Graphics/FrameGraph: Add support for pass name (as debug sections)

This commit is contained in:
Jérôme Leclercq
2021-05-14 01:45:45 +02:00
parent ee690072f8
commit 9376cfefd2
6 changed files with 24 additions and 3 deletions

View File

@@ -69,6 +69,7 @@ namespace Nz
CommandBufferPtr commandBuffer;
std::shared_ptr<Framebuffer> framebuffer;
std::shared_ptr<RenderPass> renderPass;
std::string name;
std::vector<std::size_t> outputTextureIndices;
std::vector<SubpassData> subpasses;
std::vector<TextureTransition> transitions;