diff --git a/include/Nazara/Math/Quaternion.inl b/include/Nazara/Math/Quaternion.inl index bc672cd81..5c7df28cd 100644 --- a/include/Nazara/Math/Quaternion.inl +++ b/include/Nazara/Math/Quaternion.inl @@ -553,9 +553,9 @@ namespace Nz template Vector3 Quaternion::operator*(const Vector3& vec) const { - Vector3f quatVec(x, y, z); - Vector3f uv = quatVec.CrossProduct(vec); - Vector3f uuv = quatVec.CrossProduct(uv); + Vector3 quatVec(x, y, z); + Vector3 uv = quatVec.CrossProduct(vec); + Vector3 uuv = quatVec.CrossProduct(uv); uv *= F(2.0) * w; uuv *= F(2.0);