.Register(state);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
cameraComponent.Register(instance);
|
||||
console.Register(instance);
|
||||
graphicsComponent.Register(instance);
|
||||
cameraComponent.Register(state);
|
||||
console.Register(state);
|
||||
graphicsComponent.Register(state);
|
||||
#endif
|
||||
|
||||
// Enums
|
||||
@@ -292,23 +292,23 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the component
|
||||
* \param argIndex Index of the component
|
||||
*/
|
||||
LuaBinding::ComponentBinding* LuaBinding::QueryComponentIndex(Nz::LuaInstance& instance, int argIndex)
|
||||
LuaBinding::ComponentBinding* LuaBinding::QueryComponentIndex(Nz::LuaState& state, int argIndex)
|
||||
{
|
||||
switch (instance.GetType(argIndex))
|
||||
switch (state.GetType(argIndex))
|
||||
{
|
||||
case Nz::LuaType_Number:
|
||||
{
|
||||
ComponentIndex componentIndex = instance.Check<ComponentIndex>(&argIndex);
|
||||
ComponentIndex componentIndex = state.Check<ComponentIndex>(&argIndex);
|
||||
if (componentIndex > m_componentBinding.size())
|
||||
{
|
||||
instance.Error("Invalid component index");
|
||||
state.Error("Invalid component index");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ComponentBinding& binding = m_componentBinding[componentIndex];
|
||||
if (binding.name.IsEmpty())
|
||||
{
|
||||
instance.Error("Invalid component index");
|
||||
state.Error("Invalid component index");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -317,11 +317,11 @@ namespace Ndk
|
||||
|
||||
case Nz::LuaType_String:
|
||||
{
|
||||
const char* key = instance.CheckString(argIndex);
|
||||
const char* key = state.CheckString(argIndex);
|
||||
auto it = m_componentBindingByName.find(key);
|
||||
if (it == m_componentBindingByName.end())
|
||||
{
|
||||
instance.Error("Invalid component name");
|
||||
state.Error("Invalid component name");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -332,7 +332,7 @@ namespace Ndk
|
||||
break;
|
||||
}
|
||||
|
||||
instance.Error("Invalid component index at #" + Nz::String::Number(argIndex));
|
||||
state.Error("Invalid component index at #" + Nz::String::Number(argIndex));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Ndk
|
||||
abstractImage.BindMethod("IsCompressed", &Nz::AbstractImage::IsCompressed);
|
||||
abstractImage.BindMethod("IsCubemap", &Nz::AbstractImage::IsCubemap);
|
||||
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
abstractImage.BindMethod("GetMemoryUsage", [] (Nz::LuaState& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 1U);
|
||||
switch (argCount)
|
||||
@@ -50,7 +50,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaInstance& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
abstractImage.BindMethod("Update", [] (Nz::LuaState& lua, Nz::AbstractImage* instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 6U);
|
||||
int argIndex = 2;
|
||||
@@ -100,7 +100,7 @@ namespace Ndk
|
||||
/*********************************** Nz::Font **********************************/
|
||||
font.Reset("Font");
|
||||
{
|
||||
font.SetConstructor([] (Nz::LuaInstance& /*lua*/, Nz::FontRef* instance, std::size_t /*argumentCount*/)
|
||||
font.SetConstructor([] (Nz::LuaState& /*lua*/, Nz::FontRef* instance, std::size_t /*argumentCount*/)
|
||||
{
|
||||
Nz::PlacementNew(instance, Nz::Font::New());
|
||||
return true;
|
||||
@@ -112,7 +112,7 @@ namespace Ndk
|
||||
|
||||
font.BindMethod("Destroy", &Nz::Font::Destroy);
|
||||
|
||||
font.BindMethod("GetCachedGlyphCount", [] (Nz::LuaInstance& lua, Nz::FontRef& instance, std::size_t argumentCount) -> int
|
||||
font.BindMethod("GetCachedGlyphCount", [] (Nz::LuaState& lua, Nz::FontRef& instance, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 2U);
|
||||
|
||||
@@ -216,29 +216,29 @@ namespace Ndk
|
||||
node.BindMethod("SetPosition", (void(Nz::Node::*)(const Nz::Vector3f&, Nz::CoordSys)) &Nz::Node::SetPosition, Nz::CoordSys_Local);
|
||||
node.BindMethod("SetRotation", (void(Nz::Node::*)(const Nz::Quaternionf&, Nz::CoordSys)) &Nz::Node::SetRotation, Nz::CoordSys_Local);
|
||||
|
||||
node.BindMethod("Move", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
node.BindMethod("Move", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Vector3f offset = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.Move(offset, coordSys);
|
||||
node.Move(offset, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("Rotate", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t /*argumentCount*/) -> int
|
||||
node.BindMethod("Rotate", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t /*argumentCount*/) -> int
|
||||
{
|
||||
int argIndex = 2;
|
||||
|
||||
Nz::Quaternionf rotation = lua.Check<Nz::Quaternionf>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.Rotate(rotation, coordSys);
|
||||
node.Rotate(rotation, coordSys);
|
||||
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("Scale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("Scale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -248,15 +248,15 @@ namespace Ndk
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
instance.Scale(lua.Check<float>(&argIndex));
|
||||
node.Scale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 3:
|
||||
instance.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.Scale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -264,7 +264,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("SetScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("SetScale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -278,10 +278,10 @@ namespace Ndk
|
||||
{
|
||||
float scale = lua.Check<float>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
instance.SetScale(scale, coordSys);
|
||||
node.SetScale(scale, coordSys);
|
||||
}
|
||||
else
|
||||
instance.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.SetScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -292,7 +292,7 @@ namespace Ndk
|
||||
Nz::Vector3f scale = lua.Check<Nz::Vector3f>(&argIndex);
|
||||
Nz::CoordSys coordSys = lua.Check<Nz::CoordSys>(&argIndex, Nz::CoordSys_Local);
|
||||
|
||||
instance.SetScale(scale, coordSys);
|
||||
node.SetScale(scale, coordSys);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -301,7 +301,7 @@ namespace Ndk
|
||||
return 0;
|
||||
});
|
||||
|
||||
node.BindMethod("SetInitialScale", [] (Nz::LuaInstance& lua, Nz::Node& instance, std::size_t argumentCount) -> int
|
||||
node.BindMethod("SetInitialScale", [] (Nz::LuaState& lua, Nz::Node& node, std::size_t argumentCount) -> int
|
||||
{
|
||||
std::size_t argCount = std::min<std::size_t>(argumentCount, 4U);
|
||||
|
||||
@@ -311,16 +311,16 @@ namespace Ndk
|
||||
case 1:
|
||||
{
|
||||
if (lua.IsOfType(argIndex, Nz::LuaType_Number))
|
||||
instance.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<float>(&argIndex));
|
||||
else
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<Nz::Vector2f>(&argIndex));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
instance.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
node.SetInitialScale(lua.Check<Nz::Vector3f>(&argIndex));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -335,112 +335,110 @@ namespace Ndk
|
||||
*
|
||||
* \param instance Lua instance that will interact with the Utility classes
|
||||
*/
|
||||
void LuaBinding_Utility::Register(Nz::LuaInstance& instance)
|
||||
void LuaBinding_Utility::Register(Nz::LuaState& state)
|
||||
{
|
||||
abstractImage.Register(instance);
|
||||
font.Register(instance);
|
||||
keyboard.Register(instance);
|
||||
node.Register(instance);
|
||||
abstractImage.Register(state);
|
||||
font.Register(state);
|
||||
keyboard.Register(state);
|
||||
node.Register(state);
|
||||
|
||||
keyboard.PushGlobalTable(instance);
|
||||
keyboard.PushGlobalTable(state);
|
||||
{
|
||||
static_assert(Nz::Keyboard::Count == 121, "Nz::Keyboard::Key has been updated but change was not reflected to Lua binding");
|
||||
|
||||
instance.PushField("Undefined", Nz::Keyboard::Undefined);
|
||||
state.PushField("Undefined", Nz::Keyboard::Undefined);
|
||||
|
||||
// A-Z
|
||||
for (std::size_t i = 0; i < 26; ++i)
|
||||
instance.PushField(Nz::String('A' + char(i)), Nz::Keyboard::A + i);
|
||||
state.PushField(Nz::String('A' + char(i)), Nz::Keyboard::A + i);
|
||||
|
||||
// Numerical
|
||||
for (std::size_t i = 0; i < 10; ++i)
|
||||
{
|
||||
instance.PushField("Num" + Nz::String::Number(i), Nz::Keyboard::Num0 + i);
|
||||
instance.PushField("Numpad" + Nz::String::Number(i), Nz::Keyboard::Numpad0 + i);
|
||||
state.PushField("Num" + Nz::String::Number(i), Nz::Keyboard::Num0 + i);
|
||||
state.PushField("Numpad" + Nz::String::Number(i), Nz::Keyboard::Numpad0 + i);
|
||||
}
|
||||
|
||||
// F1-F15
|
||||
for (std::size_t i = 0; i < 15; ++i)
|
||||
instance.PushField('F' + Nz::String::Number(i+1), Nz::Keyboard::F1 + i);
|
||||
state.PushField('F' + Nz::String::Number(i+1), Nz::Keyboard::F1 + i);
|
||||
|
||||
// And all the others...
|
||||
instance.PushField("Down", Nz::Keyboard::Down);
|
||||
instance.PushField("Left", Nz::Keyboard::Left);
|
||||
instance.PushField("Right", Nz::Keyboard::Right);
|
||||
instance.PushField("Up", Nz::Keyboard::Up);
|
||||
state.PushField("Down", Nz::Keyboard::Down);
|
||||
state.PushField("Left", Nz::Keyboard::Left);
|
||||
state.PushField("Right", Nz::Keyboard::Right);
|
||||
state.PushField("Up", Nz::Keyboard::Up);
|
||||
|
||||
instance.PushField("Add", Nz::Keyboard::Add);
|
||||
instance.PushField("Decimal", Nz::Keyboard::Decimal);
|
||||
instance.PushField("Divide", Nz::Keyboard::Divide);
|
||||
instance.PushField("Multiply", Nz::Keyboard::Multiply);
|
||||
instance.PushField("Subtract", Nz::Keyboard::Subtract);
|
||||
state.PushField("Add", Nz::Keyboard::Add);
|
||||
state.PushField("Decimal", Nz::Keyboard::Decimal);
|
||||
state.PushField("Divide", Nz::Keyboard::Divide);
|
||||
state.PushField("Multiply", Nz::Keyboard::Multiply);
|
||||
state.PushField("Subtract", Nz::Keyboard::Subtract);
|
||||
|
||||
instance.PushField("Backslash", Nz::Keyboard::Backslash);
|
||||
instance.PushField("Backspace", Nz::Keyboard::Backspace);
|
||||
instance.PushField("Clear", Nz::Keyboard::Clear);
|
||||
instance.PushField("Comma", Nz::Keyboard::Comma);
|
||||
instance.PushField("Dash", Nz::Keyboard::Dash);
|
||||
instance.PushField("Delete", Nz::Keyboard::Delete);
|
||||
instance.PushField("End", Nz::Keyboard::End);
|
||||
instance.PushField("Equal", Nz::Keyboard::Equal);
|
||||
instance.PushField("Escape", Nz::Keyboard::Escape);
|
||||
instance.PushField("Home", Nz::Keyboard::Home);
|
||||
instance.PushField("Insert", Nz::Keyboard::Insert);
|
||||
instance.PushField("LAlt", Nz::Keyboard::LAlt);
|
||||
instance.PushField("LBracket", Nz::Keyboard::LBracket);
|
||||
instance.PushField("LControl", Nz::Keyboard::LControl);
|
||||
instance.PushField("LShift", Nz::Keyboard::LShift);
|
||||
instance.PushField("LSystem", Nz::Keyboard::LSystem);
|
||||
instance.PushField("PageDown", Nz::Keyboard::PageDown);
|
||||
instance.PushField("PageUp", Nz::Keyboard::PageUp);
|
||||
instance.PushField("Pause", Nz::Keyboard::Pause);
|
||||
instance.PushField("Period", Nz::Keyboard::Period);
|
||||
instance.PushField("Print", Nz::Keyboard::Print);
|
||||
instance.PushField("PrintScreen", Nz::Keyboard::PrintScreen);
|
||||
instance.PushField("Quote", Nz::Keyboard::Quote);
|
||||
instance.PushField("RAlt", Nz::Keyboard::RAlt);
|
||||
instance.PushField("RBracket", Nz::Keyboard::RBracket);
|
||||
instance.PushField("RControl", Nz::Keyboard::RControl);
|
||||
instance.PushField("Return", Nz::Keyboard::Return);
|
||||
instance.PushField("RShift", Nz::Keyboard::RShift);
|
||||
instance.PushField("RSystem", Nz::Keyboard::RSystem);
|
||||
instance.PushField("Semicolon", Nz::Keyboard::Semicolon);
|
||||
instance.PushField("Slash", Nz::Keyboard::Slash);
|
||||
instance.PushField("Space", Nz::Keyboard::Space);
|
||||
instance.PushField("Tab", Nz::Keyboard::Tab);
|
||||
instance.PushField("Tilde", Nz::Keyboard::Tilde);
|
||||
instance.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
|
||||
instance.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
|
||||
instance.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
|
||||
instance.PushField("Browser_Home", Nz::Keyboard::Browser_Home);
|
||||
instance.PushField("Browser_Refresh", Nz::Keyboard::Browser_Refresh);
|
||||
instance.PushField("Browser_Search", Nz::Keyboard::Browser_Search);
|
||||
instance.PushField("Browser_Stop", Nz::Keyboard::Browser_Stop);
|
||||
instance.PushField("Media_Next", Nz::Keyboard::Media_Next);
|
||||
instance.PushField("Media_Play", Nz::Keyboard::Media_Play);
|
||||
instance.PushField("Media_Previous", Nz::Keyboard::Media_Previous);
|
||||
instance.PushField("Media_Stop", Nz::Keyboard::Media_Stop);
|
||||
instance.PushField("Volume_Down", Nz::Keyboard::Volume_Down);
|
||||
instance.PushField("Volume_Mute", Nz::Keyboard::Volume_Mute);
|
||||
instance.PushField("Volume_Up", Nz::Keyboard::Volume_Up);
|
||||
instance.PushField("CapsLock", Nz::Keyboard::CapsLock);
|
||||
instance.PushField("NumLock", Nz::Keyboard::NumLock);
|
||||
instance.PushField("ScrollLock", Nz::Keyboard::ScrollLock);
|
||||
state.PushField("Backslash", Nz::Keyboard::Backslash);
|
||||
state.PushField("Backspace", Nz::Keyboard::Backspace);
|
||||
state.PushField("Clear", Nz::Keyboard::Clear);
|
||||
state.PushField("Comma", Nz::Keyboard::Comma);
|
||||
state.PushField("Dash", Nz::Keyboard::Dash);
|
||||
state.PushField("Delete", Nz::Keyboard::Delete);
|
||||
state.PushField("End", Nz::Keyboard::End);
|
||||
state.PushField("Equal", Nz::Keyboard::Equal);
|
||||
state.PushField("Escape", Nz::Keyboard::Escape);
|
||||
state.PushField("Home", Nz::Keyboard::Home);
|
||||
state.PushField("Insert", Nz::Keyboard::Insert);
|
||||
state.PushField("LAlt", Nz::Keyboard::LAlt);
|
||||
state.PushField("LBracket", Nz::Keyboard::LBracket);
|
||||
state.PushField("LControl", Nz::Keyboard::LControl);
|
||||
state.PushField("LShift", Nz::Keyboard::LShift);
|
||||
state.PushField("LSystem", Nz::Keyboard::LSystem);
|
||||
state.PushField("PageDown", Nz::Keyboard::PageDown);
|
||||
state.PushField("PageUp", Nz::Keyboard::PageUp);
|
||||
state.PushField("Pause", Nz::Keyboard::Pause);
|
||||
state.PushField("Period", Nz::Keyboard::Period);
|
||||
state.PushField("Print", Nz::Keyboard::Print);
|
||||
state.PushField("PrintScreen", Nz::Keyboard::PrintScreen);
|
||||
state.PushField("Quote", Nz::Keyboard::Quote);
|
||||
state.PushField("RAlt", Nz::Keyboard::RAlt);
|
||||
state.PushField("RBracket", Nz::Keyboard::RBracket);
|
||||
state.PushField("RControl", Nz::Keyboard::RControl);
|
||||
state.PushField("Return", Nz::Keyboard::Return);
|
||||
state.PushField("RShift", Nz::Keyboard::RShift);
|
||||
state.PushField("RSystem", Nz::Keyboard::RSystem);
|
||||
state.PushField("Semicolon", Nz::Keyboard::Semicolon);
|
||||
state.PushField("Slash", Nz::Keyboard::Slash);
|
||||
state.PushField("Space", Nz::Keyboard::Space);
|
||||
state.PushField("Tab", Nz::Keyboard::Tab);
|
||||
state.PushField("Tilde", Nz::Keyboard::Tilde);
|
||||
state.PushField("Browser_Back", Nz::Keyboard::Browser_Back);
|
||||
state.PushField("Browser_Favorites", Nz::Keyboard::Browser_Favorites);
|
||||
state.PushField("Browser_Forward", Nz::Keyboard::Browser_Forward);
|
||||
state.PushField("Browser_Home", Nz::Keyboard::Browser_Home);
|
||||
state.PushField("Browser_Refresh", Nz::Keyboard::Browser_Refresh);
|
||||
state.PushField("Browser_Search", Nz::Keyboard::Browser_Search);
|
||||
state.PushField("Browser_Stop", Nz::Keyboard::Browser_Stop);
|
||||
state.PushField("Media_Next", Nz::Keyboard::Media_Next);
|
||||
state.PushField("Media_Play", Nz::Keyboard::Media_Play);
|
||||
state.PushField("Media_Previous", Nz::Keyboard::Media_Previous);
|
||||
state.PushField("Media_Stop", Nz::Keyboard::Media_Stop);
|
||||
state.PushField("Volume_Down", Nz::Keyboard::Volume_Down);
|
||||
state.PushField("Volume_Mute", Nz::Keyboard::Volume_Mute);
|
||||
state.PushField("Volume_Up", Nz::Keyboard::Volume_Up);
|
||||
state.PushField("CapsLock", Nz::Keyboard::CapsLock);
|
||||
state.PushField("NumLock", Nz::Keyboard::NumLock);
|
||||
state.PushField("ScrollLock", Nz::Keyboard::ScrollLock);
|
||||
}
|
||||
instance.Pop();
|
||||
state.Pop();
|
||||
|
||||
static_assert(Nz::WindowStyle_Max + 1 == 6, "Nz::WindowStyle has been updated but change was not reflected to Lua binding");
|
||||
instance.PushTable(0, Nz::WindowStyle_Max + 1);
|
||||
state.PushTable(0, Nz::WindowStyle_Max + 1);
|
||||
{
|
||||
instance.PushField("None", Nz::WindowStyle_None);
|
||||
instance.PushField("Fullscreen", Nz::WindowStyle_Fullscreen);
|
||||
instance.PushField("Closable", Nz::WindowStyle_Closable);
|
||||
instance.PushField("Resizable", Nz::WindowStyle_Resizable);
|
||||
instance.PushField("Titlebar", Nz::WindowStyle_Titlebar);
|
||||
instance.PushField("Threaded", Nz::WindowStyle_Threaded);
|
||||
state.PushField("None", Nz::WindowStyle_None);
|
||||
state.PushField("Fullscreen", Nz::WindowStyle_Fullscreen);
|
||||
state.PushField("Closable", Nz::WindowStyle_Closable);
|
||||
state.PushField("Resizable", Nz::WindowStyle_Resizable);
|
||||
state.PushField("Titlebar", Nz::WindowStyle_Titlebar);
|
||||
state.PushField("Threaded", Nz::WindowStyle_Threaded);
|
||||
}
|
||||
instance.SetGlobal("WindowStyle");
|
||||
|
||||
|
||||
state.SetGlobal("WindowStyle");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,10 +44,10 @@ namespace Ndk
|
||||
* \param instance Lua instance that will interact with the engine & SDK
|
||||
*/
|
||||
|
||||
void LuaAPI::RegisterClasses(Nz::LuaInstance& instance)
|
||||
void LuaAPI::RegisterClasses(Nz::LuaState& state)
|
||||
{
|
||||
Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
|
||||
GetBinding()->RegisterClasses(instance);
|
||||
GetBinding()->RegisterClasses(state);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
Reference in New Issue
Block a user