ShaderNode: Add preview / cast / texture sampling

This commit is contained in:
Lynix
2020-05-23 22:04:10 +02:00
parent 206724c911
commit 93e76a17c7
23 changed files with 686 additions and 144 deletions

View File

@@ -11,6 +11,11 @@ inline auto ShaderGraph::GetInputs() const -> const std::vector<InputEntry>&
return m_inputs;
}
inline const PreviewModel& ShaderGraph::GetPreviewModel() const
{
return *m_previewModel;
}
inline QtNodes::FlowScene& ShaderGraph::GetScene()
{
return m_flowScene;