Apply header guard check
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@@ -4,8 +4,8 @@
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_COREFUNCTIONS_HPP
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#define NAZARA_OPENGLRENDERER_COREFUNCTIONS_HPP
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#ifndef NAZARA_OPENGLRENDERER_WRAPPER_COREFUNCTIONS_HPP
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#define NAZARA_OPENGLRENDERER_WRAPPER_COREFUNCTIONS_HPP
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#define GL_GLES_PROTOTYPES 0
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#include <GLES3/gl32.h>
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@@ -182,4 +182,4 @@ typedef void (GL_APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const G
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\
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extCb(glSpecializeShaderARB, PFNGLSPECIALIZESHADERARBPROC) \
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#endif
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#endif // NAZARA_OPENGLRENDERER_WRAPPER_COREFUNCTIONS_HPP
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