Apply header guard check
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@@ -4,8 +4,8 @@
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
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#define NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
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#ifndef NAZARA_OPENGLRENDERER_WRAPPER_WIN32_EGLCONTEXTWIN32_HPP
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#define NAZARA_OPENGLRENDERER_WRAPPER_WIN32_EGLCONTEXTWIN32_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
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@@ -35,4 +35,4 @@ namespace Nz::GL
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#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.inl>
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#endif
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#endif // NAZARA_OPENGLRENDERER_WRAPPER_WIN32_EGLCONTEXTWIN32_HPP
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@@ -4,8 +4,8 @@
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
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#define NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
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#ifndef NAZARA_OPENGLRENDERER_WRAPPER_WIN32_GDI32FUNCTIONS_HPP
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#define NAZARA_OPENGLRENDERER_WRAPPER_WIN32_GDI32FUNCTIONS_HPP
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#undef WIN32_LEAN_AND_MEAN //< Redefined by wgl.h header (ty Khronos)
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@@ -51,4 +51,4 @@
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func(SetPixelFormat, PFNSETPIXELFORMATPROC) \
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func(SwapBuffers, PFNSWAPBUFFERSPROC) \
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#endif
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#endif // NAZARA_OPENGLRENDERER_WRAPPER_WIN32_GDI32FUNCTIONS_HPP
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@@ -4,8 +4,8 @@
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#pragma once
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#ifndef NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
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#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
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#ifndef NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP
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#define NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <memory>
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@@ -25,4 +25,4 @@ namespace Nz::GL
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using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
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}
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#endif
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#endif // NAZARA_OPENGLRENDERER_WRAPPER_WIN32_WIN32HELPER_HPP
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