Changed DynLib internal
Fixes the "Assimp32.dll not found" bug Former-commit-id: 662adba33c5d9cfbd23c8b0af0670626070baaa9
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@@ -88,7 +88,7 @@ bool NzOpenAL::Initialize(bool openDevice)
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for (const char* path : libs)
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{
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NzString libPath(path);
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if (!s_library.Load(libPath, false))
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if (!s_library.Load(libPath))
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continue;
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try
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